CaitNunu has one weakness absolute lack of sustain. Pick something like Graves/Taric, or Ez/Leona, engage to them and get a nice doublekill. Blitz pulling to towers could also be somewhat good.
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1/3/2013 1:57:10 PM
posted a message on How do you beat Cait nunu lanePosted in: Ask the Pros
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1/3/2013 1:53:33 PM
posted a message on Over Active SupportsPosted in: General Discussions
Hey, more actives - more fun! Support role is definitely more fun in S3, instead of S2, where support just popped Shurelyas in TF, somewhat harrased and being wardbitch in general. More actives means more big plays and more often feels like: "Hey, that was good, I just saved our Ashe because I used Mikael's!" or "Damn, we could chase that running Volibear, because I used Shard of true Ice".
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1/3/2013 1:47:52 PM
posted a message on Orianna/Kha'Zix for a noob?Posted in: New Players
I'd go with Orianna, as Kha is situational toplaner, mediocre jungler - yeah, he has decent ganks, but that manacost on W...
Orianna is pretty safe midlaner with great presence in TFs, can save teammates with shield, definitely more useful than Kha - who needs big map awareness to escape with his E or make plays with R.
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1/3/2013 1:42:30 PM
posted a message on Orianna vs Talon - MidPosted in: Champions and Gameplay
To be honest, whoever is more skilled with that champion, wins. Counters < actual skill with champion, at least until both players play perfectly. I like to call this "Shaco syndrome".
Player 1: "OMG HE CHOOSED SHACO WE GUNNA LOSE DODGE PLOX"
Player 2: "STFU I GOT THIS" He proceeds to go to championselect.net, sees that Shaco's counter is Lee Sin, so he picks him, although he never played Lee Sin before.
"First Blood goes to Shaco, Lee Sin proceeds to feed entire game, fed Shaco is stomping everybody."
Player 2: "OMGWTFBBQ WHY I LOSE LISINGAH IS COUNTER TO SHACO RIOT PLS NERF"
Remember, actual skill with champion > counters.
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1/3/2013 1:27:55 PM
posted a message on Crazy, non-meta, completely unorthodox, innovative buildsPosted in: Champions and Gameplay
Has anyone tried AD Soraka? Her AA is actually pretty decent, she has nice disable (silence), nide dueling armor/heal buff and good ultimate. Also, her early damage is pretty riddiculous, few Q and AAs can go into nice firstblood. She can farm good, but she's pretty mana reliant - maybe an Manamune? She needs aspd too, so maybe Phantom Dancer after first big item? (BT/IE). She's unfortunately very reliant on positioning, because she's very fragile.
I'd pick her together with another pokey support, maybe Zyra or Sona? Give it a try!
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1/2/2013 2:55:33 PM
posted a message on MobafirePosted in: General Discussions
OK, but same apply for Mobafire - it has some excellent guides, and many bad. To summarize it all - Mobafire is excellent site for guides, if you have some common sense to ignore bad guides.
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1/2/2013 2:39:57 PM
posted a message on MobafirePosted in: General Discussions
Gotta agree with Registermyaccount, many of pros guides especially at solomid is just:
runes, masteries, skill order, itembuild and early: farm mid: teamfights late: nashor and push
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1/2/2013 5:40:02 AM
posted a message on Forgotten Support itemsPosted in: Champions and Gameplay
I'm basically talking about Eleisa's Miracle and Shard of True Ice (Kage's Last Breath).
Eleisa's is super awesome for me. The CDR on heal/clairvoyance is awesome and I love that regen stats. The best is that after three levels it disappear from inventory, saving you one slot! I tried to build Philo -> Boots -> Eleisa's -> Philo, giving you massive sustain. Really, try it! It's not optimal for more aggresive supports, but what about more pokey supports like Soraka, Sona, or even Lulu? This allows you to spam more, and potentially with chalice it's infinte mana, really, but I admit that's big overkill, as you have like 50 mregen with more items and mregen/lvl urnes.
Kage's lucky pick is another nice gp5 item and the upgrade has nice synergy with APs that build Athene, as it gives them another Mregen/5. It also still gives you gold, so you can even rush it without worrying that kage's didn't pay for itself. The active on it is also super nice, as it is quick peeling tool (on ad carry) or nice offensive (iniciator).
This will delay your Locket and/or Aegis, so it isn't good for heavy TF teamcomps, but what about poke comps? Basically infinite mana, nice peeling, sustain and so on.
Tl;DR Eleisa's + Shurelya's + Shard of True Ice for heavy poke comps.
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1/2/2013 4:55:48 AM
posted a message on Safe and Solid mid pick?Posted in: New Players
Cassiopeia has only few counters, which are rarely played anyway (Fizz, Galio) and she can be both aggresive and farming. Easy FB at level two, if you don't mess anything up, after chalice you can spam Q's infinitely, forcing your enemy to sit in corner and cry, after lvl 6 another guaranteed kill with ultimate and her roaming potential isn't that bad - slow, speed buff, W can make choke points.
Only bad thing about her is that she's so friggin' hard. E on unpoisoned target - > CG, lost TF. Also you must have superior positioning, as you don't have any true escape skill other than ulti and hitting her QE can bring you to middle of your opponents, if you aren't really trying.
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1/2/2013 4:40:40 AM
posted a message on Little help with my build path plsPosted in: General Discussions
Generally, you should buy LW when at least three enemies are at/above 100 armour. In your case, you're running with 8% arpene + 5 flat arpene only, so the effective armor of your enemies vary from 64 to 166.
Apparently, the breaking point when their effective armor is at 100 with 8% arpene is about 115 armor. So you should buy LW when at least three enemies are above 115 armor.
Because you're Graves, you could try to buy black cleaver, the arpene reduction is very nice, CDR helps too, but be sure you are focused on midgame fights, as this will delay your lategame build, but Graves in late isn't that good. Not tested, so take this with reserve.
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