Can you pls make Bard a bit louder( maybe even make him voiceovering almost every movement click)?
Thanks for this feedback eXtreemo! I 100% agree with you on this. I think right before Bard went out I was worried about him being too loud and people thinking the voice would be too weird so I think I brought a few things down a little too low. I have every intention of turning some of his sounds back up. Yay!
Toot toot! That's the sound of the patch 5.5 buff barge, sailing the ocean of champion diversity. There were a few we had to slap on the wrist for overstaying their welcome but, for the most part, we've got a lot of +1s on the way. As a caveat, while it might feel great for every patch to be held aboard the S.S. Buff Barge, we're being very conscientious about making the directionally right change for each champion. It's still very, very important for champs to remain strategically unique from one another, so we're always hoping to accentuate strengths (or weaknesses) through each update.
Mimic [R] - AP ratio lowered to .6 (down from .65)
Shield Overload: This unit has a shield that can't handle the sheer amount of awesome. Non-ultimate shields cast by this unit have stat scaling (bonus shield strength from AD/AP/Health) reduced by X% Source: Don't Worry Shields Are Still Awesome
Heal Embargo: Direct healing effects are currently only X effective. Heal effectiveness will increase gradually over the course of the game "And so it was decreed by Urf, the greatest of us, that lane sustain was to be less oppressive.'' -from Chapter 3 of ''Mantras of the Manatees'' Source: Urf, the Manatee
Awesome Buff of Awesomely Awesome Buffing Mana and Energy consumption reduced by 100% +X% Cooldown Reduction on Abilities, Activated Items, and Summoner Spells +X% Tenacity and Tenaciousness +X Movement Speed and Speed while Moving Attack Speed Bonuses increased by X% (Y% for Ranged Champions) Critical Strikes deal X% additional base damage Health Costs reduced by X% This unit deals tons of damage. No Poros were harmed in the making of this game mode.
On 03/12/2015, starting at 01:30 PDT, ranked queues will be disabled in preparation for patch 5.5. At 03:00 PDT, the servers will be shut down and all games currently in progress will end in a draw and stats will not be recorded. We estimate the battlegrounds will be unavailable for 6 hours.
On 12/03/2015, starting at 03:30 GMT, ranked queues will be disabled in preparation for patch 5.5. At 05:00 GMT, the servers will be shut down and all games currently in progress will end in a draw and stats will not be recorded. We estimate the battlegrounds will be unavailable for 6 hours.