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One For All Disabled Until The Weekend
Originally Posted by Riot (View Original Source)
We need to test some of our automated on/off scripting for One For All, so it's currently disabled. It will return to PBE this Friday.
More on the Item Renames
Originally Posted by Riot (View RedTracker Source)Except that they're not doing that at all, especially not with the Ghostblade.I can see how you could come to that conclusion, but I want to look again to what I actually said to hopefully make things clearer:
Actually, Riotradioblur's explanation could be distilled down to "You like this reference? Well, even if it's popular somewhere I don't care, I don't get it so it's not popular anywhere. The community is wrong, not me, I'm the center of the world."
Going into the icon, neither of us were aware it was a reference to another franchise, but I'll be honest in saying that shouldn't be a limiting factor in our decision to rework the icon. If we are beholden to other games' content, how can we expect to more fully flesh out our own? I think it's an important question we're trying to answer right now in sorting through much of the content that needs to be reworked. In this particular case, nobody understood the reference, but I'll be straight with you and say that I'm kind of glad nobody did. I think the result is a weapon that really feels Ionian and has a unique style it wouldn't have had if we limited ourselves to what Touhou had done.The key here is not to be beholden to what other people have done in other franchises. It's not our goal to redo things exactly the way others have before. In this thread there has already been a lot of discussion of League's charm and the perceived loss of that. To me, that charm comes from the uniqueness of the world we've crafted, and the characters who live therein. Imagine that we have a game where Annie, Master Yi, Lux, Draven, Sejuani, Blitzcrank, etc.--all of whom are charming, fun, inventive characters--are being set in a world somebody has already done before. Those champions resonate with us for their personality and unique archetype, and simply by existing and having even the tiniest shred of depth, they each contribute to a complete picture of the kind of world these champions live in together. Putting them into the world of, say, Star Wars, would be a jarring and off-putting sensation. It would feel wrong, it would muddy the characters, and it would seriously degrade the experience.
Why then are we suddenly losing this charm derived from the uniqueness of our characters and setting when we change something that is literally ripped from another universe and setting and make it into something which truly belongs in our own? Sure, fans of the other franchise might enjoy the reference, but I argue the reference doesn't actually add any charm to League. I would argue further that it detracts from the charm of League by making the place these champions come from less innovative or interesting. To expect unique champions to participate in somebody else's world so flagrantly to me seems counter-intuitive to the very essence of our game and of our champions.
I think instead that the perceived loss of charm is as a result of fandom for other properties, of which people are understandably entwined and invested in. Touhou has a lot of charm on its own, which is why so many people enjoy it. However, that charm is different from League's, and does not necessarily belong within our game and universe. I think the perceived loss of charm people are experiencing with this change is a projection of their love for a separate franchise onto ours. We are changing something they like from somewhere else, and they are experiencing this as an attack on that other thing they love. This is not the case. Touhou is not going away and we wouldn't want it to. League is simply growing up, evolving, and becoming something solidly its own. It's a disservice to the direction our game is working toward to constantly tie it down to decisions made to make sense for completely different worlds. If the choice then is to do a disservice to fans of Touhou who love our game as well, or to do a disservice to the entirety of our game experience, I will have to opt toward the option that benefits League the most. That's not because it is my job, but because I love our game and I want to ensure that its roots set strong as it continues to branch out.
I'd have to be a pretty big narcissist to assume I was right and to ignore everything you've got to say. None of you are wrong, you are all strongly speaking to your personal experience and opinions, all of which have a place and are in that sense right. Likewise I can only give you context on the reasons we are making the decisions and then look to see who agrees with them and who doesn't. More importantly, I can look to see why they don't, and we can even get really good data to look at to gauge how our decisions weigh against the opinions of you, our players. We listen, enough that this is actually the fourth iteration of Youmou's Ghostblade you're even seeing, based solely off the feedback we've gotten from players and in play-testing. In this thread alone I've gotten some good feedback about changes that can be made that I plan on looking into today. But please let's not assume we're not listening or that we do not care about other franchises or their fans. We do very much for both.