Jhin is a meticulous criminal psychopath who believes murder is art. Once an Ionian prisoner, but freed by shadowy elements within Ionia’s ruling council, the serial killer now works as their cabal's assassin. Using his gun as his paintbrush, Jhin creates works of artistic brutality, horrifying victims and onlookers. He gains a cruel pleasure from putting on his gruesome theater, making him the best choice to send the most powerful of messages: terror.
The nerf to Frozen Heart because it was "way too cost-effective" pretty much made people stop building it. He needed to be like that to compensate for the lack of health and all the Armor shreds out there and compete with other Armor items
Frozen Heart is more popular than Iceborne Guantlet if you also factor in champion play rate. That is, more different champions buy Frozen Heart than they do Iceborn Gauntlet. That's kind of to be expected, given that FH can be bought on Fighter/Tank/Support.
IBG is more popular than FH when you don't take into account champion pick rate. You will see more IBG's because on the whole, the current champions that are popular use IBG well.
FH and IBG are fighting for 3rd most popular armor item, in either metric. DMP and Zhonya's far outclass them in either metric.
Greetings, Summoners. Scarizard is taking a break from the patch notes, so you get me. Before we get to the meat of things, let's have a moment of silence for the passing of the old Mordekaiser vs. Master Yi art we stole from somewhere I can't remember. ... And now check out that awesome new art we stole from the 2016 season update! You can grab it as a wallpaper here, which is nice.
Getting into the mix, 6.1 and 6.2 are our 'preseason followup' patches, and we've been pretty happy with how things are trending. We're seeing some cool diversity picks in competitive games (little suspicious of that Lissandra support), a lot of major outliers are calming down (although Graves and a few others may need to be checked), and the season's start is upon us.
On 01/28/16, starting at, 01:30 Pacific time (09:30 UTC), ranked queues will be disabled in preparation for patch 6.2. At 03:00 Pacific time (11:00 UTC), the servers will be shut down and all games currently in progress will end in a draw and stats will not be recorded. We estimate the battlegrounds will be unavailable for 3 hours.
On 28/01/16, starting at 03:30 UK Time (03:30 UTC), ranked queues will be disabled in preparation for patch 6.2. At 05:00 UK Time (05:00 UTC), the servers will be shut down and all games currently in progress will end in a draw and stats will not be recorded. We estimate the battlegrounds will be unavailable for 3 hours.