Unofficial Patch Notes - Draven PBE

Riot just recently updated the PBE realm with a new patch. The announcement can be found HERE. The changes can be found below.

Draven the Glorious Executioner - New Champion

  • Damage:50(+3.5 per level)
  • Health:502(+82 per level)
  • Mana:282(+42 per level)
  • Movement Speed:305
  • Armor:19.3(+3.3 per level)
  • Magic Resist:30
  • Health Per 5 Sec:5
  • Mana Per 5 Sec:6.95
  • Range:550

(The data for the Range on all of his spells may be inaccurate)

Wicked Blades (Passive)

  • Draven's Critical Strikes deal bonus physical damage over time. Spinning Axe also causes this effect even if it does not Critically Strike.

Spinning Axe

  • Draven's next attack will deal 0.6 bonus physical damage. The bonus is equal to 45/55/65/75/85% of his total Attack Damage. This axe will ricochet off the target high up into the air. If Draven catches it, he automatically readies another Spinning Axe. Draven can have two Spinning Axes at once.
  • Cost: 45 Mana
  • Range: 0
  • Cooldown: 12/11/10/9/8 Seconds

Blood Rush

  • Draven gains 40/45/50/55/60% increased Movement Speed for 1.5 seconds and 20/25/30/35/40% increased Attack Speed for seconds. The Movement Speed bonus decreases rapidly over its duration. Catching a Spinning Axe will refresh the cooldown of Blood Rush.
  • Cost: 40
  • Range: 0
  • Cooldown: 12 Seconds

Stand Aside

  • Draven throws his axes, dealing 70/105/140/175/210 (+0.5) physical damage to targets hit and knocking them aside. Targets hit are slowed by 20/25/30/35/40% for 2 seconds.
  • Cost: 70
  • Range: 300
  • Cooldown: 18 Seconds

Whirling Death

  • Draven hurls two massive axes to deal 175/275/375 (+1.1) physical damage to each unit struck. Whirling Death slowly reverses direction and returns to Draven after striking an enemy champion. Draven may also activate this ability while the axes are in flight to cause it to return early. Deals 8% less damage for each unit hit (Minimum 40%) and resets when the axes reverse direction.
  • Cost: 120
  • Range: 1050
  • Cooldown: 110 Seconds

Champion Changes

Ahri

  • Fox-Fire: Damage decreased to 40/65/90/115/140 (+0.4 increased) 80/130/180/230/280 (+0.8 increased)], from 40/70/100/130/160 (+0.375) 80/140/200/260/320 (+0.75)].
  • Spirit Rush: Damage decreased to 85/125/165 (+0.35 increased), from 100/140/180 (+0.3).


Ezreal (All buffs, Pulsfire skin incoming?)

  • Essence Flux: Mana Cost decreased to 50/60/70/80/90 Mana, from 60/70/80/90/100 Mana.
  • Trueshot Barrage: Mana Cost decreased to 100 Mana, from 15Mana.

Galio

  • Resolute Smite: Ability Power Ratio decreased to .6, from .7.

Graves

  • Buckshot: Bullet Damage decreased to 60/95/130/165/200, from 60/105/150/195/240. Damage per additional bullet increased to 35%, from 25%.
  • Smokescreen: Duration decreased to 4 seconds, from 5 seconds.

Jax

  • Empower: Damage decreased to 40/75/110/145/180, from 40/85/130/175/220.

Kog'Maw

  • Living Artilery: Bonus Damage to Champions decreased to 125%, from 150%.

Nautilus

  • Titan's Wrath: Damage decreased to 30/55/80/105/130, from 30/60/90/120/150.

Renekton

  • Slice and Dice: Dice - 50 Fury Bonus Armor Reduction increased to 15/20/25/30/35 from, 15/17.5/20/22.5/25%.

Swain

  • Range increased to 500, from 480.
  • Decrepify: Slow % increased to 20/25/30/35/40%, from 20/23/26/29/32%. Range increased to 625, from 550.
  • Ravenous Flock: Cooldown decreased to 8 at all levels, from 10 at all levels.

Urgot

  • Hyper-Kinetic Position Reverser: Bonus Armor and Magic Resist reduced to 60/90/120, from 80/105/130.
  • Terror Capacitor: Shield Hit Points reduced to 80/130/180/230/280, from 80/140/200/260/320.
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