Small Additions to Improve Player Experience

 

The game is still in pre-season and the multiple forums I lurk (mostly Reddit) have been abuzz with talk about what improvements could be made to the game. There are plenty of major "improvements" that players have suggested while the smaller ones have gone unseen or otherwise have been mentioned enough times they are no longer noticed. I feel there are a few small upgrades and improvements that could be made to the game that do not concern or affect balance yet improve the player experience and generally quality of the game. I have discussed it with several people and asked my fans on facebook and twitter to give me some ideas. These ideas have been presented in some forum at some point or another and I do feel they are at least worth Riot's consideration.


A Pause Feature

I chose to start with this one because it seems to be a feature already implemented in one game mode yet somehow kept out of regular games which makes this arguably a small improvement as the workload would not be that major. Other MOBA games give the general population use of the pause feature and trust them not to be jerks with it. It seems to work so far and hardly that abused. At the very least it can be given a test run for a short time just like the small events like all-for-one were given.

Having a pause feature would greatly help pad the problem with disconnects in game. It would simply freeze the game and stop any form of disadvantage a team could get due to having a player disconnect. It is understood that this could make games take longer and that it could be abused during team fights or for non-issues like a person not being responsible enough to plan their games accordingly.

The common criticism to this is that there will be some jackasses who will use the pause feature to stop the game so they can go take a dump or some who need to have dinner or do something they should have taken care of prior. Riot can take steps to hamper this such as making pauses last only a short time if there are no disconnects, the same player cannot pause the game over and over and that teams only have a limited amount of times they can pause the game. Even if a player dcs and forces his team to pause the game in order to give himself a longer time to be away, I am sure that Riot could track people who constantly leave and rejoin games thus eventually tracking jackasses down.

The disconnect issue cannot be fixed so easily but at least this is a small improvement that could be made to pad the issue. Dota 2 has a system where you can just leave if a person is disconnected in your team but that could be abused to no end in Ranked mode.


Offline Feature and Message Restriction

I have a friend's list full of people on multiple accounts. I enjoy being able to talk to people but sometimes I rather not be chatting with people or just flat out not be bothered while in games. It has been done by people with third party programs and by altering the game files. Appearing offline would simply be something comforting from people who would rather only be speaking to a few people or no one at all. It would be really nice to have the option to not make others feel bad when you do not want to talk to them.
I stream. I have friends who also stream. We have fans that we interact with while we stream and we enjoy that. However, we have a few friends (or fans in our friend's list) who enjoy bothering the stream or doing weird things in the chat while we play. Sometimes it bothers the viewers of the stream or just bothers me. Even when I am not streaming, this can be very bothersome as it screws with the chat and becomes very distracting. It would be very nice to have the option to make it impossible for people to message you while you are in game. The messages are usually open in a chat box after the game is over.

There could be multiple switches at play here that would allow players to customize their chatting experience. Total offline mode would make it so they cannot receive messages from players as long as they are in this mode. Visibly offline would put them in the state of offline mode but they can receive messages at any point. An option to even force people to come out of offline mode could even be implemented, as in only allowing people not in offline mode to be able to message you. Simply put, this is a feature I know plenty of people have been clamoring about and I am sure it is not too difficult.

*I could not find an image or video that fit this portion so I just used something that has to do with annoying chat.


Cheap Skins/Recolors

Riot's skin and art team have vastly improved their game and the general quality of the skins that they release have been excellent - most of the time. With that said, cheaper skin releases have basically become non-existent. I am not certain about the amount of resources vs gains this would take but I would like to think of this as a small improvement at the very least.

I mean look at Zac, if there was a champion who could benefit from changing colors it would be him. Paint him blue and now he's water Zac. Paint him white and now he's Civil War Veteran Zac. Paint him pink and now he's pepto bismo Zac. Hell I am sure that color swaps between lore champions would work out such as Nasus colors for Renekton, Morgana and Kayle or Darius and Garen. I'm certain those would sell well though I would understand concerns with making certain champions a little too confusing.

The obvious negative here is that some vocal players may accuse Riot of being lazy and releasing crappy skins and it would make players not want to purchase the higher end skins as they are satisfied with what their simple recolor. On the plus side, if they implemented this and it worked out, they could later include recolor options to different skins in the game and thus encourage players to buy champion skins in order to be able to recolor them.

Youtuber Sivhd has suggested a radical idea on his stream and in the youtuber chat a few times. Imagine if Riot simply sold you a copy of the base champion skin but gave you the option to turn a few knobs to change the color of the champion. This would enable you to customize the champion's colors in any way you would like and it could allow artistic players to create some awesome looking combinations...or allow players to make their champions look like clowns.


 Remove Pointless Runes

I will cut to the chase on this one. Just flat out remove all tier 2 runes from the game as they are far more worthless than tier 1 (price to gain wise) and flat out a noob trap. Tier 1 runes are useless too but at least they are cheap so they are not as painful to dump ip into. That said, they are still relatively not purchased and it would be awesome if all players were simply given access to all tier 1 runes. They are not even big IP dumps and they can at least fill some gaps that players need while they farm the stronger runes.

TLDR: Give tier 1 runes for free and remove tier 2 runes entirely.

One more thing, why the hell does the rune combiner still exist? It has always been relatively worthless but I am sad to admit that I used it when I was a newer player. It would be better to remove it just in case newer players haven't been told it is worthless.


 Change Game Settings Outside of Game

Why the hell can't we change our game settings? I know it is silly that I use that language in a serious article but this has been asked for since beta. I do not know what it would take to get these options enabled outside of games but it would be a great feature to have. It is sometimes pretty damn hard/annoying to fix all of your keys while in game. It becomes worse that some patches reset your keybindings for some reason including missile display and smart casting.

I strongly wish we could change sound settings while in champion select. Randomly does the volume setting reset and you get a loud BAAAAAM when you enter the game. After that you are tormented for five minutes as you listen ridiculously loud champion select music. Yes you can go to the mixer of your computer and lower the sound and you can manually turn down the volume of your speakers/headset but it is inconvenient. It is just a nice convenience to the player that I, my lazy, non-programming non-developer self, feel would not be too much trouble to enable.


 More small improvements/fixes

- Make the shop unclickable through the UI. Blue side is the worst offender of this as you end up clicking the damn shop if you are trying to rearrange items while in base.
- Don't eject the player from the store when a queue breaks. At least give the player some time to finish up whatever they are doing
- Better indicators as to which champions your opponents own during the ban phase. God help me when I realize they do not even own the champion I am trying to ban yet I wasted so much time looking that I do not have time to choose another ban.
- More information available in match history. It would be nice to see gold-per-minute, game scores so you can analyze your contribution to the team, and simply just more data.
- Allow you to see which champions your teammate own. It can be such a waste to even try to communicate with your teammates sometimes and they respond too late to your trade offer.
- Queue up your item purchases while dead so you immediately buy them once you respawn but it prevents your opponents from seeing what you purchased.
- Make biscuits count as potions so you can click on them and quickly purchase more options in the store

Additional Suggestions from Reddit

- Range Indicators on more abilities
- Let us see which skins we own
- Let us reject champion gifts. It would prevent people from gifting champions you do not want.
- Allow us to reorganize mastery pages

Thanks to all the youtubers and fans who helped me come up with some and to all the people in the several forums I lurk for giving me ideas. I do not know who drew that Vi + Jinx artwork but thank you whoever you are - image search did not work on google. Heimer fan art from this link. The game settings menu as lazily retrieved from this page.


 

Follow me on twitter
https://twitter.com/stonewall008

Follow me on Facebook too!
http://www.facebook.com/Stonewall008

Watch me on stream!
http://www.twitch.tv/stonewall_stream

Need a League Encyclopedia? Look no more!
http://stone008.sodacider.hop.clickbank.net

50

Comments

  • #52 SummonerSupreme

    I like Stonewall. I like Siv HD . They make me feel fuzzy inside. Thank you.

  • #50 PathToEternity

    This is a small comment on your runes idea, but just toss out the tiers and everyone have free access to "demi-runes" (all the current Tier I runes) and then you can purchase with IP "runes" (the current Tier III) runes. Don't even bother with level restrictions. Just simplify this whole thing and make it easier for people. You still only unlock one rune slot per level, so it's not like a Level 1 is going to be running around with a full rune page.

  • #49 Shroomster

    How about a "provisional" pick feature in ranked? So you can indicate which champion (or champions) you want to play only to your team-mates before it is actually your pick. You can always change when it comes around to your pick, but at least your team-mates will know.

    e.g. You see mid wanted to play Yasuo so you pick Malphite or Lulu as support, or you see that your team is AD heavy so you pick Annie support

    It should help team synergy in Yolo Queue and is not that hard to implement

  • #46 Waaargh

    The idea of CrapCept, your ideas ideas on runes and the feature to work with setting outside of the game are good ideas. About the recolouring I'd prefer if that would be kept to the owning player, just like ward skins. I DON'T want to look at crappy coloured champs, or teams with several hard to identify champs mashed together.

    The rest of the ideas more or less sounds bad. On EUNE I DON'T want to chat to people who cannot speak languages I know (danish and english). And really based on the chat I would prefer to not speak to half of the people who can speak english. Pausing the game, even for valid reasons like DC, would be lethal to the game: 9 people receives a pause due to one person getting DC'ed... and that just keeps going on and on and on, game after game. About 15% of my games sees a person being AFK or DC. Do you want to play League of Pause?

    Last edited by Waaargh: 1/11/2014 6:34:18 AM
  • #45 FatsXL

    I agree with all of your suggestions except voice comm and the pause feature.

    Reasons.

    Voice comm is such a clear advantage one would be expected to use it and handicapping themselves if they don't. The issue is some people just don't want to talk to strangers, especially the high class pillars of society that make up the League community. The same argument can be made for any online game but league in particular relies far more on individual participation to group strategy than most other online games, so opting out of voice would cause your win rate to nosedive. Leave alone the flaming and trolling that would take place.

    Pings are sufficient, if you want to expand the special pings that could be worthwhile, e.g. "attack here", "Enemy returned" or a simultaneous ping indicating to split push multiple lanes. However I'll always vote no to voice. If you want to talk to people invite them to your own for the next game, that way matchmaking knows you are queued together and adjusts accordingly.

    As for pause, there are only 3 legitimate reasons a player would need to pause the game, which are for personal emergency, pc/game malfunction or a disconnect. All of these things should be rare enough that implementing an entirely new game disrupting feature shouldn't be necessary. If they aren't rare it is because the player is making irresponsible choices and I refuse to reward that behaviour.

    Then there is the issue of timing, of which there are far too many questions.

    - What if the game is delayed for 10-15 minutes and the away player never returns, time well spent?
    - Is 10 minutes total per team enough to deal with a personal emergency or get your power back on and return to game? If not, how long? 15 minutes? 20? 25? i.e. How long would you really be willing to wait?
    - What if the game is delayed long enough that players who otherwise would have been able to finish the game no longer can?
    - Who determines when the pause ends? If it's up to the individual who initiated it, then would you enjoy having to wait idly at your computer on that persons whim? Or if it were a set amount of time, what if the afk player returns after 20 seconds? If it's a group vote what if people leave to do the laundry and you end up waiting the full duration anyway, or worse the vote only requires a small majority and now there are several people afk instead of just one?

    Nevermind all the possibilities for abuse. There are simply too many flaws with this that I don't see it ever being a positive feature to have.

    As I said though, the rest of your suggestions sound like nice additions to the game. I'm especially eager for being able to swap rune & mastery pages & queuing item purchases.

  • #48 skippersd

    There is something about pause feature that you must consider. Does anyone wants it in a normal game? Not really. The problems you pointed out play a large role on that, but most importantly, it's not that important who wins in a normal game. (I'd take a 50 min long defeat with even score over a ~20 min stomp win any day).

    Ranked is a different matter. It really becomes annoying when you lost a ranked game because a player dced when you were baiting baron, or someone irreparably lost their lane when they were only able to reconnect at 3 min mark, or the jungler lost both his buffs since his mid laner is afk. In ranked, games matter. Especially if you are in promo.

    With that in mind, i agree that normal games should not have a pause. But rankeds? I think they should.

  • #43 Ranhirok

    http://www.pixiv.net/member_illust.php?mode=medium&illust_id=39811236

    Jinx and Vi image artist :3.

    So agree with this post also.

  • #41 Joe1512

    Yes, I can't WAIT to sit around in Pause for half my games because someone disconnected...

  • #42 EffectFX

    Hence limited pause time

  • #40 frix360

    These are good suggestions. Replay function is what I want most.

  • #38 Beggora

    It's fun to think about these kind of things, and a good idea for an article no doubt. However, there are people employed at Riot that have been designers for a long time. There is nothing in here they would not have already considered/continue to consider every day. Riot plz, is the dumbest phrase going, it's their job, they do it everyday, they're better at it than you imagine.

    Last edited by Beggora: 1/10/2014 5:59:53 AM
  • #31 Snailed

    Voice chat. Woldn't be as bad as people make out. It would stop alot of Ragers. Wouldn't stop complete dicks though. But you can mute them thankfully.

    Counterstrike and other big name games have had this feature for about 5 years. And I don;t see them removeing it any time soon.

  • #34 TheIncapable

    I've played COD a few times at a friend, and after doing so I'm glad there is no voice chat in LoL. It's full of bad ass children who use swear words all the time and keep talking without saying any information. like "Oh yeh, oh no omg wtf seriously". I don't need to hear that.

     

    Also, from my own experience playing with 5 men on teamspeak, I have no idea who is saying what so when someone says "i'm coming" or "come to me", I litterally don't know who is saying it. I find skype/teamspeak useful when doing it with 1 or 2 friends, but 4 people is just too much (especially when you don't know the voices of 2 of them).

  • #51 Snailed

    The problem with COD is more due to that fact you have 16 people or more per. team. Now that can be a problem..

    But the fact you only have 5 people on a team makes this immature problem almost go away. They have a limited audience and hence will not spam mic as much as they do in COD, also when 1 person mutes you you the onlyhave 3 people you are talking to.Pretty soon you'll have no-one to spam mic abuse at and you are closed off from having input into whether you win a game or not...

    Makes it ALOT easier to manage abusers.

  • #37 xiondisc

    Sure, but there's a difference in playerbase. I played CoD: Ghosts online on the PS4 and the first matchmade game I played there were countless obnoxious voices constantly and I had no idea how to mute them or if there even was a way at all.

    I've also played Garry's Mod and Counterstrike off and on for most of my life and there were mostly decent players with the exception of a few every once in awhile. Shortly after Christmas, there was an influx of new players in Garry's Mod due to the sale of 2.49. I've noticed a huge amount of childish behavior and spamming since then.

    I can only imagine that voice chat being added to League of Legends, a game with lots of players that have never used an in-game voice chat, would be pretty poor at first. I'm sure it would mellow out after while, but eventually it could work with some moderation.

  • #30 Mastersheik

    Make runes evolve with you summoner level, easier.

  • #32 emistkc

    this. they could also just remove tier 1 and 2 altogether making the last tier available from the start, in the end most experienced players or new ones advised by their friends dont even buy runes until lvl 20, so i dont see this being an issue

  • #35 TheIncapable

    Something should be done about the gap in stats between low lvls and lvl 30s. Both in runes and masteries.

  • #28 WingedHussar

    I was thinking 1 recolour FREE per champion, just a simple change of colours (like red ryze, katarina with green clothes)

    just like football team with 2 different shirts :)

    It'd be a ton of fun and a great alternative, btw I meant "soccer" for NA

  • #36 TheIncapable

    Nah, it should be for a low price. More money for Riot, so they can spend it on improving things. You don't need the recolour, so when other people buy it, it's just profit for yourself :)

  • To post a comment, please or register a new account.
Posts Quoted:
Reply
Clear All Quotes