He's very squishy and has no escapes. If you can get around those flaws and have a team protect you he can just eliminate teams.
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5/18/2013 4:16:23 PM
posted a message on Brand Viability in the MetaPosted in: Champions and Gameplay
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5/15/2013 12:55:32 AM
posted a message on Strongest non-ultimate ability?Posted in: General Discussions
I think you'll be hard pressed to find a regular ability that is more powerful than Event Horizon, incredibly powerful. Although I'm surprised that Siphoning strike, baleful strike and enrage weren't mentioned. They offer the possibility of infinite scaling, which I would say qualifies as "strongest" non-ults.
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5/8/2013 12:39:38 AM
posted a message on Several "System-Level" Redesigns being Considered for TT, Heimerdinger, Various Reworks, Honor, Update on Missing or Delayed IPPosted in: News
I really hate the new voice over. The lines are so weak and stale. "Herp Derp I'M A TROLL LOUD ANGRY VOICE RAWR" it annoys me to no end that I cannot play Lil' Slugger without having to listen to the new voice over.
I really love what the retuning has done for Trundle, I honestly do. He was one of my favorite junglers back in the day and he's finding his way back in to my heart, but realsies McRealsies, I feel they totally missed the mark on the visual update, the lore change and the new voice over. Will people who are new to the game be much more likely to pick up the new Trundle? Yup, he's much more exciting. Will I die a little inside everytime I have to hear, "KING OF TROLLS COMING THROUGH" or "THE TROLLS ARE GOING TO WAR." Yes I really will. I don't know what it is about that "THE TROLLS ARE GOING TO WAR" line but every time I hear it I want to just throw my pc. Thank goodness I can still play the traditional skin, then I only have to play a skin that looks ill fitting to the champ.
At least the gameplay is good.
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5/6/2013 9:42:56 AM
posted a message on Your thoughts of Lissandra Sejuani and Trundle ?Posted in: Champions and Gameplay
Trundle gets new animations that are more dramatic, suddenly he's OP. mind = blown.
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5/6/2013 6:54:49 AM
posted a message on Lissandras ultimate- small threadPosted in: Champions and Gameplay
I don't see this thread in the red-tracker. Was the Red response on the NA forums or one of the international ones?
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5/5/2013 12:02:05 PM
posted a message on Sejuani Support: Real TalkPosted in: Champions and Gameplay
Quote from Waaargh »
How about you try it out for 5 normal blind pick games, and see how it goes. Take notes, return here with result.
I don't have much time to play these days so this may take a while. However so far my record with taking Sejuani support is 3-0. I pushed two of them out of my match history but the one I just finished was a stomp. I went 1-2-9 with an Ashe partner vs a Leona x Tristana. Post level 6 we got kills on every ult CD outside of one that was used to thwart a 3 man gank when their Jungle Sejuani came to play. The other two games I played with support Sejuani were complete routes in their own regard. One was with a duo queue and skype so we could coordinate ridiculous engages with both of us finishing immortal and 0-0-5 record on myself. The other was yolo queue with a random Draven, who went legendary multiple times over.
I go Q E Q W Q R maxing E after Q. The first time I did it was a joke with that duo queue friend and had spell pen / spell vamp runes. The last two times were with 21 armor, 3 gp 10, 12 mr support runes.
I've figured out what makes her such a great support by the way. It's her untelegraphed aggression. She goes from mosie'ing around on her pig thing to smashing your face in without needing to stop and show off some fancy animation to initiate. She's just BOOM on you. I really suggest you guys give her a try, the no wind up thing makes her very dangerous.
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5/4/2013 11:12:56 AM
posted a message on Lissandras ultimate- small threadPosted in: Champions and Gameplay
Quote from KulliKekkonen »
You're simply wrong, there are plenty of very powerful targeted abilities in the game, some of them non-ultimate to boot.
For example Dazzle and Cryptic Gaze
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5/4/2013 10:28:54 AM
posted a message on Lissandras ultimate- small threadPosted in: Champions and Gameplay
Her ult is short ranged, if she uses it on you she can't use it on herself. Thus your whole team can demolish her. Ward better so you can see her coming for the gank and be more map aware.
Does she have a lot of CC? Yup, she also has to get danger close to use it.
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5/4/2013 4:42:50 AM
posted a message on Sejuani Support: Real TalkPosted in: Champions and Gameplay
Quote from Insanitism »
Why do peope always try unconventional things? Freaking online hipsters...
Because if people didn't give new things a chance we'd still think the sun revolves around the earth. Anyway, I'm done trying to convince people. If she starts showing up in competitive play as a support though I'm totally coming back to say "I told you so." -
5/3/2013 10:18:29 PM
posted a message on Sejuani Support: Real TalkPosted in: Champions and Gameplay
Quote from LPF »
NSF?
Non-Scaling Factors. How well is she able to do her job without items or levels aka what makes a support a support.
She has a lot of them actually.
Q is entirely a NSF in every sense (Old Q barely was). Even the damage. Sej could be completely itemless and it would still chunk someone for a fair bit. It has 600 base damage against someone with 3k health.
E got buffed to be a 50% slow at rank 1. So now it's more of a NSF too.
Ult is powerful regardless of level/farm. That's pretty obvious.
New Sej is also almost 1000g better off in defensive stats to. At lategame she receives free +25 armor and 180 health compared to before. NSF in regards to items.
W is less of a NSF but at least it scales with non-AP. Has high base damage with just support items.
Compared to old Sej there's a lot of NSFs that exist now. Q, E and R all got better for it. And 1000g worth of extra stats.Damage =/= NSF. Compare Sej's cooldowns to Leona's. Apart from Leona's flat 14 second cooldown on her shield, all her CDs are lower. Sej gets 25 free armor. Leona gets 70 free armor and magic resistance. Leona also gives her allies 140 free magic damage at max level of her passive. The thing is, if you want a support with a lot of CC and a ranged stun why would you take Sejuani...when you could just take Leona? At every turn, Leona does the same thing as Sejuani better and more efficiently.
Leona's ult can't CC a whole team, ok so sure technically it could if the enemy team was positioned so terribly, realistically thought it stuns maybe one person and possibly slows two more. Amumu is a terror in team fights because of his Curse of the Sad Mummy not his toss, tears or tantrums, Sejuani has that only better because hers isn't all in ~and~ it's a true stun and not just a snare. Also % based damage is a pretty big Non-Scaling Factor because it makes her dangerous against anyone. Not only does it act as a peel but it also severely punishes the person that made the dive. You're also completely disregarding the fact that Sejuani has much better map mobility than a Leona. You're warding dragon and the enemy team says hello, boom you jump a jungle wall with your Q instead of feeding the enemy team a kill.
Similar champions are similar, but they aren't the same and there are things that a Leona can do a Sejuani won't be able but there are definitely things that Sejuani does that are better than Leona. Specifically when it comes to disrupting more than a single person at a time. Team wide AoE stun with a ~massive~ (also AoE) slow to follow up, is something Leona only wishes she could do.
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