Interesting Reds: Diana, the Scorn of the Moon

Hello Summoners, here are your daily interesting reds! To stay up to date on all Riot related posts about League of Legends be sure to check back at ReignofGaming.net daily!


Diana, the Scorn of the Moon sneak peek

The new champion sneak peek has been released. It seems to be a moon/night related. This falls perfectly in line with the files datamined last month by surrender@20. It also seems linked to IronStylus mystery code These codes, who seem to be forming a secret message, are always of the form Ysereh: X = Y, where X is a letter and Y is a number (in recent codes Y has been a combination of a letter and a number)

The final message from his code was this: The sun always sets to hide all its lies. Turn away from the dawn and open your eyes. 
It was also accompanied by several pictures of the sun rising with quotes such as "Twilight fades"  and "I will break their line". This might be an indicatiion that there is a rivalry between leona and diana.


Picture courtesy of surrender@20.com

Not all creatures of the night are the sort that lurk in the shadows. A select few leap headlong into the fray, leaving enemies begging for sunshine. Shunned by the people of the sun, Diana turned in isolation to the cold power of the moon’s glow. She hurls herself into the heat of the fight, wielding her crescent blade and unleashing lunar energy with merciless ferocity. If you’re awed by the darkness of the night, but never one to hide in the shadows, you’re sure to be drawn to this knight of the moon and her relentless pursuit of vengeance.

Diana's is art is done by IronStylus, Volty designed her mechanics and Runaan and Harrow worked on her lore and creative design.

Just like the teaser, which is a moment in Diana's story, the splash is also. The teaser is the beginning of her embrace of the lunar heresy, the splash image is the result of her surrendering to the power that it affords her, and the repercussions of her actions. My personal goal is to do this with our splashes. We've tackled composition, visual hooks, source of power, general "bad-assery" in our splashes, but rarely do we make the the splash like.. a comic pane.

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