New Skin - Arcade Sona
New Champion - Syndra
Syndrathe Dark Sovereign
- Damage:53.9(+2.9 per level)
- Health:458(+78 per level)
- Mana:300(+50 per level)
- Movement Speed:305
- Armor:18.4(+3.4 per level)
- Magic Resist:30
- Health Per 5 Sec:5.5
- Mana Per 5 Sec:6.9
[ Passive ]
|Spells gain extra effects at max rank.
Dark Sphere: Deals 15% bonus damage to champions.
Force of Will: Briefly knocks enemies into the air.
Scatter the Weak: Spell width increased by 50%.
[ Q ]
|Conjures a Dark Sphere dealing 60/95/130/165/200(+0.5*AP) magic damage. The sphere remains for8seconds and can be manipulated by Syndra's other abilities.
|Force of Will
[ W ]
|First Cast: Grabs target Dark Sphere or enemy minion.
Second Cast: Throws the Dark Sphere or enemy minion. Enemies hit take 80/120/160/200/240(+0.7*AP) magic damage and are slowed by25/30/35/40/45% for 2seconds.
|Scatter the Weak
[ E ]
|Knocks enemies and Dark Spheres back dealing70/115/160/205/250 (+0.4*AP) magic damage to them and any enemies they collide with.
Dark Spheres that are knocked back stun all enemies in their path for 1.5seconds.
[ R ]
|Draws upon Syndra's full cataclysmic power, harnessing all Dark Spheres to deal70/105/140/260/320 (+0.15*AP) magic damage per sphere (Minimum damage210/315/420/260/320(+0.45*AP)) to an enemy Champion.
Born with immense magical potential, Syndra loves nothing more than exercising the incredible power at her command. With each passing day, her mastery of magical force grows more potent and devastating. Refusing any notion of balance or restraint, Syndra wants only to retain control of her power, even if it means annihilating the authorities that seek to stop her.
Throughout her youth in Ionia, Syndra's reckless use of magic terrified the elders of her village. They took her to a remote temple, leaving her in the care of an old mage. To Syndra's delight, the mage explained that the temple was a school - a place where she could develop her talents under his guidance. Though she learned much during her time there, Syndra no longer felt her power growing as it had in her youth. Her frustration grew, and she finally confronted her mentor, demanding an explanation. He revealed that he had dampened Syndra's magic, hoping to help her learn control and restraint. Accusing him of betrayal, she advanced on the mage, commanding him to lift the spell that was holding her back. He backed away, telling her that if she couldn't control herself, he would be forced to nullify Syndra's magic completely. Furious, she summoned her power and dashed the old man against the walls. With her mentor dead, Syndra felt the rush of her unbounded potential for the first time in years. Though she had won her freedom, she refused to return to the society that had tried to steal her gift. Instead, Syndra decided to claim her former prison as a stronghold. Pushing the boundaries of her magic, she tore the structure from its foundations and raised it into the sky. Free to delve further into her art, Syndra now aims to grow powerful enough to destroy the weak, foolish leaders of Ionia - and anyone else who would dare to shackle her greatness.
''Power belongs to those who can wield it.''
- Movement Speed: now 300 (Down from 305)
- Headbutt [Q]: now has a range of 600 (Down from 650)
- Health Per 5 sec: Now 6 (Down from 9)
- Crescent Strike [Q]: Now deals 70/110/150/190/230 (+0.7*AP) magic damage. (Down from 80/125/170/215/260 (+0.8*AP))
- Lunar Rush [R]: Cooldown is now 25/20/15 Seconds (Up from 20/16/12 Seconds)
- Hextech Shrapnel Shells [ Passive ]: Tooltip now says "basic attacks deal bonus true damage" instead of "deal 10% additional true damage"
- Valkyrie [ W ]: Cooldown is now 26/23/20/17/14 Seconds (Up from 20/18/16/14/12 Seconds)
- Dark Frenzy [ W ]: Cooldown is now 15 seconds (Down from 20 seconds)
- Hate Spike [ Q ]: Now costs 14/18/22/26/30 Mana (Down 19/23/27/31/35 Mana)
- Ravage [ E ]: Now has a range of 225 (Up from 185)
- Essence Flux [ W ]: Now does 70/115/160/205/250 (+0.8*AP) magic damage. (Changed from 80/130/180/230/280 (+0.7*AP) )
- Mystic Shot [ Q ]: Now costs 28/31/34/37/40 Mana (Down from 30/35/40/45/50 Mana)
- Body Slam [ E ]: Now costs 75 mana (up from 50)
- Quickdraw [ E ]: Now gains 30/40/50/60/70 % increased Attack Speed (Down from 40/50/60/70/80 % )
- Wall of Pain [ W ]: Tooltip has changed - Now Creates a wall at target location that lasts for 5 seconds (Instead of Creates a 800/900/1000/1100/1200 distance widewall at target location that lasts for 5 seconds. ) and Enemies that pass through the wall have their Magic Resist reduced by 15 % (Instead of Enemies that pass through the wall have their Armor and Magic Resist reduced by 15/20/25/30/35 )
- Ice Blast [ E ]: Now lasts for 3 seconds (Down from 4)
- Shadow Dash [ E ]: Cooldown is now 16/14/12/10/8 Seconds (Changed from 10/9.5/9/8.5/8 Seconds)
- Expunge [ E ]: Now deals 40/50/60/70/80 physical damage (Changed from 20/35/50/65/80 physical damage )
- Mega Inferno Bomb [ R ]: Enemies further away now take 80% damage (up from 75%)