By far one of the most commonly asked questions I receive are about champion select and which junglers are the best in whatever situations. Whenever I stream, I try to justify my pick in accordance to what is in the game already to make the best possible choice. I do this to keep the stream fresh since I do not want to spam the same champions over and over and I have to find ways of justifying "lower tier" junglers. I am adamant about several things when it comes to champion select. If you aren't the most mechanically adept player you can make up for some shortcomings by making smart choices and setting up a proper foundation with a smart champion choice. I also believe every champion has a place in this game although the meta affects the conditions in which the champion could excel or flounder. Lastly, simply knowing how to properly gauge the strengths and weaknesses of a champion during the selection phase will make you better at the game because you will learn to alter your gameplay in accordance to any information you are collecting.
League of Draven [Passive] - Now gains 2 bonus adoration stacks if he kills 6 minions without dropping an axe. Now also announces on chat how many stacks Draven has, starting from 200 and updates every 100 stacks. If Draven cashed the stacks in, it also announces the extra gold gained!
Caretaker's Shrine [W] - Mana cost lowered to 90 at all ranks (down from 100/105/110/115/120)
Magical Journey [E] - Cooldown lowered to 18/17/16/15/14 (down from 20/19/18/17/16)
Welcome to patch 5.16, the one where juggernauts exist, defensive items get a pass and Zed actually gets buffed. Before we dive in, let’s clear some things up for all the esports fans out there - 5.14 (the one with crazy Elise, #bigsorry) will be the one that the rest of playoffs including the gauntlet will be played on. Worlds will be played on 5.18, which means while we totally hear you about these changes being pretty huge before worlds, we’ve set aside the next two to react and tune as necessary (read: lighter touches) before these changes hit the big stage.
With that out of the way, on to the main event: Juggernauts.
On 08/20/15, starting at, 01:30 Pacific time (08:30 UTC), ranked queues will be disabled in preparation for patch 5.16. At 03:00 Pacific time (10:00 UTC), the servers will be shut down and all games currently in progress will end in a draw and stats will not be recorded. We estimate the battlegrounds will be unavailable for 3 hours.
On 20/08/15, starting at 03:30 UK Time (02:30 UTC), ranked queues will be disabled in preparation for patch 5.16. At 05:00 UK Time (04:00 UTC), the servers will be shut down and all games currently in progress will end in a draw and stats will not be recorded. We estimate the battlegrounds will be unavailable for 3 hours.