With the release of numerous changes on the PBE last night, our writing team was unleashed on to the Rift, to put the changes through their paces. Below the bloggers speak their mind on the changes. Make sure to leave your comments below on what you think of the changes.
Elementz
Too many item changes, will be very difficult to balance the game. DFG OP - amazing single target Vlad ulti. Veigar and Syndra gonna have a heyday. Masteries could use some more changing still. Overall the feel is pointed in the right direction just off a bit it seems. The jungle is okay. Leashing is weird and a bit harder now. Overall meh - I can get used to it.
Read on for more insights!
Hashinshin
Were the play-testers 7 mages, 2 ADs, and a guy who hates bruisers?
Emeraldw
I like what I have seen, tried and read. Some of the new AP items are amazing and I feel like all AP Carries scale really well now. Expect nerfs to those AP's that already do I say. The new support items have me smiling. One to cleanse my AD, another to basically allow another champion (maybe even me!) initiate team fights. One prediction someone made was that Season 3 was going to be more aggressive and I cannot disagree. Offensive items are overall cheaper and small defensive items (like chain vests) cost more. This is going to be a wild ride.
Tuck359
After playing on the PBE, the new shop and HUD changes are welcome additions. They are moving in the right direction and I like a lot of the mastery changes they tweaked them but didn't completely overhaul the trees as I thought might happen.
As for items, it's a whole slew of new stuff ranging from ridiculously strong (new DFG is bonkers, all AP items in general very strong), to a lot of weird attack speed items that seem situational at best (Statikk Shiv). Tanks seem a bit underwhelming with the defensive item adjustments but Blade of the Ruined King and Black Cleaver as both excellent addition to bruiser damage items. I think items definitely need some tweaking with this much coming out it's going to be difficult to balance it.
I haven't gotten to experience the jungle firsthand, but the new jungle items seem quite good but I'll leave the bulk of the jungle impressions to Stonewall!
DiffTheEnder
The item rework will bring in a drastic change to the way the game is played. I'm especially excited for the support items and I think they may bring back the roaming meta - one can only wait and see.
The jungle rework I particularly enjoy - purely because my AP carry will not be taking half my jungle now - not early on anyway. So more creeps for me - yay!
The masteries changes seem strong. You now have more options and it feels like you can have stronger options for your role thanks to masteries. The % increase in resistances and the attack speed for every crit seem particularly effective.
So that's what our writing team thinks about the changes. We've heard enough of these bloggers chatter on. Let's hear what you think of the changes - are they yay or nay?

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Posted 11/17/2012 9:17:00 AMWhat does Hash even want? Bul Kathos Blade?
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Posted 11/17/2012 9:09:38 AM>_> fair enough to say i haven't had time to try out any of the new stuff but o_o what improved on syndra so much that she actually is somewhat ok now o_o
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Posted 11/17/2012 10:30:15 AMSyndra's kit was a mess of bugs and being very unfriendly. They fixed all that. Same thing happened with Rengar.
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Posted 11/17/2012 8:45:05 AMThere was a reason why assasins got nerfed to oblivion before, why defense was cheaper then offense:
It's not fun to die before you can even press your flash button. I predict q_q.
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Posted 11/17/2012 1:30:34 PMwell, its not fun to commit into a kill just to have your target flash away.
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Posted 11/17/2012 2:28:42 PMProblem I see is in the first example why even run flash as a spell. Playing in the beta, damage is just ridiculously high. There is almost no survivability until you have like 4 defense items and even then you still melt. A bruiser running 9/21/0 in masteries just melts to everyone in the beta right now. I'd rather pop their flash and try again over not even being able to use it.
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Posted 11/17/2012 4:32:39 PMFlash not being a must-have is a good thing.
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Posted 11/17/2012 6:44:53 AMAgreed, classic hashinshin. Absolutely zero meaningful or useful content.
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Posted 11/17/2012 12:08:46 PMWe're all glad your dumb ass got the joke...
Also, your comment, on the other hand, is definitely the prime example of meaning and useful content, right?
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Posted 11/17/2012 5:22:23 AMBitches dont know 'bout my support ashe.
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Posted 11/17/2012 3:16:13 AMBruisers, with their decent damage output and new item choices, are fine. Playing a tank however is just pointless in the current state of things. All the Chos, Leonas, Maokais etc. just evaporate now as if they were no tankier than a Veigar. I think they overdid it AND failed to address the most ailing issues - AD OPness, mobility creep and bruiser impact. I'm not liking the rework so far. I'll get used to it and just play assassins (who feel quite awesome, esp. early-mid game) until the dust settles, but I'm not quite sure if this is the right direction.
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Posted 11/17/2012 6:54:05 AMCho is more of a bruiser than a tank.
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Posted 11/17/2012 8:55:33 AMCho can be both at the same time, the health he gets from his ult lets him build bruiser items or AP items and still be tankier than most champs.
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Posted 11/17/2012 12:38:12 PMI expect pure tanks to still be strong, because they offer a huge amount of CC. If burst damage becomes even more dominant, CC will get even more important, too.
If Leona manages to catch an important target with her CC and allows her team to finish the target quickly, then she'll still survive longer than an assassin or carry. Feel free to focus her, she'll be glad about it.
But this is just theoretical. I haven't played on the PBE yet. Maybe I'm completely wrong.
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Posted 11/17/2012 3:01:13 AMAt first I saw Elementz had moved Syndra up to tier 3 and I was like Elementz your an idiot Syndra sucks. Then I saw what you wrote about Deathfire Grasp, and I was like dammit I'm a idiot she's awesome now.
Veigar still better though and guess who bought a veigar skin on sale months ago. (winning)
Hashinshin- Obviously there were 7 mages 2 adcs a guy who hates bruisers and a support player. Wards don't just suddenly become free for no reason.