After those reddit posts expect many ap tryndameres (not gonna lie I wanna try it to)
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1/28/2013 11:06:10 PM
posted a message on Free Champion Rotation Starting 1/29Posted in: News
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1/26/2013 9:30:56 PM
posted a message on Damnation: How many souls does Thresh need?Posted in: DiffTheEnder
Some guys on TL were experimenting with an ad thresh. Apparently quite strong.
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1/16/2013 5:28:24 PM
posted a message on Patch Notes Play-by-PlayPosted in: Gentleman Gustaf
The jungle health realignments intrigue me. I admit I have been trying to calculate all morning which junglers can single shot clear the mini wraiths (I have a few potentials) and if any can single shot clear the small wolves (that might be asking a little much). I see these potentially being a minor stealth buff to a few of the more fragile junglers with high aoe burst (kill small mobs, aa down the big one).
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1/14/2013 8:34:17 PM
posted a message on Jungle Tier List Breakdown (part 4)Posted in: Stonewall
Jungle Ezreal and TF came up in a recent AMA. TF is kinda questionable but he seemed fairly confident in Ez. Your opinions? (unless you're already going to deal with him already in this series.)
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1/6/2013 9:30:16 PM
posted a message on Bloodthirster vs IEPosted in: Gentleman Gustaf
Except again we are brought back to odds. In that exchange of 3 or 4 shots, what are the odds that you will get a crit? Just two crits in a row at 25% crit chance is 6.25% (1:16). Two crits out of three shots? 15.625% or 5:32. Two crits out of four shots? 26.17% (my math may be a little rough on that one. The simple fact of the matter is that the burst is nice but undependable.
Crit made such a big deal in WoW because the comparatively sized health pools were offset by persistant healing. In League, healing is only a persistant factor in cases of high enough lifesteal/attack speed.
Also in WoW there were no multiple stats outside of crit. Haste was not multiplicative because most bonuses to damage were actually increases to DPS and did not care what your attack speed was. I.E. attack power increased your dps by X regardless of whether your weapon speed was 3.0 or 1.2.
In League, both Crit and Attack Speed are multiplicative and thus crit is only valuable as a factor of dps. In other words if I can not count on a crit, it only means as much to mean as it is an increase to my dps, not my burst.
TL,DR? Crit burst is nice, but you cannot COUNT on it: it is only as valuable as it increases your DPS.
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