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  • posted a message on Xerath, Talk on Evelyn Rework, Upcoming Nasus Change, Undo Store Button, Various Rework Talk, More in Master Yi, and MUCH more

    The new doublestrike will work like Jax passive, you get a buff of 2 seconds of duration that resets its timer every autoattack and can get up to 4 charges. When the count is in 4, the next auto will proc the doublestrike and the buff will dissapear (this is different from jax because jax buff must account for R and passive as the same time).

    I think that master yi late game will be a beast and a QQ maker, specially in low elos. I wonder if a bot yi+morgana lane could work... If he scales with player skill now he will be even more of a threat :D

    Also this is a sad day for Alex Ich.

    Posted in: News
  • posted a message on Aatrox is released, and everyone reveals why melee carries suck. Again.

    And even zed and kha'zix upset the community when they see the LCS pros owning their favourite team with 'em. Or when a good player in soloq owns them with zed/kha. People doesn't like to admit they are worse than the enemy, just their teammates fed, jungler no ganks, support no wards, and the enemy guy was a lucky bastard.

    Posted in: hashinshin
  • posted a message on Aatrox, the Darkin Blade, now available

    OP or not OP?

    Posted in: News
  • posted a message on State of Gangplank.

    Jayce Hypercharge: 140% of total AD, can crit, and you can use it 3 times in 1.25 seconds. Better than parrrley imo.

    Posted in: Champions and Gameplay
  • posted a message on State of Gangplank.

    What about good old trynda? And Jayce's W (mercury cannon) scales harder with crit.

    Posted in: Champions and Gameplay
  • posted a message on State of Gangplank.

    Quote from Larvichee »

    http://www.youtube.com/watch?v=Dtfc5YvDtIo
    Replay for you to judge.


    Snowball. They did get fb (not on gp, true) but mf got fed pretty soon. The only thing worth mentioning were the kills at ~25. Game was pretty one sided all time, and i cant really say that GP was decisive on the win, as they would have won anyway (IMO). GP only snowballed and accelerated the process. The build seems fun (im going to try it :D) but i think it is still risky and my statement on GP needing to snowball remains. If, in soloq you get no help (remember that gp was able to get his first kill because top&jungle ganked, and the early assists from objective teamfights that are unlikely to happen on low elos) you are going to have hard time making it work. Also in competitive, top laners usually dont get as much gold as mid&bot so they cant build armor and thus GP was able to rush pure dmg and melt people.

    Posted in: Champions and Gameplay
  • posted a message on State of Gangplank.

    Quote from Elmanbeastio »

    I actually think GP is fine, but again like I mentioned, for mid lane. Ive played this lane a lot and honestly he is basically better mid 100% of the time. He is safer, can heal burst+clear CC and disrupt combos with it, gets blue buff, smaller walk path back to tower, and normally is facing less tanky people to parlay through.

    He even sometimes gets a free advantage fighting people because he "poses" as a top laner but really goes mid, and your opponent might change out of his armor runes for mid lane.

    Again, Hexdrinker and/or Spirit Visage makes him godly vs AP mids. With blue, CDR Cap ultimates, CDR cap 20% bonus healing, CDR cap parlay spam is VERY hard to deal with, or alternatively, you are farming +8 gold on full minion waves if your opponent roams or recalls/dies.

    His ult can save towers from split pushing. It can also be use to get free assists on lanes, or save people to let them escape the jungle gank.

    GP can not push lane fast enough, so you must be playing vs baddies... The only way GP can win the midlane is snowballing (hence, critplank) and i bet that GPL "stomp" was just a snowball.

    Posted in: Champions and Gameplay
  • posted a message on State of Gangplank.

    ukg

    Posted in: Champions and Gameplay
  • posted a message on Armor Up: Comparing Randuin’s, Sunfire, and Thornmail

    Tryndamere is pretty popular these days, i can tell you this: rush thornmail and say bb to trynda.

    This is my personal experience when playing trynda, i have faced thornmail very few times as it is not a very popular item, but when they did, i was unable to kill. Keep in mind most "tanks" nowadays are in fact fighters, who deal some damage too, so that combined with your high crits going against you makes you useless. Now if for some reason you are able to get a LW before you fall too behind, you will win, but anyway... im sure a lot of tryndameres will fall for this.

    Posted in: Eph289
  • posted a message on The Slow, Sad Death of Melee Auto-Attackers

    Maybe he can cleanse with Q instead of healing? Which would make him less problematic as a top laner as you could shut him down, which in return gives you the possibility of giving him a better late game so if he survives the early he can carry (like in dota).

    Posted in: Emeraldw
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