Under the old, you had 6/mp5, then 10/mp5 with Chalice, then 15 with Athene's.
Under the first change, it's 3, 7, 15.
Now it's 6, 7, 15. Better than before, yes, if it even goes through. Still not as good as it was originally.
Under the old, you had 6/mp5, then 10/mp5 with Chalice, then 15 with Athene's.
Under the first change, it's 3, 7, 15.
Now it's 6, 7, 15. Better than before, yes, if it even goes through. Still not as good as it was originally.
But the two go into Chalice. Once Chalice is built, they're both consumed.
Guilty as charged.
But in our defense, that term was coined by a Rioter to explain why BloodRazor was a bad item and thus removed.
345 gold for 4.2 pots every 3 charges, and when you sell it you get 138 gold back, for 207 gone, is better than 225 gold for 3.2 pots every charges, and when you sell it you get 95 gold back (whatever, I forget), for 130 gold gone?
With the old flask, you could go flask and 7 pots or flask, ward, and 5 pots top. Now, it's flask, ward, 1 pot, or flask + 3 pots.
Better than ever: with those numbers in mind, how is this so?
Calm down. Did I say mid or top should never get it? No.
345 gold for 4.2 pots every 3 charges, and when you sell it you get 138 gold back, for 207 gone, is better than 225 gold for 3.2 pots every charges, and when you sell it you get 95 gold back (whatever, I forget), for 130 gold gone?
With the old flask, you could go flask and 7 pots or flask, ward, and 5 pots top. Now, it's flask, ward, 1 pot, or flask + 3 pots.
Stronger than ever: with those numbers in mind, how is this so?
Lulu. You can go regular support items or you can switch to AP and you'll have damage.
I wrote about AP supports recently, but at certain elos I don't know how to consistently raise your elo without a duo partner.
Shadows is good to help with initations or against teams where there's a person or three that always is separated from the team. Shard is pretty meh and I'd only get it if you have a consistently good bruiser/tank who will know how to use it.
It was a Graves, yeah. I think that is it. Good memory, thanks for sharing and verifying I didn't make crap up = P
Semantics.
My very first article: http://www.reignofgaming.net/blogs/a-different-view/oldmaneyebrows/20980-is-haunting-guise-ever-worth-it
Note that getting HG completed first before you get a NLR absolutely no way argues against my NLR article. I said try to get it as quickly as you can, and that you shouldn't completely finish more than one item before getting one. HG isn't even a completely finished item--you have to make it Liandry's for that.
By complete I mean fully complete. Revolver and Haunting Guise aren't the end of their recipe chains. So either of those could be finished, the way I recommended Chalice to be. Catalyst would also fit this. However, the more money spent the more time taken. There's no blanket order that works every single game.