Several of the points in that colorful video are rather true to the jungle game. To be perfectly blunt there are some stuff certain players to do earn the utter hatred of their junglers. Honestly put junglers probably get the most crap than anyone else. It's not to say supports don't get hate - it's that junglers get more. Junglers basically are expected to babysit everyone all the time no matter where they are. Some players place the most obscene perspectives on their junglers. It's really stupid and often times - not always - it's the fault of the laner.
Anyhow I'll explain the points this feller eloquently made!
1. Don't give a jungler crap if you picked a laner that can't assist ganks
The guy explains this by alluding to his hatred of Fiora. She is considered one of the worst gank assisters on the game. Her damage is only high in duels, she has no cc and her chasing is pretty bad (her speed boost and Q suck). She doesn't provide much early when the ganks are coming in. Certain laners are already difficult to gank such as Vladimir, Jarvan and such even with teammates that aren't as awful like Fiora. Basically put if you want a jungler to actually have success ganking your lane you need the following.
- High burst: Certain characters have to basically be instagibbed or else they'll scamper off and laugh at you (Level 6 Ahri for example). There are few junglers that have significant burst (or those that do won't have the items to do so) so the laner has to provide it in most cases. If at anything this is more important if the team's jungler is a support and/or cc bot. They can lock someone down so the laner can output their max combo damage. However, god help you if you screw up your combo when the enemy is CC locked or their movement is hindered and predictable.
- Crowd Control: This is especially needed if your jungler leans more to the damage side or has only soft cc of his own. Hell if both of you have moderate damage you can chain your CC properly and just wail on the target till they die. The laner with crowd control can also help initiate the gank and make it so a jungler can nullify a ward by using that time to get his ass up to the lane. If the laner catches his opponent in a bad position with their crowd control this can allow the jungler to bum rush the lane and hopefully they can catch the enemy laner. It's baiting in order to buy time!
Now given these two things it's important to understand the situation for a successful gank to occur is still not always guaranteed. However these two factors greatly increase these chances. With that in mind you must understand when a jungler looks at your lane and goes "I could gank but we may not be able to deal enough damage/catch him."
In short, the opportunity to gank is not always there and by having a champion that cannot provide any of these things either because they're champions that don't have it or they're out of resources (mana) the opportunities become even less apparent.
2. A jungler is entitled to a few minions here and there depending on the situation
This is known as Jungle/Minion Tax. After your jungler ganks your lane they are sometimes free to take a few minions to help them out. There are pros and cons to this and there are some situations where a jungler should pick up some minion sand others where they should leave the lane alone.
A jungler should pick a few minions when...
- The lane should be pushed out in order to deny the enemy laner experience. In a case like this both of you should just push the lane hell bent. Whoever gets the gold gets it but the jungler shouldn't forget to at least aim for some last hits.
- The laning teammate was torn to pieces in the gank (dead or otherwise) and the jungler has to babysit. No one should bitch about this if the jungler isn't pushing it. If the jungler can just last hit them naturally then let him. I've actually had some players bitch about me last hitting minions they'd be losing.
- They're (very) close to buying a key item such as boots or madreds or something. That or you need a bit of gold to buy a ward to donate to someone.
A jungler should (angrily) pick up a few minions when...
- The laner is utterly useless and triage has been declared. This is a last resort sort of scenario. If the laner is behind it's not a good idea to take their minion wave but if they're behind because they suck as players and just miss minions - well it's your gold now. I will strip a laner of his minion wave if they're utterly worthless and I could do better getting bigger and fatter as a jungler.
- The laner botches the gank by not paying attention (even if you ping) or they let the kill go because they refused to use spells only until they could have potentially stolen the kill. In a case like this they wasted your time and denied you easy gold. Steal their stuff and walk away.
A jungler should not lane tax...
- When the laner isn't wanting/needing to push. A Nasus would never want you to push his lane so leave his monsters alone. He needs to control the lane - except if he's backing of course.
- When your teammate is behind and needs to recover. This was already explain but yeah don't make their life any harder.
3. Don't get mad when a smite is failed
This goes two ways honestly but sometimes shit happens. There are situations where you can scold a player for missing smite and other times when you can't.
The number one time you cannot say anything to your jungler is when they WARNED you that their smite is down and you go for an objective anyways. It's your own damn fault for not listening. It's one thing if they used smite on small minion when Baron was being contested but it's another when nothing has been going on. If the jungler warns you that his smite is not available then you cannot blame then.
However you can tear the jungler a new one if they have smite and the fail smite a free baron. It rarely happens but if a team wins a fight (though some survive) and goes for baron and it is taken by a lucky laser or something...well the jungler is in hot water now.
In truth it is all about communication and understanding. Sometimes the jungler will miss a smite in a panic situation (gets invaded) or whatever and, unless it's repeatedly, you shouldn't scold him too harshly. If they warned you then it's not completely their fault anymore.
4. If you don't ward then please burn in hell
I went over this in the jungle commandments post so I don't need to write about all that except a little portion.
Generally put having wards also helps us know which routes are open/safe for us to approach the gank with. God help us all if the jungler goes to gank only to be blindsided by a counter gank and get torn to pieces.
If a jungler decides to abandon your lane because it's simply too risky to help your ass then don't bitch. Placing a ward can help the jungler feel capable of helping you again. That said if you continuously die because you don't have wards and push out then you need more than the jungler's help to save you.
5. A jungler isn't here to win your lane
In short, the jungler's job is there to be a wild card for their team. It's to become an unpredictable force for their team and provide assistance wherever it's needed in many different forms.
A jungler is not here to win your lane for you. A jungler is here to HELP you win your lane and hopefully help their team win the game. There are few junglers that can carry a game by themselves without having to resort to murdering other players. Hell there are some junglers that still can't carry even if they get delicious blood gold. Simply put junglers are ENABLERS that set their team up the conditions for victory for their team and hopefully the jungler's team take advantage of that.
The jungler's job, in a very generalized explanation, is "to take advantage of any opportunity that becomes available and/or set up situations in which these advantages can be forced to occur or initiated." Basically put, a jungler is going to be running around and ganking lanes that seem gankable, warding for their team in places that are out of reach or dangerous for the laners, buffering defenses in a lane if needed, securing or defending objectives, farming gold in order to beef themselves up and simply keeping their team up on the information of the game. Keep in mind that they are not gods and can't always do everything. Junglers will need help or, if an opportunity shows, they may not be in place to take advantage of them yet.
Don't be pissed at a jungler that hasn't ganked your lane if they were busy helping out another lane or dunking the enemy jungler or whatever. You should learn to pay attention to what the jungler is doing and understand what they're doing before you curse at them. If they're being ham handed and useless though (not taking advantage of any opportunity) then you can rag on them.
Before I end this article I want to mention the biggest pet peeves of pretty much every jungler I talked to. The junglers that are more skilled than the average junglers really hate to be pinged. They know what's going on and they know what they have to do. They simply know the situation has to get a bit better before they go off and try to do something. Don't ping the jungler. Also god help you if you demand we ping for you when we're ganking if you were pinging us before. You were demanding a gank and yet you weren't paying any fucking attention when we were actually doing it for you? Are you only ragging on the jungler when they're gone and you think they're not helping you yet you won't say anything positive when they're actually there?
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