Prepare For The Showdown
Originally Posted by Riot (View RedTracker Source)
You’ve shot off five Final Sparks and achieved immortality through constant Chrono Shifts, but now it’s time for a Showdown.
For the next Featured Gameplay Mode, you’ll be able to duel it out with friends and foes alike on an icy battlefield that promises contests of epic proportions.
With three paths to an honorable victory, will you go full ham and draw first blood, waveclear your way to 100 CS or channel your inner Ziggs and demolish the turret before your opponent?
If you queue up with a buddy for the beatdowns, you’ll notice that you need two kills to earn the dubya, or the two of you can combine to hit that century CS mark.
Sharpen your swords and ready your hextech revolvers. The Showdown approaches this Snowdown.
Showdown Enabled on PBE! (Edit: Temporarily Disabled)
Originally Posted by Riot (View Original Source)
EDIT: Due to the minion AI issue currently affecting all modes on PBE, Showdown has been temporarily disabled. We will get this back up as soon as the issue is resolved!
Hey everyone! The Showdown featured game mode, centered around 1v1 or 2v2 skirmishes on Howling Abyss, is now playable on PBE! Give it a shot and tell us what you think!
Rules are simple; you win if any of the following happen:
-In a 1v1, first blood wins! In 2v2, the first team to get two kills wins. Suicides count as kills (albeit uncredited).
-The first team to kill a tower wins the game.
-The first team to score a combined 100 CS wins the game.
Remember that unlike in ARAM, you are allowed to heal, shop, and recall to base whenever you want.
There are a couple of known issues with this build that should be addressed by tomorrow:
-The Showdown loading screen is WIP - champion frames might not fit properly on 2v2 during loading
-Doran's items have missing tooltips when viewed from the "Recommended Items" page
-Announcements for minion kill events have no VO and incomplete text
-Recall's tooltip on Showdown is missing
Let us know if you find any other bugs, and please feel free to leave lots of feedback about your Showdown experiences!
-------------------Bug with custom Showdown game: I went into the Showdown champ select alone and I could only select the free week champions.It's because Showdown starts with a banning phase - the banning pool is based on the champions your opponent has available. If you're playing against nobody, the only champions you can ban are the free week champions. This should work fine if playing against another player - if not, please let us know!
That's a pretty good idea. It probably won't make it in for this release, but we'll definitely add it to the backlog for the next time we cycle in this mode!
My only suggestions is to have the creep score on the tab scoreboard. I think it would be easier to look at.
Move some of the time from post-picking your champion to where you actually pick your champion. It's a bit weird right now.Yeah, we made the decision to reveal the champion you will be playing after you've locked in to allow you to change runes/masteries/Summoner Spells accordingly. We've set that time to 60 seconds, but it might be a bit long, especially in 1v1 - we'll look into shortening this.
12/4 Major PBE Issues Update (SR/TT/HA Queues Disabled)
Originally Posted by Riot (View Original Source)
As many of you have noticed, the latest update to the PBE introduced some serious issues into many game modes. Any map with inhibitors will always end in a crash, which makes game loop testing impossible. Our teams are working on a fix or reversion, but in the mean time, we will be shutting down queues for maps with inhibitors (Summoner’s Rift, Twisted Treeline, Howling Abyss including Showdown) until this issue is resolved. Our goal is to have this fixed within the next couple of hours.
Queues for Dominion will remain enabled, and all modes (excluding Showdown) will remain selectable in custom games. You'll still be able to test new skins, champion interactions, Yasuo, and other things even though most game modes aren’t functioning (again, you should expect that your game will crash if you launch a custom match on any of the affected maps). Though the majority of queues are down, we would love continued feedback on controls, tooltips, animations etc. Once we develop and deploy a fix, we'll re-enable the broken queues.
- Summoner’s Rift, Twisted Treeline, Howling Abyss (including Showdown) queues disabled due to nearly 100% crash rate.
- Dominion queues remain enabled.
- All live modes are still available in custom games (but not Showdown).
- After the fix is deployed, all queues, Showdown, and new player testing will resume.
Minions Bug In Action
You can clearly see the game breaking minion bug in TheLastSpartan's video. Also, his reaction contributes to the situation ;]