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  • posted a message on The hashinshin review of the Udyr rework.

    This wasn't even that negative for a Hash post...: 

    He mentions the buffs and nerfs and is actually quite balanced overall in his analysis. The use of the term "not debatable" seems merely a cheap fix, because in your own personal opinion and skill level, Udyr is powerful. He does feel stronger a little, Hash lookin' through rose tinted glasses and I feel he was referring to season 2 in his comparison from now, but he still suffers from his kiting problems.

    Posted in: hashinshin
  • posted a message on The hashinshin review of the Udyr rework.

    Personally I feel Frozen Fist is not that good an item: it feels like it cannot be buffed because then blue ezreal would become even more of a *****. It needs at least 15%cdr imo, to be useful, and perhaps a little more armor.

    Posted in: hashinshin
  • posted a message on The hashinshin review of the Udyr rework.

    that kinda stuff applies to everyone tho, cc is the simplest form of counterplay aside from death. Almost any other melee has other ways to be outplayed and not murder your face. For example, even Olaf - a guy with immunity to all cc that comes steamrolling towards you can be countered if you dodge his axe and move in such a way that he cant pick it up - Xin, with his click point gapcloser is seemingly uncounterable, but such moves as avoiding the third strike as ranged, or allowing yourself to get knockbacked by Xin ulti ( admittedly that is hard).

    Posted in: hashinshin
  • posted a message on IronStylus on Leona Skins, Diana Skin, Riot Pwyff on Nunu's Consume, A Lot More on Patch 3.8 Context, Even More on Xerath

    Yeah he is balanced because of his weak late game, but in my own opinion, he is a broken champion in terms of fun. A behind Renekton feels awful due to the nature of fury, and an ahead one feels so great its just useless for his opponent. Personally, I feel he needs a Garen-esque remake, to tone down his early game and improve his late game.

    Posted in: News
  • posted a message on IronStylus on Leona Skins, Diana Skin, Riot Pwyff on Nunu's Consume, A Lot More on Patch 3.8 Context, Even More on Xerath

    The problem with Renekton is that if he gets ahead ( so he can freely auto attack creeps) he becomes a unstoppable sustained beast, as his sustain is uncounterable. If the person attempts to harass Renekton, he'll just pop that combo u just described and win a trade, if he has 50+ fury. He can then easily build up fury again for that combo, since you are afraid of him, as you got poked down.

    Posted in: News
  • posted a message on When "Luck" isn't lucky at all.

    Gangplank ulti is pseudo random, and GP crits are often luck based ( i.e You get double crits in a row on Parley and force them out of lane or kill them).

    Also, Runes/Masteries are irrelevant to luck in Draft, but can make a difference in Normals. For example the enemy Rumble survives with 3 hp when you are face-to-face dueling, but you invested 2:2 into the Armor/MR pages. If you invested 1:3 with a focus on MR, you would have won the trade and snowballed the lane, but you could not have known that your enemy was magic based.

    Posted in: Gentleman Gustaf
  • posted a message on When "Luck" isn't lucky at all.

    Second part +1.

    Posted in: Gentleman Gustaf
  • posted a message on Possible Champion Leak, Morello on Sion Rework, Classick on Rengar Changes, Solcrushed on Viktor Changes, Morello on Urgot

    Oh, Bayonetta got a sex and race change i see.

    Posted in: News
  • posted a message on Was Caitlyn a mistake?

    In late S2 ( or early S3 i dunno) she was buffed I am pretty sure.

     

    Posted in: General Discussions
  • posted a message on The hashinshin Megablog! Three completely different things all in one blog.

    Personally, at least in normal games, first call is a good system. It ensures that the person who REALLY REALLY wants to mid, gets it, as they have their fingers over "M" "I" and "D". Unfortunately, instalockers are the main problem with this as they believe locking in is superior resulting in duo mid and tops.

    But yeah the system does need work as you yourself will see your call first if it is very close, and the assistance of a mutual third person is flawed as whoever they live closer to will be the one that they see call first.

    Posted in: hashinshin
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