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I need jungle trick

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Posted 1/23/2013 9:38:19 AMThey fixed skarner and blitz's pulls with his lantern, but what about darius and diana?
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Posted 1/27/2013 11:43:05 AMDiana is a fixed pop, not a true pull.
Darius on the other hand... i dunno.
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Posted 1/23/2013 8:54:50 AMWill get nerfed, way too strong.
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Posted 1/23/2013 1:11:09 PMIf anything, i see a buff on some of his ratios. Mabey a little nerf to cooldowns.
But i don't see anything "way too strong" about him.
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Posted 1/23/2013 8:32:42 AMI bet he is fun to play but looks generic. Stop making edgy dark champions from the void Riot!
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Posted 1/23/2013 12:47:25 PMNot from the void.
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Posted 1/23/2013 8:21:22 AMSomeone who may be more outrageous than taric!
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Posted 1/27/2013 8:30:51 AMNot until he also gets a pink skin with furry leg-warmers.
Mongol General: Conan! What is best in life?
Conan: To crush your enemies, see them driven before you, and hear the lamentations of their women.
Mongol General: That is good! That is good.
- Conan the Barbarian -
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Posted 1/23/2013 5:49:59 AMSomehow his kit just seems too good...
Also I have doubts about the passive, having a 20% chance for soul to drop adds a crazy layer of RNG into the champion. Considering if you get mad lucky with first 4-5 waves in a game, you'd be running with quite a big lead in AP/Armor.
I see a lot of potential in low elo matches because of the ability to save people getting caught.
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Posted 1/23/2013 9:21:25 AMits not a true %20 chance. One of the designeers described it way better than me but the overall idea was that the more souls drop, the lower the drop percent goes and the less drop the higher it goes so that given 2-3 waves your variance will be very tiny.
That being said that means that Thresh will have varying degrees of power from wave to wave, unlike most champs(Leona is very dangerous at level 3 regardless for example). So there will be better and worse waves to attempt engages during. That's a lot of micro-ing in my opinion, but we'll see if the complexity pays off.
A sig I guess.
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Posted 1/23/2013 9:24:05 AMI would imagine that soul drops are coded so that it never swings too hard in either direction ie. the longer you go without a soul, the better the chance of one dropping, and vice versa, so that you get a soul on average once or twice every wave. They've done that in the past for RNG stuff, I doubt they'd leave something like that completely up to chance.
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Posted 1/23/2013 1:40:25 PMI guess every random stats are based on formula used in wwarcraft 3 (maybe it was used earlier). Dunno what formula lol uses, but works liek BuddyBoombox desribed. The thing is, if u AA 100 times with 20% crit chance, 20% of them got to be crits, so the chance is generally changing upon every attack, just to give overall good statistics
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Posted 1/23/2013 4:24:04 AMHe looks really strong as a counter-initiator although i wish his Ult would stun the first enemy it hits for about a second.
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Posted 1/23/2013 3:28:36 AMHis ganks are very OP from lane, his team fights are crazy with his aoe push pull. Aoe shield aoe slow. Even if you fail in lane but with his kit will not happen you will wrack the game. He is just too much for 1 champion. Imagine him in some cc combination. I will buy him only to get my elo more up.
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Posted 1/23/2013 2:49:20 AMAny thoughts on how to counter him? I thought extremely aggresive lane (so he doesnt get any stacks on passive = low armor = easily burstable) or maybe poke? What do you guys think? I don't know but it seems pretty strong to me