Skillshot Changes in the Next Patch
Riot has just posted about upcoming changes to skillshots. Read after the break for the full post.
Hey guys,
Weve had an issue for a while where skillshot line missiles have been occasionally unreliable at very close range. Were testing a fix that addresses those close-range issues, and that we believe will also improve the reliability of skillshots at all ranges.In order to fix this issue and several other bugs pertaining to skillshot line missiles, we've re-engineered the way skillshot hit detection works in our game. As part of this change, skillshots now fully take into account the model size of the target champion. This makes skillshot behavior in our game much more consistent (and actually results in a very small effective difference between champions with different sizes, so it wont impact the way you use skillshots).
In order to retain the current gameplay we have on the Live servers, we've had to slightly reduce the range of most skillshots since targets are effectively slightly bigger and thus slightly easier to hit. Although this is a numbers nerf on paper, our intention here is to keep the overall gameplay feel of skillshots the same as previous patches. The game should feel the same, with the benefit of more reliable skillshots.
Keep in mind, sometimes skillshots may appear to miss due to weird lag conditions, but this fix is aimed at addressing the most common issue players were experiencing.
Hopefully you guys get a chance to test these changes out and please leave us feedback on how they feel.
Thanks!

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Posted 11/2/2012 6:19:51 PM-
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Posted 11/2/2012 1:50:39 PMSome skillshots get lower range to make up for bigger models. Irelia doesn't care and gets bigger range.
Problem? :D
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Posted 11/2/2012 12:17:00 PMYEEAAHHHHHH finally so happy about this. (I notice this sometimes when i duel with brand)
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Posted 11/2/2012 11:08:04 AMMore reliable skillshot/hitbox interaction?: that sound fair. I'm happy about the change.
Mongol General: Conan! What is best in life?
Conan: To crush your enemies, see them driven before you, and hear the lamentations of their women.
Mongol General: That is good! That is good.
- Conan the Barbarian -
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Posted 11/2/2012 9:42:10 AMSo Varus gets a change on PBE while Caitlyn, Corki and Ezreal does not? Huh?
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Posted 11/4/2012 7:20:19 AMez and corki just got nerfed a patch ago, and cait's just cait don't touch her
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Posted 11/2/2012 6:57:25 AMSo Cho'Gath is getting nerfed huh?
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Posted 11/2/2012 8:10:12 AMOh gosh, now that I read this page's complains, I just realise how bugged this game is xD
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Posted 11/1/2012 9:56:08 PMThis better fix Lux's Ult. That thing has been buggy as hell ever since I started playing
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Posted 11/1/2012 10:54:01 PMRofl, same.
Sometimes a guy ON your laser doesn't get hit, sometimes a guy so far away you already think "gosh i failed" still gets hurt.
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Posted 11/1/2012 9:53:14 PMWhen will they "fix" Khazix's weakness : everytime he leaps (it takes like a second and a half to land), if a skillshot had landed on his departure point, or even a cc, he would land cced and hurt ...
I mean, simply fixing this kind of unreliable dash would make him a better champion, altough Tristana and others might feel sad not receiving the same treatment.
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Posted 11/1/2012 9:49:12 PMOh lord.
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Posted 11/1/2012 9:37:35 PMAbout time! Thanks for the info.
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Posted 11/1/2012 9:34:17 PMwat..