build her with
BT;BC(when there are more ad champions on your team);PD;IE;BT;Boots(When I have all the items and elixirs I usually sell boots and buy triforce)..
BT-BC-PD-IE-BT-TF
build her with
BT;BC(when there are more ad champions on your team);PD;IE;BT;Boots(When I have all the items and elixirs I usually sell boots and buy triforce)..
BT-BC-PD-IE-BT-TF
GIVE HIM PANTS!! xD
Really, at least some type of energy pants like Varus...
It's kinda weird see a naked demon with nothing between his legs LMAO
It has never been on sale. I'm waiting for it too :3.
You can check all skin sales here: http://na.leagueoflegends.com/board/showthread.php?p=15223928
In appearance, yes, because they belong to the same place.
But the skills are not the same...Miss Fortune and Graves have an AoE slow and an attack speed steroid, and they are quite different from each.
In fact the only thing that is a little similar is that he gets bigger with his ult like Nasus and Renekton (it is like a constant) but the other effects on his ult are quite different from Nasus and Renek.
Passive: Solstice
Spells cast on enemy champions affected by any crowd control or sight reduction will have additional effects.
Q: Rising Sun
Fires an incandescent orb, dealing damage on its path.
Range: 1275
Cooldown: 7
Cost: 60/70/80/90/100 Mana
Projectile speed: 950
Magic damage: 50/100/150/200/250 (+0.65 AP)
**Solstice bonus: Burns enemies dealing additional magic damage over 3 seconds.
Total magic damage over time: 35/70/105/140/175 + 8%(+3% per 100 AP) of target's current health.
W: Starfall
Ethok summons a flurry of stars which rains down at a location after 1 second delay if there is a enemy on the area.
The area lasts for 3 seconds, slowing and dealing magic damage every quarter of a second to each
enemy who stands on it. Slow lasts 1 second after leaving the area.
If there aren't any enemy in the area when the delay of the spell is over, the spell becomes
an invisible glyph for 30 seconds waiting for some enemy to step on it to
be re-activated. Starfall glyph deals half of the total magic damage and you can only place one.
Range: 900
Cooldown: 10
Cost: 75/85/95/105/115 Mana
Diameter: 250
Total Magic damage: 100/155/205/265/320 (+0.8 AP)
Slow: 20/28/36/44/52%
**Solstice Bonus: Delay reduced to 0.5 seconds. Increased slow effect by 30/40/50/60/70%
E: Lunar Shade
Ethok curses an enemy champion, reducing its sight vision range and
increasing the damage it takes from all sources by 10/11/12/13/14% for 3.5 seconds.
Range: 700
Cooldown: 12/11/10/9/8
Cost: 50/65/80/95/110 Mana
**Solstice Bonus: After these 3.5 seconds, cursed enemy takes magic damage.
Magic damage: 40/80/120/160/200 + 8%(+3% per 100 AP) of target's missing health.
R: Equinox
Ethok empowers himself with cosmic energies for 15 seconds, gaining increased size, health
and making his basic attacks deal bonus magic damage.
While empowered, he channels ancient powers for 2 seconds to disable (silence+blind) all enemy champions for 1.5/1.75/2 seconds.
Range: Global
Cooldown: 190/170/150
Cost: 150/175/200 Mana
Health gained: 300/450/600
Bonus Magic damage per attack: 20/35/50 (+0.3 AP)
I've been playing some games and I realized that I always get matched with people with 100-200 wins, I have 780 wins...The other team always has people with 800-1200.
Fix this please, It's quite frustrating playing with people who don't have a complete rune book and don't understand some basic things about the game..
I like that! It would be useful without being op.
I would reduce a little bit the penalty time when you attack minions.
Just to mention.
I realized that Sun Goddes and Sakura skin splash art don't fit with her new model.. Maybe Sakura kimono has some hidden zips :P, but Sun Goddes has a kind of long skirt and when you are in game the skirt is gone! lol
NA Server
I bought Karma two weeks ago, but I didn't get her Traditional skin...Can someone explain me why??