Unoffical PBE Changes for 10/18/2012 Splash screens, Buffs, Nerfs, New Items, and More

New Ward Skins


Twisted Treeline Map Preview

This is a VERY quick 2 min video just showing off some of the map for the updated TT.


New Champion - Elise, The Spider Queen

  • Damage: 47.5 (+ 3 ) 
  • Health: 395 (+ 80 ) 
  • Mana: 240 (+ 50 ) 
  • Movement Speed: 310
  • Armor: 10 (+ 3.35 ) 
  • Magic Resist: 30 (+ 0 ) 
  • Health Per 5 Sec: 4.7 (+ 0.6 )
  • Mana Per 5 Sec: 6.8 (+ 0.65 )
  • Range: 550 
  • Defense Rating: 5 
  • Magic Rating: 7 
  • Difficulty Rating: 8 
  • Attack Rating: 6 

Tags: mage,jungler,ranged,melee 

Tips: *Spider Form is most effective at finishing off enemies with low health; Human Form's Neurotoxin does more damage to healthy foes. *When in Spider Form, Spiderlings will attack the target that Elise uses Venomous Bite on. *Elise's Spider Form and Spider Form abilities do not cost mana and can be prioritized when you are trying to conserve mana. 
Opponent Tips: *Elise’s Spider Form is more dangerous when you are at low health, and her Human Form more potent when you are at high health.*Rappel will only move Elise straight up and down unless she can descend upon an enemy unit..*Rappel has a long cooldown. Elise is vulnerable after she has used it.

[Passive] - Spider Swarm

Elise's Human Form spells will ready a Spiderling upon hitting an enemy. When Elise transforms, she summons Spiderlings to attack nearby foes.

[Q] - Neurotoxin / Venomous Bite

Human: Deals magic damage equal to 50/95/140/185/230 plus 8% (+0.02*AP%) of the target's current health. Max 60/120/180/240/300 bonus damage to monsters.

Spider: Deals bonus damage based on how low the target's health is. 

Cost: 60/60/60/60/60 Mana 

Range: 650 

Cooldown: 7/7/7/7/7

[W] - Volatile Spiderling / Skittering Frenzy

Human: Summons a venom-gorged Spiderling that moves to target location and explodes, dealing 75/125/175/225/275 (+0.7*AP) magic damage when it nears an enemy or after 3 seconds.

Spider: Elise and her Spiderlings gain attack speed and heal Elise on each attack. 

Cost: 75/75/75/75/75 Mana 

Range: 950 

Cooldown: 12/12/12/12/12

 [E] - Cocoon / Rappel

Human: Stuns the first enemy hit for 1.5 seconds.

Spider: Lifts herself high into the air and descends upon an enemy target. 

Cost: 65/65/65/65/65 Mana 

Range: 875 

Cooldown: 14/13/12/11/10

[R] - Spider Form

Active: Elise transforms into a menacing spider, granting access to arachnid abilities and summoning her Spiderlings. Spider Form deals 10/20/30 (+0.1*AP) bonus magic damage per attack and grants 10/10/10 Movement Speed, 10/15/20 Armor, and 10/15/20 Magic Resistance.

Spiderlings: Spiderlings have 10/20/30 base damage and take 10/20/30% reduced damage from multi-target abilities. Max 2/3/4 Spiderlings. 

Cost: 

Range: 0 

Cooldown: 4/4/4

Lore

Elise 

Vicious and elegant, Elise's charismatic grace lures the innocent and greedy alike into her web of deceit. While her victims may discover her true intentions, no one has ever lived to reveal what dark secrets lie behind her enigmatic guise.
In dark halls, hidden from society, Elise preached the word of a mythical spider god. Her desperate followers hungered for the god's favor, believing its blessings to be the source of Elise's vibrance and power. When Elise proclaimed that she would lead a pilgrimage to the spider god's shrine, she selected only her most devout disciples to join her. Ecstatic, the chosen few followed her blindly as she led them on a perilous journey across the sea. When they came ashore at their final destination, the mysterious Shadow Isles, Elise led them to a cavern shrouded in webs. Expecting a shrine, the group looked to their priestess in confusion. She turned to the crowd and raised her arms in triumph, revealing strange, spiderlike legs that grew out of her back. Seeing her terrifying true form for the first time, Elise's followers turned to flee, but she conjured magical webs to trap them. With her victims ensnared, she turned to face the cave and uttered a screeching cry. An enormous undead spider-beast emerged from the darkness, dragging its hideous bulk on thick, pointed legs. Elise's followers could only scream as the monstrous spider ate them alive. She approached the sated creature, extracted its venom, and drank the strange substance. An immediate sense of rejuvenation flowed through her veins. With mortality delayed once again, Elise left to rejoin her congregation. They were overjoyed to hear that their fellows had chosen to remain at the spider god's sacred home. Elise reassured her disciples that she would lead another pilgrimage in due time. The spider god would be waiting. 

The truly faithful need not fear the spider's embrace. 
Elise


Champion Base Changes

Blitzcrank

  • Health: Now 423 (95 ), (was  468 (100 )

Renagar

  • Health Per 5 Sec: Now 3.(0.), (was 7.05 (0.))
  • [Q] - Savagery: Ferocity Bonus now deals 150% (up from 100%)
  • [R] - Thrill of the Hunt: Cooldown is now 140/105/70, up from 120/85/50

Sona

  • Health: now 340(+70) , (was 380 (70 ))
  • Armor is now 8(+3.3), (was (3.))

Jayce

  • [E] - Thundering Blow / Acceleration Gate: Now deals an additional 70/40/160/130/100 [This appears in both game and air client, but looks buggy]

Syndra

  • [W] - Force of Will: Now grabs the nearest dark sphere if no target was selected

Tristana

  • [R] - Buster Shot: Air client tooltip now has mana has 100, down from 140

Evelynn

  • [R] - Agony's Embrace now deals 15/20/25 (+0.01)%, down from 15/20/25 (+0.02)%

Irelia

  • [R] - Transcendent Blades: Range is now 1100, up from 1000

Trundle

  • [Q] - Rabid Bite: Now cost 30 mana, down from 40

Caitlyn

  • [E] - 90 Caliber Net: Range is now 950, up from 850

Skarner

  •  [W] - Crystalline Exoskeleton: cooldown is now 18, up from 14

Ezreal

  • [W] - Essence Flux: No longer slows enemy attack speed

Galio

Has a new Square:


 

Lore Changes

Karthus 

Karthus is a terrible creature who was once a mortal so obsessed with death that he eagerly embraced the gift of undeath.Now in his unlife as a lich,Karthus is closer to his beloved grave than he ever imagined.He commands magic with oblivion as its source,and seeks to bring his grim truth to the rest of the world: only in death does life gain clarity and purpose.
Even as boy,Karthus was different.There was darkness within him that could not be denied.The young child clung to the shadows and shunned the company of others.He snuck into the funerals of strangers,and spoke to their tombstones in the cemetery.He sought out corpses of animals to preserve and memorialize them,creating grim collection of morbid art.Karthus volunteered to tend to the sick and dying,though his intentions were not to help,but to closely witness the passing of those who were beyond help.Ultimately,he went so far as to elaborately stage his death,and he secretly observed his own funeral with intense fascination.When others discovered what Karthus had done,they were so shocked and disturbed that,in way,he became truly dead to them.Karthus found himself fully rejected by the living.
His 
isolation only served to fuel his obsession.Karthus delved further into his exploration of death,and became fascinated by the legends of the Shadow Isles.There,it was said,the specters of the deceased continued on in unlife everlasting.Possessed by these tales,he knew he had to discover for himself if they were true.Journeying to those dreaded isles,Karthus soon found himself wandering through the mist,overcome by the surreal beauty of the place.He felt as if he had finally come home.He had always chased the elusive purity of the moment of death,when life passed and in single instant achieved meaning.Karthus saw that undeath was like that moment,preserved in dread stillness forever.He had discovered his destiny,to cross over the veil and leave the living behind for eternity.Something awoke in the Shadow Isles that day,when Karthus did something no other creature had ever done: he willingly gave his life over to undeath.When he reentered the world,Karthus had become the embodiment of his own obsession.An undying lich with the keys to life and death,he seeks to bring his dark requiem to the world.

There is no sweeter song than the last breath of the dying.
Karthus

Mordekaiser

Mordekaiser is being of pure,living agony on mysterious dread quest.It is said that he was the first of the undead,existing before the Shadow Isles were whispered threat.His true name and past lost to history,Mordekaiser is feared for his grim manipulation of pain both his own,and that of others.Anguish fuels and sustains him,serving as his last connection to life,as well as his most effective weapon.In his enigmatic hunt,he's proven no one is safe,for even the most courageous souls have surrendered their secrets in his grasp.
One 
girl witnessed and survived an encounter with pain's paladin.Late one night,the young mage-in-training was awoken by the sound of her master's tortured screams.Overcoming her fear,she charged into the library to find it shattered ruin.There,she saw hulking figure clad in suit of armor that seemed fused to his body.It was clear the grim intruder was looking for something,and was displeased with the results.At the center of the once-majestic chamber,the armored fiend clutched her teacher's broken form.She overheard her master's final words that he would die before he would give up his secrets.Mordekaiser laughed and said that even death was no escape,then snapped the master's neck with sharp crack.Moments later,the horrified girl witnessed her master's spirit torn from his body.As if under some dark compulsion,the shade began to reveal all to his torturer and executioner.The girl fled,living to tell her story should Mordekaiser come for you,even death itself will not keep you from his iron reach.

Fear is confusion,pain is clarity.
Mordekaiser


New Items

Keep in mind, some of these new items are going to be for the remade TT

  • Blackfire Torch: +50 Ability Power +300 Health +350 Mana UNIQUE Passive: Your spells burn for an additional 5% of the target's maximum Health in magic damage over 3 seconds (effect halved for AoE).  Cost: 3188

  • Blade of the Ruined King: +40 Attack Damage +10% Life Steal
    UNIQUE Passive: Your attacks deal 4% of the target's current health in magic damage and heals you for half the amount (120 max vs. minions).
    UNIQUE Active: Drains target champion, dealing 150 physical damage plus 50% of your attack damage and healing you by the same amount. Additionally, you steal 30% of their movement speed for 2 seconds - 60 second cooldown.  Cost: 3153

  • Ichor of Illumination: Click to Consume: Grants 30-64 Ability Power based on champion level, 15% Cooldown Reduction, and a huge boost to mana and energy regeneration for 4 minutes. Cost: 2048

  • Ichor of RageClick to Consume: Grants 20-42 Attack Damage (based on champion level), 20-42% Attack Speed (based on champion level), and 15% increased damage to Turrets for 4 minutes.  Cost: 2040

  • Lord Van Damm's Pillager: +40 Attack Damage +350 Health UNIQUE Passive: +10% Cooldown Reduction UNIQUE Passive: +25 Armor Penetration UNIQUE Passive: +15% Spell Vamp  Cost: 3104

  • Overlord's Bloodmail: +850 Health UNIQUE Passive: On kill or assist, gain 200 HP over 5 seconds. Cost: 3084

  • Soulsight Lantern: +23 Attack Damage +30 Armor +12% Life Steal UNIQUE Passive: Your basic attacks against minions and monsters have a 20% chance to deal 425 bonus magic damage. UNIQUE Active: A stealth-detecting mist grants vision in the target area for 10 seconds (1 minute cooldown).  Cost: 3159

  • Wicked Hatchet:  +20 Attack Damage +18% Critical Strike Chance UNIQUE Passive: Your basic attacks inflict Grievous Wounds on enemy champions, causing 50% reduced healing and regeneration for 1.5 seconds.  Cost: 3122

  • Wooglet's Witchcap: +80 Ability Power UNIQUE Passive: +10% Movement Speed UNIQUE Passive: Increases Ability Power by 25% Cost: 3090

Update Items

Bonetooth Necklace

+10 Attack Damage (+2 per level)UNIQUE Passive: Rengar collects trophies when killing Champions and gains bonus effects based on how many trophies he has.Kills and assists grant 1 trophy,and 1 trophy is lost on death.
3
Trophies: +10 Armor Penetration,+5% Cooldown Reduction.6 Trophies: +25 Movement Speed.9 Trophies: Rengar's leap gains 150 bonus range.14 Trophies: Thrill of the Hunt's duration is increased by 3 seconds.Additionally,Rengar's next ability used after activating Thrill of the Hunt generates 1 bonus Ferocity.

Cost:
3166_RengarTrophy.png
Bonetooth Necklace

+2 Attack Damage per level UNIQUE Passive: Rengar collects trophies when killing Champions and gains bonus effects based on how many trophies he has.Kills and assists grant 1 trophy,and 1 trophy is lost on death.
3
Trophies: +10 Armor Penetration,+5% Cooldown Reduction.6 Trophies: +25 Movement Speed.9 Trophies: Rengar's leap gains 150 bonus range.14 Trophies: Thrill of the Hunt's duration is increased by 3 seconds.Additionally,Rengar's next ability used after activating Thrill of the Hunt generates 1 bonus Ferocity.

Cost:
3166_RengarTrophy.png
Deathfire Grasp

+80 Ability Power
UNIQUE
Passive: +15% Cooldown Reduction
UNIQUE
Active: Deals magic damage to target champion equal to 25% of their current Health (+4% per 100 Ability Power)with a minimum of 200 damage (60 second cooldown).

Cost:
055_Borses_Staff_of_Apocalypse.png
Deathfire Grasp

+80 Ability Power
UNIQUE
Active: Deals magic damage to target champion equal to 15% of their current Health (+5% per 100 Ability Power)with a minimum of 200 damage (60 second cooldown).

Cost:
055_Borses_Staff_of_Apocalypse.png
Hextech Sweeper

+40 Ability Power +300 Health
UNIQUE
Passive: +10% Cooldown Reduction
UNIQUE
Passive: Dealing spell damage grants vision of your target (including stealthed targets)for 4 seconds.
UNIQUE
Active: A stealth-detecting mist grants vision in the target area for 6 seconds (1 minute cooldown).

Cost:
3187_HextechSweeper.png
Hextech Sweeper

+40 Ability Power +300 Health UNIQUE Passive: +10% Cooldown Reduction UNIQUE Passive: Dealing spell damage grants vision of your target (including stealthed targets)for 4 seconds.UNIQUE Active: A stealth-detecting mist grants vision in the target area for 10 seconds (1 minute cooldown).

Cost:
3187_HextechSweeper.png
Phage

+225 Health +18 Attack Damage
UNIQUE
Passive: Your basic attacks have a 25% chance to slow your target's Movement Speed by 30% for 2.5 seconds.

Cost:
3044_Phage.png
Phage

+225 Health +18 Attack Damage
UNIQUE
Passive: Your basic attacks have a 25% chance to slow your target's Movement Speed by 30% for 2 seconds (20% slow for ranged attacks).

Cost:
3044_Phage.png
Trinity Force

+30 Attack Damage +30 Ability Power +30% Attack Speed +15% Critical Strike Chance +12% Movement Speed +250 Health +250 Mana
UNIQUE
Passive: Your basic attacks have a 25% chance to slow your target's Movement Speed by 35% for 2.5 seconds.
UNIQUE
Passive: After using an ability,your next basic attack deals bonus physical damage equal to 150% of your base Attack Damage (2 second cooldown).Does not stack with Sheen or Lich Bane.

Cost:
3078_Trinity_Force.png
Trinity Force

+30 Attack Damage +30 Ability Power +30% Attack Speed +15% Critical Strike Chance +12% Movement Speed +250 Health +250 Mana
UNIQUE
Passive: Your basic attacks have a 25% chance to slow your target's Movement Speed by 35% for 2.5 seconds (25% slow for ranged attacks).
UNIQUE
Passive: After using an ability,your next basic attack deals bonus physical damage equal to 150% of your base Attack Damage (2 second cooldown).Does not stack with Sheen or Lich Bane.

Cost:
3078_Trinity_Force.png

New Champion Splash Art

Zombie Brand

Headmistress Fiora

 

Headless Hecarim

Haunted Maokai

 

Pirate Ryze

Underworld Twisted Fate

Updated Champion Splash Art

Base Skin

Rocket Girl Tristana

High Noon Twisted Fate

46

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