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  • posted a message on I just got banned, full case thread

    Quote from Dankaw »

    It would be best if you just give link to tribunal case. If this game alone made your account banned, then i guess there is a lot PUNISH-BOTs in tribunal.

    qft

    Posted in: General Discussions
  • posted a message on Was Caitlyn a mistake?

    Quote from Elmanbeastio »

    Caitlyn is not balanced. Plz stop saying she is balanced. While I will deal with her godly laning phase well simply because I am just so darn amazing, I feel she is way too powerful.

    If you watch any competitive play, you see that the moment she is taken so any lane other than ADC, the opposing laner does not even get to play the game, and towers go down in 3-4 mins.

    In the EU LCS Caitlyn has been picked 23 times which is less then Varus (47), MF (44) and Ezreal (28). Of those 23 games she went 7-16 which is hardly what I would call successful (Varus went 30-17). Also note that at the beginning of the LCS Nunu + Cait was a possible lane and since then Nunu has gotten nerfed which was a strong indirect Cait nerf.

    Of course the solo laner cant do much in a 2 v 1 lane, thats kind of the point. and indeed she can push a tower quite fast in such a lane, problem is thats basically the only thing she can do well. And its not like her own Team wont have a struggling 1 v 2 lane of their own.

    Quote from Elmanbeastio »

    When she is taken to a standard bot lane, she can win lane with JUST right click. People say sivir is unplayable with 500 range(50 less than most), when caitlyn is 100 more than most, but somehow theres no parallel of "unplayable" when it comes to caitlyn matchups.

    Sivirs range is not just in the lanening phase a problem but in Teamfights. Sivir has no CC or slows at all so all the enemy has to do is walk up to her and smash her squishy face in. Cait has very low damage, theres a difference to getting outranged by a lowdamage oponent vs outranged by for example Draven and Graves. Cait is a poke lane, go for a high damage lane and you can beat her, or take a hypercarry and outscale her.

     

    Quote from Elmanbeastio »

    And her damage late game is NOT weak. You can say her passive is only an 8% damage boost, or you can say that her passive allows for 1500 damage crits on a full item build. Her lane dominance and shutdown potential on most lanes means shes always ahead in damage from the items she has, recalls she forced, and kills from a safe distance.

    Actually her passive is much worse then an 8% damage boost lategame since it doesn't crit. Any full build ADC aside from Sivir and Ashe will be dealing at least as much damage (not sure about sivir) as Caitlyn. For Caitlyn to remain useful lategame she has to use her positioning with better range to survive longer then the enemy ADC. And no, as Ive said several times there are plenty of lanes she will lose vs competent opposing laners, so she wont be ahead in gold.

    Posted in: General Discussions
  • posted a message on Was Caitlyn a mistake?

    Shes very balanced and only really fits well in poke lanes imo.

    Why would you want to take away her traps and slow? And what would you replace them with? I think the traps fit perfectly in her kit to be honest, its what makes her the siege queen (which is why she is even used by the pros nowadays)

    Caitlin in lane is overrated imo. Im aware that it can be hard to play against poke but assuming your not playing Vayne + Soraka there are ways that you can beat Cait + Lulu.

    Go for MF, Draven or perhaps even Graves and you can just shut her down with burst. My prefered lane would be something like Taric + Draven or Leona + Draven. Cait just cant deal with the straight up damage Draven has.

    Posted in: General Discussions
  • posted a message on You Can't Kill Me! - Shen (8-0-6)

    Aw, how I miss the days of 2-1-2 lanes and super low cs scores! I miss it so much Ill humor you =)

    First of epic background music. Indeed its very important you didnt die, as dieing is what makes the enemy stronger, its my personal belief that low deaths are significantly more important then high kills. In other words 1-1> 10-10

    There was a point in the video where you warned of lee sin in the brush, at that point your lane was already 4-0, so you probably could have gone in the brush and engaged or zoned them from getting experience if he runs away (smart thing to do for him).

    The most important aspect where you need to improve is your CS (creep score = how many minions you've killed) The only thing that counts is who got the last hit on a minion, so avoid randomly attacking minions as much as you do as that only makes it much harder to get the gold from the minions. Also either your lane partner or you should sacrifice yourself to let the other one get all of the lasthits as its much easier with one person attacking. you could swap back and forth with each wave to keep it fair for each other.How much gold are we talking about? well after 10 minutes and a bit of practice its fairly easy to have 60 cs, professionals will have significantly more if they have a normal laning phase. You only had 15. What does that mean? well if you go by an average minion value of 20 (average will be higher because of canon minions)  you were essentially missing out on 900 gold, or three kills against fresh targets. Your targets were worth less since they had already died so essentially the gold you were missing out on was worth around as much as your 4 kills!

    Also I think the reason everyone is reacting so negatively is that it looks like your bragging which I dont feel is what you actually had in mind. Your just someone who likes league, likes playing league and loves making videos =)

    Posted in: Media
  • posted a message on Hard decision

    I agree with Blitz but your anecdote with shen doesnt mean much, perhaps you woulda won with another champ much more easily? Not that he's a bad pick, just that aside from top tier competitive hes not op.

    Posted in: General Discussions
  • posted a message on Patch 3.5 balance update

    I think the Ult nerf is deserved, but the movement speed nerf will hurt her too badly imo. Would have prefered a harder CDR nerf, say an additional 5 seconds on each rank in other words 85/70/55

    Also I feel the nerf fits better in competitive than soloqueue, I think she was balanced in soloqueue.

    Should try it first though, dont have a PBE account so havent seen it play out yet.

    Posted in: News
  • posted a message on Patch 3.5 balance update

    Quote from jim1608 »

    [...]

    Also: Prepare for the rise of tanks!

    [...]

    I dont follow, what in this patch made tanks more viable? Naut and nunu got small bufs while voli got nerfed, the Muramana change isnt helpfull for tanks imo.

    Posted in: News
  • posted a message on Simple Questions / Simple Answers Thread

    Quote from sushimkr »

    Quote from Mockstar »

    Highest damage a single spell can do to a single target. Ult and non-ult. Go.

    Pretty sure that'd be muramana syndra's ulti on a non-scaling MR champion

    [...]

    9750.05 DAMAGE

    Amateurs! Aside from the fact that you can’t get more then one seraphs in game, you are really far off!

    Unfortunately we don’t have all the information needed to answer what the maximum amount of damage possible is precisely, since we don’t know all the internals of the game. That being said we will have to make some assumptions. Namely we will be assuming all stats in the game including, but not limited to, health, mana, AP, AD, movement speed and so on are all saved as signed integers. We will also assume damage is a signed integer. For the sake of argument we will also assume that if a value overflows it will just end up remaining as max value.

    Our Target in each case will be a “full health” sion with no items but (2^31)-1=2,147,483,647 health thanks to his passive (higher isnt possible under our assumptions). yes, the game probably took a while to get this far. To get this health Sion would unfortunately have to hit level 18 since its not possible to remain level 1 while getting all those health stacks. In other words Sion will have 52.5 base magic resistance.

    I found 4 cases that will kill Sion! the first case is Nasus, yes, he is scary lategame! admittedly Sion would be scarier if he just built Atma’s impaler (Sion could stun him and then kill him with 1 auto attack) but in our situation Sion has no items. Nasus has a Heimerdinger on his team (bet you didnt know Heimer could reduce armor by 50 with his turrets did you? ) as well as a Corki that pulled off a full channeled gatteling gun on Sion. Nasus maximum stack Q will now 1 shot Sion as the poor guy has 0 armor.

    Second is another obvious one: Veigar! With just 4 Soraka Qs Sion gets reduced to 4.5 MR that Veigar will penetrate for true damage! Now Veigar just needs to choose if he wants to press E or press R to oneshot Sion.

    Third is Thresh. Thresh will have maximum souls, meaning he’ll have half the maximum AP and armor. But this is irrelevant, if you just auto attack! With Soraka on his team Thresh can deal true damage with the auto attack passive on his Q meaning he can kill sion with one auto attack!

    My last example is my favorite. Varus! We will be giving him 1 fully stacked Mejais and 5 Deathcaps for a total of (5*120 +180)*1.30 = 1014 AP, for the sake of argument we’ll just say he has 1k AP. Further Varus has priorly already stacked up 3 stacks of blight. Once again we find Soraka on his team (she is so OP) who will use starcall to reduce Sions MR to -67.5 Since we are nice guys we will even allow sion to have some runes and masteries to increase his MR to -50 ! (Good guy Jorose) Magic damage will now deal 4/3 damage. Varus now has to choose between his Q, E or R to deal (15+0.06*1000 AP)*4/3= 100% maximum health damage. In other words any of Varuses abilities could theoretically deal

    2,147,483,647 damage!

    Posted in: Ask the Pros
  • posted a message on Ahri or Kassadin

    Quote from OuterRaven »

    Can't we all just get along and agree that in a Ahri vs Kassadin situation the winner is Heimerdinger?

    What are you talking about?

    I think we need to nerf irelia!

    Posted in: Champions and Gameplay
  • posted a message on Hard decision

    Just win your series. If you dodge you'll lose the series and stay bronze, but your MMR will stay the same, which means you'll still get paired with the same exact idiots. There are exactly two ways out, purposely lose games (maybe that explains ryze's behavior? :P ) or climb above your current elo to greener pastures.

    Just never forget, your league only indirectly effects whom you play with, its actually always your match-making-rating in the background that dictates who you'll see on both teams. You won't lose MMR by dodging.

    Posted in: General Discussions
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