The News Roundup: Gifting Extended till the end of Snowdown Showdown, Vi Bug Fixes

RoG Article Recap


Gifting Extended till the end of Snowdown Showdown

Due to popular demand, we have extended the availability of the gifting feature in the Store through the end of Snowdown Showdown on January 6. Only summoners that were on your Friend list at the start of the Snowdown event can be gifted. Snowdown summoner icons will continue to be rewarded for your first gift of RP, a champion, or a skin.

We hope to bring gifting back permanently in 2013 once we have evaluated its impact on account fraud and hacking, and taken any necessary additional steps to protect your accounts.


Vi Bug Fixes

FFFFFFF so THAT'S what it was. No wonder I could never repro it...
Will fix when everyone gets back to the office.
Also will fix Q losing its CD when you get stunned.
Also will fix Q not refunding mana when canceled.
Also will fix other bugs. FEAR NOT!

No offense but shouldn't these things been found out during testing? These seem like very easy things to detect how did she get released with these problems?
Yes, they should have. Bugs are going to happen but that doesn't mean it sucks any less when a player runs into one and has it adversely affect his/her game. This is my fault. 

As a rookie designer I'm constantly learning new things about how our game works. When I heard that people were stopping when using Q I went and tried to repro the thing for a couple hours using move commands/smart casting/what have you. Did not realize having an autoattack target would affect a champion's motion in a totally different way from a normal move command and not allow you to continue after casting Q. Now I know. I'll fix this for Vi ASAP and make sure to never let it happen again on any of my future champs.

You have my apologies

10

Comments

  • #11 Bullobulli

    Anoter fiz for Vi: Fix her ultimate(R). If one qss he avoid the dmg but not the cc ( wierd?). If Olaf ult after the Vi's ult landed then he avoid the dmg but will not break free of the cc (wierd?). If Olaf ult while Vi is traveling after using ulti he avoid BOTH the cc and the dmg. So Olaf's ulti is like a kind of "spellshield that last 6 seconds and not get consumed when it absorb something" for the implications with Vi's ult. All these things are REALLY WIERD. Fix these things plz. Also i think that Vi should not die when she use ulti but BEFORE doing either the cc nor the dmg. But this last iis only a personal opinon. The former things i said are really annoying cause those are obvious bugs. Thx a lot for reading this.

  • #2 Bullobulli

    Useful thoughts : Q should no be interrupted by ccs and Vi should not die during Ultimate(R). Also her ultimate should not be canceled with Quick silver Sash or similiar effects cause at this time qss can completely negate her ulti. Thx For listening to me ^_^ and good work guys!

  • #3 Nocturnal_Death

    ^ Ya how bout no... vi is a pain already she doesn't need more buffs

  • #4 Benegesserit

    What are you talking about she sucks at sticking

  • #5 Dyslexicon

    You're crazy man. QSS and Banshee's have to remove it because it's a CC, shouldn't even worry about that though tbh, only tanky targets build that and you should have no problem getting onto their carries if you're doing it right. Skarner's entire kit revolves around sticking to his target but he's at a disadvantage if he tries pulling someone with QSS or BV, it would be unfair if you COULDN'T get out of that kind of CC. Vi is pretty much fine atm aside from the bugs, and if anything her ultimate will get nerfed (the range is crazy)

  • #6 Bullobulli

    quote " she sucks at sticking" also what u told make complete unsense since a- Vi's ulti  cc should be blocked by qss but not the DMG that 's ridicolous, b- what u told about tanky target's is not true cuz carries ofteen build qqs, c- skarner has an AOE slow... Vì has an ureliable gap closer that can be avoided (and that 's fine) and interrupted(and that 's not fine since it has LONG cd 18 secs lvl.1) also skarner's ulti is a suppres that let skarner free to move and cast spells while Vi's ulti is a "suppress"(actually not but it works like it is) that freeze u with the target and suppress u aswell letting u do nothing. She needs those fix.. If u don't like that is a thing but saying  she is good right now it' simply stupid. Man think before speaking even the guy who designed her said it's wrong right now...

  • #7 exacerberus

    Quote from Bullobulli »

    Useful thoughts : Q should no be interrupted by ccs and Vi should not die during Ultimate(R). Also her ultimate should not be canceled with Quick silver Sash or similiar effects cause at this time qss can completely negate her ulti. Thx For listening to me ^_^ and good work guys!

    Quote from Bullobulli»

    quote " she sucks at sticking" also what u told make complete unsense since a- Vi's ulti  cc should be blocked by qss but not the DMG that 's ridicolous, b- what u told about tanky target's is not true cuz carries ofteen build qqs, c- skarner has an AOE slow... Vì has an ureliable gap closer that can be avoided (and that 's fine) and interrupted(and that 's not fine since it has LONG cd 18 secs lvl.1) also skarner's ulti is a suppres that let skarner free to move and cast spells while Vi's ulti is a "suppress"(actually not but it works like it is) that freeze u with the target and suppress u aswell letting u do nothing. She needs those fix.. If u don't like that is a thing but saying  she is good right now it' simply stupid. Man think before speaking even the guy who designed her said it's wrong right now...

     

    Quote from Dyslexicon »

     Vi is pretty much fine atm aside from the bugs

    Dyslexicon was polite and his answer mostly makes sense (aside from carries not building QsS that often). Instead it was a pain to read through you "post", it doesn't make any sense, and please use proper grammar and learn to type.

    Vi is totally fine aside from her bugs which are going to be fixed soon. Every suppression champion can be countered by QsS, and the knockup portion of Vi's ulti is uncounterable by Tenacity of QsS, like every other displacement effect in this game, so if anything, Vi's suppression is one of the best ones ingame atm. If you need sticking power just get a Phage along with Black Cleaver and GA, and upgrade it later to Frozen Mallet. See?: problem solved.

    Also, welcome to the community. Now change your attitude or farewell.

  • #8 Bullobulli

    Fisrt of all i said nothing wrong or insulting so why have i to change my attitude? Second then i said QS sash cancel the DAMAGE portion of vi's ulti so read before speaking plz ( Vi's ulti has a cc part ( knock up) and a DMG part  and qss negates the dmg part not the cc). Now if you can also say to me where i write stupid and nonsense things i will be glad reading your answer. And sorry for my bad english (even if u didn't say me where i wrote something wrong and only made unconstructive critics) but im not eglish on my first language. Also you said  Dyslexicon wrote right things but a- he wrote only tanks build qqs (FALSE) , b- he wrote that cc from vi ulti has to be removed with qqs and Banshee (FALSE and also Banshee and qss do different things so i dunno why to use them both in an example). Eventually i would say i always built phage on Vi... but how that change the fact she has an incomplete kit right now ? how that change she has an embarassing 41% victory in all top/jungler matchups (lower in the whole game) ? so why you say what i said is without sense? Btw also noticed the problem of dying (without geting interruped by any cc obviously) while ulting like 3 times out of 10 (i don't mean dying before or after but DURING ulti so u use it  it goes on cd but u deal no cc and 0 dmg) and that s not good. In fact Vi's ulti is a mix of malphite's ulti and nautilus' ulti but takes only the worst part of those : Low range (from naut) Low Dmg (naut) Single target cc except for little knok aside  (naut) less dmg to secondary targets (naut) Make u vulnerable dragging u into enemy team (malph) also Vi does not benefit at all building heavy tank so it's ulti is often a suicide. That's why she has been used like the first 5 days she got released and now you cant see a Vi in almost any high elo game.

    Last edited by Bullobulli: 1/2/2013 3:50:28 AM
  • #10 exacerberus

    I bet that with the bug fixes the damage portion of her ulti will simply be applied as soon as Vi reaches the target, yet you're right about the damage portion of Assault and Battery being entirely counterable by QsS being unacceptable, QsS shouldn't cleanse the damage.

    If you don't feel tanky enough you can still try something like (items not in purchase order) Mercs + BC+ GA + Mallet + Randuin's (or SotAG with Ninja Tabi if jungler) + Scimitar/Maw/Warmog's/Zeke's (understimated on Vi, CDR, HP, AD, also: an aura for your ADC)/Bulwark (if jungler); I've seen some Vi's doing well with Hydra too, but they were kinda squishy.

    About Dyslexicon, well you just just implied he was stupid because he didn't agree on Vi's ulti being completely unQsSable/uncounterable... while all he meant to say is that Vi will be fine right after those bug fixes which are holding her back, and I do agree with him: Vi's jungler clear time are excellent and she has really a lot of great match-ups top lane. Just be patient, bugs aside her kit is excellent, she will be fine.

  • #1 TheFaller

    Appologies accepted! :)

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