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  • posted a message on Tips for climbing the League

    Quote from WizardOfAngmar»

    So no, I only trust my skills and maybe the skill of a premade ('cause I generally know how the play), even because it's the only thing I know for sure.

    Best!

    My favourite roles are jungle/support and mid. These are three roles that I'm more than happy to fill if there are people who can only play specific roles decently. If you aren't willing to compromise with the people and give them the lane they want, unless you're exceptionally good at snowballing that particular lane (i.e. You're playing at tier levels higher than where you belong), you're actually just hurting your chances of winning. 

    When going into SoloQ, my first thought is; how can I maximise everyone's chances to win their own lanes. Not taking their best lane, while knowing you are still extremely good at another lane is one step. It's the reason I don't like it when people fill supports. I can usually tell who mains supports as their first or secondary role, and who doesn't. It's really obvious, and it costs the adc if they aren't that great. They lose lane pressure.

    Posted in: New Players
  • posted a message on When to destroy towers in laning phase

    I remember a horrible game as a support where our adc decided to take bot lane at level 5, even though we were winning a tiny bit. The Caitlyn and Blitzcrank then decides to roam as a consequence while our mid laner starts complaining about how we weren't following them. I just thought, this is why it's such a terrible idea to take the lane so early before we've even snowballed ourselves properly. Spent around 5-6 minutes debating with this mid-laner who believed that in SoloQ, taking turrets straight away is important. Yeah, top lane and mid lane sure. Bot lane? Not quite imo.

    Posted in: Ask the Pros
  • posted a message on Tips for climbing the League

    Quote from FirionDarklight »

    If you are first pick take what you want. Else fill. Don't listen to pleads. Watch the lovely map and ping like crazy since everyone and their mothers have 0 map awareness. Also type if you have to since people won't listen to pings too sometimes. Trust noone unless they earn it.

    Actually I'd advise against this. Even as first pick, wait for others to call their role first and then fill. If you don't trust your team mates when they play their best roles, then what makes you think that they'll perform any better playing a different role. Someone wrote here once RoG, which I think is very relevant, call orders should be listened to, they are basically roles that people will feed the least in. That's a very important thing.

    Posted in: New Players
  • posted a message on Thoughts on Mana Manipulator + 3 Wards for Support?

    Personally I think that one vision ward is always useful as a support. Denying enemy vision in my mind is more important than that small amount of MP regeneration. I think having only one sight ward + vision ward is too little.  2 wards isn't enough to ward river/tribush as well as enemy lane bushes/your own unless you plan on going back really early on.

    Sometimes you can even go 2 visions, 3 sight wards and a couple of pots. Especially if you know you can zone the opponent hard. I suppose the mana manipulator makes sense on aggressive bot lanes with large amounts of pokes, but I think it'd be better to have 3 sight wards in that situation.

    Posted in: General Discussions
  • posted a message on [Official Riot Post] Pick Order vs. Call Order

    Quote from Bean_Soup_NA »

    You're right it doesn't. First of all, it's normals, so why get your panties in a bunch? Whether you win or lose isn't going to affect your ELO/MMR/Rating/LP for your ranked queue. Second of all, it's Blind Pick, so you shouldn't be trying to take it seriously anyways. You have no idea who you are going to be facing in lane, or whether the other team is even playing traditional lanes. 

    I see your point though. BP norms is where you go when you want to practice a role/champ until you feel safe taking it into ranked queue. Maybe your team needs you to learn Renekton, and so you need to play him a bunch. I understand how frustrating it is to not be able to practice the champion you want due to someone else "calling" the role (or instalocking). The advice I offer is that you ask politely if someone calls the role you want. 

    Just wanted to point out something. Have people ever thought that blind pick normals is where most players go to play with their friends, and can not be bothered with 8-10 minute queues for draft pick or ranked?

    As for the whole losing or winning doesn't matter in normal games, people always forget that normal games have their own MMR system separate from ranked. The quality of players in your normal games is proportional to how much you mess around/try your best in the game. Just have a look at your opponents ranked MMR next time or their creep scores. They might not be playing their best champions all the time, but there's still a very strong level of play at hand given that people typically have more experience in normals.

    Games where there are no junglers or people fighting over the same roles. There's a reason it happens. The more you mess around, the more likely you are to find similar people who do not care about these things, and ultimately the people considered as "trolls".

    Posted in: News
  • posted a message on Tips for climbing the League

    Quote from WizardOfAngmar »

    Sounds like a good advise. I probably go for adc as third role, since I don't like top lane that much (I used to call it "the god's forgotten lane") and I love Ez and Draven so much. Also I was thinking about picking Varus in these days.

    About the jungler, I currently think that is a really hard job, similar to the supporter. It sounds like "high skill, high reward" 'cause a god-like jungler will let snowball his teammates and give a lot of objective control (minor and major ones). But in all honestly, I don't think is made for me, there are too much things to do correctly and you fail behind you mostly lose the game alone, condemning your mates in a 4 vs 5 situation.

    As supporter you will always have your wards and your utilities, so even if you don't provide damage nor tankiness you can help someway, but when I fall behind as jungler I really feel totally useless.

    I don't know, maybe is only a wrong perception, or maybe I play junglers that overall don't fit my playstyle as much as I think... The only thing that I know is that I'm horrible with Nocturne and Xin Zhao (who I love), while generally I do pretty well with Malphite and Amumu, but I find they're almost brainless so it's hard to be really bad with them.

    Best!

     

    Don't think of jungle as too much to do correctly, but instead think of it as one of the most interesting roles to play. Playing jungle and support will enhance your decision making abilities such as when to engage, when lanes are pushed/when they aren't, where wards are being placed and most importantly how to support a team to victory.

    You get to counter jungle, invade, lane ganks, Solo dragons depending on your character and so forth. It's much more interesting than mid/top lane imo.

    Posted in: New Players
  • posted a message on Tips for climbing the League

    For me, carrying as support is basically the same thing as carrying your adc in the first 20 minutes. While there are some adcs that are very good at zoning, and initiating on the enemy. Usually it's the job of the support to make these plays. It's the reason why characters like Thresh and Blitzcranks are common support bans.

    Posted in: New Players
  • posted a message on Arrrrrrggh. >________________________<

    Quote from AngelicSven »

    As I see so far, since you didn't name the fifth champion, you have no initiate outside of Flash + Ult Galio or Flash + Ult Sona and that puts a lot of pressure on them to nail them. Also, as good as the champions are, it's the players that matter. I've had many games where I look at our team comp and think we'll stomp but end up losing.

    While it's not optimal. There's a lot of times where I initiate for my team by hiding in the side bushes as fiddlesticks. My ultimate is effectively an in-built flash, and I protect myself using zhonyas. We didn't really have a tank besides Galio, but that wouldn't be a problem if we could land our skills together since the amount of CC we'd have would render all the enemy carries useless. Our fifth member was a damage dealer, Fizz. The enemy team did take a Janna which was smart, but ultimately, she wasn't the reason we screwed up.

    The problem was that we weren't grouped as five, and when we were, not everyone would have their skills up. I guess that's the disadvantages about AoE ultimate based compositions. Everyone's got long timers.

    Posted in: ELO Hell!
  • posted a message on Arrrrrrggh. >________________________<

    Quote from TheDevicer »

    Because Puppies bro...

    Honestly, AOE teams are super weak unless the enemy team is disorganized or you coordinate well. When you don't, everything falls apart quickly.

    I think it's just a matter that we were so poorly coordinated it was unbelievable. There wasn't even the chance to do so.

    On a sidenote, does volibear really stomp galio that hard in top lane? The guy had to back after 3-4 minutes, and then had to back again after 1 minute. 

    As a jungler I'm kinda curious what I should have done to prevent that situation since it's technically already a lost lane if they can't hold themselves before I've even reached level 3-4.

    Posted in: ELO Hell!
  • posted a message on Arrrrrrggh. >________________________<

    Just had one of the most derpy matches I've had in a while. We have a strong AoE comp - Galio, Fiddlesticks, Sona, Miss Fortune and not once did we have a proper team fight. =.=

    Either someone doesn't have their ultimate, so what's the smart thing to do? Venture around outside the turret, get caught by volibear and then die. It's just too stupid... The amount of times that someone randomly died when all we needed was one damn team fight. We aren't team fighting, there's no need to be over extended or poke dance with the enemy. There's no need to engage 4v5 when someone is missing. WHY are people playing like they're in Bronze again =.=

    Posted in: ELO Hell!
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