
Hey folks,
As Ive been hinting at for a little while now, the next champion is our new support character. While well get to the details on her in the next few days, I wanted to pull back the curtain on what support champion means when we set out to create one.
First up, lets discuss the differences between support characters, and the lane assignment of support they overlap a lot, but theyre not the same:
- Support characters are defined by being assisters and enablers for their allies this is the core support psychology we want to achieve. Good examples of these characters are Janna, Lulu or Sona.
- Support as a lane role is any character that can thrive on less gold, and has a strong lane presence either offensively or defensively. Characters from the previous definition often fit here, but other characters go here a lot. For example: Leona is a tank, but plays the support role in a team. Alistar is a little of both because hes a great linebacker.
So, with that out of the way: when we talk about a support character (like Nami the new one!) we mean the first definition. Zyra, while able to play the support role, is not a support champion by these definitions shes more like a mage with an off-spec.
So, why should you care about Nami? Let me tell you!
- She brings a combination of defensive utility (including a way to heal in combat situations!) and offensive set-up
- Shes the water caster that youve anticipated for a long time with a support leaning
- Shes a regal mermaid an archetype I think we can agree is a needed addition to the League lineup
- Her offensive setup features a skillshot-style paradigm, something supports have only really had with Lulu; we wanted to expand a bit
- While this is the concept art and the final has changed (as all concepts do through development), shes drawn by the ridiculously talented Gem Lim
Weve learned a lot of lessons from our supports, and think Nami shows how we can make a character who satisfies the core support psychology, and is healthy for the game. And with our commitment to developing a variety of champions, youll be seeing more supports coming next year so this is far from the last example of that.
Look for more exact details, including skills and more art, in the upcoming days and you will be able to check out Nami on the Public Beta Realm soon, too.
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Posted 11/16/2012 5:17:21 PMAfter seeing her kit I'm really looking forward to playing her.
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Posted 11/15/2012 7:13:11 PMI hope her utility scales well, in that I hope her bubble or heal etc gain bonus from AP so that not all supports are just aura carrying CC machines.
Also no one (or not many people) mentioned Lulu as a support caster that is not just another "nice lady."
I think having more support choices is a great thing, although they also need to be relevant and useful (karma).
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Posted 11/15/2012 7:34:07 PMToo bad that when a fed enemy AD carry crits your target ally's face for 750+ dmg every half a sec (hi trist, vayne, kog) healing him even for the same amount is gonna be pointless.
Most of the times healing is not the answer outside of the laning phase. The best things Soraka (just to point out a healing champ that is slightly lackluster atm) can offer to her team lategame are the Armor buff, 2,5 sec silence on the enemy AP carry and her passive. The sheer amount of healing of her R+W to save a target or to counter AoE is ok too, but that's her CC, auras and buffs that are still keeping her relevant lategame. Same goes for Taric, Sona, Alistar, etc.
This is even more true for kill-lane supports, which are proving that you don't necessarily need heals to support, but you definitely need CC, debuffs and utility.
Aura CC machine = solid support.
Mongol General: Conan! What is best in life?
Conan: To crush your enemies, see them driven before you, and hear the lamentations of their women.
Mongol General: That is good! That is good.
- Conan the Barbarian -
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Posted 11/15/2012 8:35:41 PMKarma=Best support in the game, is a support caster, doesn't fit the meta :S
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Posted 11/15/2012 4:07:25 PMLooking forward to see what she brings. All the ideas presented sounds good. But please tell me how defensive utility, heal and offensive set-up is something new? Taric, Sona... well all them supports brings this. So it's redundant to mention. A way to heal in combat - give more teaser or just call the donkey by its name: She has a heal.
I don't agree we NEEDED a mermaid archetype in LoL. I actually think that comment was pretty stupid, now if it was tongue in cheek just go ignore me. I also don't think that some water dudette is all that. Really the graphics in the game are more needed to quickly identify what is going on and who is who when the action gets fast and furious.
/Naysay off
I look forward to her and plan to insta-buy her on release hour :D
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Posted 11/15/2012 4:04:23 PMI was hoping for Angus, The Puncher... but this is pretty good.
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Posted 11/15/2012 1:28:49 PMStaff..it's always a staff! Why can't we have a support with a huge-ass-2hander sword?
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Posted 11/15/2012 2:46:19 PMSword=Melee Staff=Magic
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Posted 11/15/2012 3:20:54 PMKayle and Wukong: "What."
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Posted 11/15/2012 8:36:54 PMKayle uses a sword, and I'll give you the Wu one. However, his staff is a traditional Bo Staff and not the big ornate caster looking staff. It all boils down to RPG archetypes.
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Posted 11/15/2012 8:42:20 PMYeah but we still need variety among the achetypes. Imagine if Darius wielded a sword instead of his axe. How much harder would it be to differentiate him from Garen/Riven? (think like you're a new player here)
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Posted 11/15/2012 8:44:14 PMHe wouldn't be wielding a sword. Executions are handled with axes because the weight of the axe head. It drives through the neck and allows a much easier decapitation than a sword.
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Posted 11/15/2012 8:50:08 PMWell that's not what Ned Stark taught me, but i don't know who between you and him knows better. Now that i think of it his E wouldn't work either.
Anyways my point was that Riot can do better than having a bunch of similarly-armored, same-weapon-wielding guys fighting each other with similar moves (we all know LoL already has its share on that regard), when they can make original stuff thanks to the wildly permissive universe.
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Posted 11/15/2012 9:09:33 PMMe, because I am a student of Fantasy. George R. R. Martin has only dabbled in it.
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Posted 11/15/2012 12:46:05 PMI really, really hate the splash art.