Get an Epic Experience with Premium
  • posted a message on Miss Fortune build.

    build her with
    BT;BC(when there are more ad champions on your team);PD;IE;BT;Boots(When I have all the items and elixirs I usually sell boots and buy triforce)..

     

    BT-BC-PD-IE-BT-TF

    Posted in: Champions and Gameplay
  • posted a message on Aatrox, the Darkin Blade, revealed

    GIVE HIM PANTS!! xD
    Really, at least some type of energy pants like Varus...
    It's kinda weird see a naked demon with nothing between his legs LMAO

    Posted in: News
  • posted a message on Foxfire ahri

    It has never been on sale. I'm waiting for it too :3.
    You can check all skin sales here: http://na.leagueoflegends.com/board/showthread.php?p=15223928

    Posted in: General Discussions
  • posted a message on Champion Idea: Ethok, the Oracle of the Sands

    In appearance, yes, because they belong to the same place.
    But the skills are not the same...Miss Fortune and Graves have an AoE slow and an attack speed steroid, and they are quite different from each.
    In fact the only thing that is a little similar is that he gets bigger with his ult like Nasus and Renekton (it is like a constant) but the other effects on his ult are quite different from Nasus and Renek.

    Posted in: The Art of League
  • posted a message on Champion Idea: Ethok, the Oracle of the Sands
    Hey guys, we need another kind of "egypcian" god!!

    Ethok, The Oracle of the Sands


    - Art: Just some pics to give an idea what Ethok is supposed to look like.

    http://u.jimdo.com/www100/o/s0e758e60693a5e65/img/i203638bacef4689f/1328379411/orig/image.jpg
    http://kaly36.files.wordpress.com/2011/06/thot-1.jpg
    http://upload.wikimedia.org/wikipedia/commons/thumb/c/c3/Thoth.svg/150px-Thoth.svg.png



    - Attributes: Ranged, Mage.


    - Base Stats:

    Health: 385 (+78)
    Health Regen: 6.75 (+0.65)
    Mana: 240 (+50)
    Mana Regen: 6.8 (+0.65)

    Attack Damage: 49 (+3)
    Attack Speed: 0.625 (+2.11%)
    Armor: 12 (+4)
    Magic Res.: 30 (+0)

    Mov. Speed: 330
    Range: 550

    - Abilities:


    Passive: Solstice

    Spells cast on enemy champions affected by any crowd control or sight reduction will have additional effects.

    Q: Rising Sun

    Fires an incandescent orb, dealing damage on its path.

    Range: 1275
    Cooldown: 7
    Cost: 60/70/80/90/100 Mana
    Projectile speed: 950

    Magic damage: 50/100/150/200/250 (+0.65 AP)


    **Solstice bonus: Burns enemies dealing additional magic damage over 3 seconds.

    Total magic damage over time:  35/70/105/140/175 + 8%(+3% per 100 AP) of target's current health.



    W: Starfall

    Ethok summons a flurry of stars which rains down at a location after 1 second delay if there is a enemy on the area.
    The area lasts for 3 seconds, slowing and dealing magic damage every quarter of a second to each
    enemy who stands on it. Slow lasts 1 second after leaving the area.
    If there aren't any enemy in the area when the delay of the spell is over, the spell becomes
    an invisible glyph for 30 seconds waiting for some enemy to step on it to
    be re-activated. Starfall glyph deals half of the total magic damage and you can only place one.

    Range: 900
    Cooldown: 10  
    Cost: 75/85/95/105/115 Mana
    Diameter: 250

    Total Magic damage: 100/155/205/265/320 (+0.8 AP)
    Slow: 20/28/36/44/52%


    **Solstice Bonus: Delay reduced to 0.5 seconds. Increased slow effect by 30/40/50/60/70%



    E: Lunar Shade
    Ethok curses an enemy champion, reducing its sight vision range and
    increasing the damage it takes from all sources by 10/11/12/13/14% for 3.5 seconds.

    Range: 700
    Cooldown: 12/11/10/9/8
    Cost: 50/65/80/95/110 Mana


    **Solstice Bonus: After these 3.5 seconds, cursed enemy takes magic damage.

    Magic damage: 40/80/120/160/200 + 8%(+3% per 100 AP) of target's missing health.



    R: Equinox

    Ethok empowers himself with cosmic energies for 15 seconds, gaining increased size, health
    and making his basic attacks deal bonus magic damage.
    While empowered, he channels ancient powers for 2 seconds to disable (silence+blind) all enemy champions for 1.5/1.75/2 seconds.

    Range: Global
    Cooldown: 190/170/150
    Cost: 150/175/200 Mana

    Health gained: 300/450/600
    Bonus Magic damage per attack: 20/35/50 (+0.3 AP)
    Posted in: The Art of League
  • posted a message on Unfair Matchmaking System

    I've been playing some games and I realized that I always get matched with people with 100-200 wins, I have 780 wins...The other team always has people with 800-1200.
    Fix this please, It's quite frustrating playing with people who don't have a complete rune book and don't understand some basic things about the game..

    Posted in: General Discussions
  • posted a message on Ashe's Passive Procs only on Champs

    I like that! It would be useful without being op.

    I would reduce a little bit the penalty time when you attack minions.

    Posted in: Champions and Gameplay
  • posted a message on About Karma Skins Splash art

    Just to mention.
    I realized that Sun Goddes and Sakura skin splash art don't fit with her new model.. Maybe Sakura kimono has some hidden zips :P, but Sun Goddes has a kind of long skirt and when you are in game the skirt is gone! lol

    Posted in: General Discussions
  • posted a message on I didn't get Traditional Karma Skin. Why??

    NA Server

     

    Posted in: General Discussions
  • posted a message on I didn't get Traditional Karma Skin. Why??

    I bought Karma two weeks ago, but I didn't get her Traditional skin...Can someone explain me why??

    Posted in: General Discussions
  • To post a comment, please login or register a new account.