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  • posted a message on About Champions On-Release

    thresh balanced on release? Maybe the numbers behind it but his kit will broken forever.

    Posted in: General Discussions
  • posted a message on Ezreal- So What's the Big Deal?

    Think your post is maybe a bit late? Ezreal isn't that good right now. He's definitely fallen out of favor lately with nerfs/changes. Couple months ago he was all the rage but I cant even think of the last time I've seen him in ranked play and I'd be happy to have him as enemy adc. 

    Posted in: General Discussions
  • posted a message on Help with Supporting

    Yeh what he said. Another thing I could add that will probably be argued is that I think you should pick 1 support champion to play for awhile, then maybe switch it up. Im a support main as well and by that I mean I only play lulu. Might not seem smart at first but it kind of ties in to what Dub_Rio said about "anticipate possible futures". if your really keen with 1 champion, then eventually youll also be really keen on how they interract with all the usual folks you'd be dealing with in bottom lane. This way even if you and the allied adc are "outpicked" by your opponents, youll know how to deal with it.

    Posted in: New Players
  • posted a message on Which champions counter Fiddlesticks Support?

    I play a lot of support and I think of fiddle as a good counter support to some other supports. Like people said he gets outscaled really hard especially in the support position if he doesnt get kills. Fiddles plays style is to take advantage of your over aggresion and quickly turn it on you.. Just dont give him kills and eventually your team really shouldnt have problems sitting in his ulti I dont think.

    Posted in: Ask the Pros
  • posted a message on Rumble as a mid?

    I play Rumble sometimes mid. Mid and top are my worst spots so I picked rumble up awhile ago to try and fill like you are looking to do. Ive had good experience with Rumble at midlane, like you said farming can be hard. He compliments my mid style actually, being that even if you are getting beat in lane hes an excellent roamer and can usually gank top bot or jungler pretty effectively. Yes, easy to zone out. Hard to stop causing havoc elsewhere for sure. Heck the other night I played with a rumble jungle in Silver III and I thought he did great!

    Posted in: Champions and Gameplay
  • posted a message on What is the best champion for 3150 IP??

    You already have Shaco! Why do you need any other champions, let alone 3150s!? :p

    Posted in: Ask the Pros
  • posted a message on How to keep cs up in mid/lategame?

    yes wards too keep you safe.

    Also just make sure you arent getting lazy with it. I think most players are victim to the "now Im strong so ill go straight up auto attack and nuke this huge wave" thing. Just be sure once you have a few items and arent in lane that you actually still take the time to hit every creep always.

    Posted in: Ask the Pros
  • posted a message on AD Mids

    Go with Urgot.

    Posted in: Champions and Gameplay
  • posted a message on Sejuani really in need of rework?

    Whats up guys. Ive been lurking the site for awhile reading posts and learning but never was interested in posting. This Sejuani talk got me motivated enough to take that step.

    I play a lot of Sejuani. Im currently 19-9 with her in ranked SoloQ. Season 3 has no doubt improved her game a whole bunch. I love this champion, always have since release, even when she was weaker. But even now that she is seeing a some improvements, their still is that "what is missing" factor. Sejuani is one of the champions I refer to as the "fine line between geinus and insanity" champions. To really think about what she needs I try to put her into a catergory. Shes no doubt a jungle tank/support, but to narrow it down further let's say she is a jungle tank/support with a BIG AOE CC Ultimate. (Im going to jump to her skills now, starting with that BIG AOE ultimate.

     

    Ulti - For best comparisons we will use Amumu and Malphite's ultis for refences. Amumu's ulti is probably the "least dodgable" of the 3. If hes close to you, hes not going to miss, however, its HE HAS to be close to you to use it.  Malphites, though it is a ranged skillshot of sorts, its probably still less dodgable then Sej's. The speed at which he travels at you is faster than the speed that Sej's ulti travles. However, this ultimate is still going to put malphite in harms way. I know he and amumu are both tanks, so them being in harms way is kinda the idea but, this gives Sejuani a bit more utility on her ultimate. Do I think he ultimate as good as either of these 2? Probably not, the CC isnt as reliable, nor as long(only 1 second on secondary targets, I dont know exact numbers but I think amumu's is stunning for longer?). One thing I think could be changed about Sejuani's ultimate? If you have played Sejuani as much as me(chances are you havent ;p) you'll notice that her ultimate has kind of a "burst radius" around it. This means that even if you completely miss your target from them being too far away it can still explode and stun them for the secondary 1 second. I think having an animation of this "burst/explosion" would give the Sejuani player a little more insight over the course of getting experienced with her. You would, over time, become familiar with animation size so that you would know "hey do I need to chuck this flail over there, is it gonna get'em?". Other than that, the ulti is great.. Amumu and Malphite are pretty popular bans. No one other than Sej has anything that compares to those ultimates, thats how I look at it when I pick her in SoloQ.

    Im not going to get into the other skills as much because, honestly, the fact that riot put out a post wanting to change Sej is kinda surprising to me.  Im not opposed to it at all, like I said, I do feel like she is missing something, but like most posters have said, total rework? No way. 

    The one thing that bothers me the most about her? I wish Bristle (that's the boar) had a more important role. When I pick Sejuani, I really pick Bristle. I want him to have more interaction. If something did get added to her, Bristle being involved is a must. I think a lot of LoLers not only pick champions based on strength of play but there a people who care about "how awesome" your champion just feels and looks. If Sejuani had a little more of an interesting "role play status" including Bristle I think more people would play her in general, which in turn, is gonna bring more good Sejuani players to the game, which in turn, is gonna make people stop harrassing me when I pick her.  I dont really know what she needs. Its a hard one. 

    The one idea I have thought of is a change to the passive. This is going to be a 2 part passive.

    Porcine Intimidation - When Bristle is within a range (lets say 300-500, im not real knowledgable about what exact numbers mean in terms of distance but I think that should be close) of an enemy champion, they become frightened, slowing their movement speed by 10%. Would be real cool if Bristle would start snorting and get excited when this occured.

    The second part of her passive would be to simply leave her current passive as well, raising the the slow % to 20.

    What would this do? Well as previously stated, she is weak to counterjungling/being ganked in her own woods. I think increasing her "dueling ablity" might be a bit much.. Her being able to be counter jungled is her weakness, and everyone has to have a weakness, but this would maybe give you that little bit extra to get out and not give the nocturne the firstblood. I think giving her sustain or even a tanky steroid might be a bit much too. I think shes underrated giving her too much will make her explode. She's real close to OP, but borderline terrible at the same time.

     

     

    Posted in: Champions and Gameplay
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