Big Update
The game client is now out, please check part 2 for more changes.
IMPORTANT
- This is PBE. This is where riot tries out various numbers to test and play with. This does not mean it will go live like this!
- The following is datamined from the TOOLTIPS, this means any changes, are changes made to the tooltips and may not reflect abilities that have values that don't match their tooltips
- -Riot may not always fully update a tooltip, PLEASE do not rage about changes, take these as a basic idea of what to go test on the PBE!
- This compares PBE to PBE (not live)
- "Remember, PBE are not patch notes!" ~ @RiotMorello!
Other Changes
Game client has been updated, looks like updates to quinn, Soraka's new akin, and a small ouch on thresh's lantern
Champion Changes
| Old (Air Client v6) | New (Air Client v7) |
|---|---|
| Vayne | |
Mana: 173 (+ 27 ) |
Mana: 173 (+ 35 ) |
| Vi | |
Damage: 52 (+ 3.5 ) |
Damage: 50 (+ 3.5 ) |
| Old (Air Client v6) | New (Air Client v7) |
|---|---|
| Kayle - [Q] - Reckoning | |
| Kayle - [Q] - Reckoning Blasts a target,dealing 60/110/160/210/260 (+)(+1)magic damage,slowing their Movement Speed by 35/40/45/50/55% for 3/3/3/3/3 seconds,and applying a stack of Holy Fervor. Cost: 70/75/80/85/90 Mana Range: 0 Cooldown: 8/8/8/8/8 |
Kayle - [Q] - Reckoning Blasts a target,dealing 60/110/160/210/260 (+)(+1)magic damage,slowing their Movement Speed by 30/35/40/45/50% for 3/3/3/3/3 seconds,and applying a stack of Holy Fervor. Cost: 70/75/80/85/90 Mana Range: 0 Cooldown: 8/8/8/8/8 |
| Quinn - [Q] - Blinding Assault | |
| Quinn - [Q] - Blinding Assault Valor flies in a line and strikes the first enemy in his path.He then attacks all nearby enemies to deal 70/110/150/190/230 (+)physical damage and blind them for 1.5/1.5/1.5/1.5/1.5 seconds. As Valor: Performs the same attack at the current location. Cost: 60/65/70/75/80 Mana Range: 1025 Cooldown: 11/10/9/8/7 |
Quinn - [Q] - Blinding Assault Valor flies in a line and strikes the first enemy in his path.He then attacks all nearby enemies,dealing 70/110/150/190/230 (+)physical damage and blinding them for 1.5/1.5/1.5/1.5/1.5 seconds. As Valor: Performs the same attack at the current location. Cost: 50/55/60/65/70 Mana Range: 1025 Cooldown: 11/10/9/8/7 |
| Quinn - [E] - Vault | |
| Quinn - [E] - Vault Quinn dashes to an enemy,dealing 40/70/100/130/160 (+)physical damage and slowing the target's Movement Speed by 70/70/70/70/70% (this effect diminishes over 2/2/2/2/2 seconds).Upon reaching the target,she leaps off and lands near her maximum attack range from it.Valor will immediately mark this enemy as Vulnerable. As Valor: Performs the same attack but does not mark or leap off the target. Cost: 50/50/50/50/50 Mana Range: 750 Cooldown: 12/11/10/9/8 |
Quinn - [E] - Vault Quinn dashes to an enemy,dealing 40/70/100/130/160 (+)physical damage and slowing the target's Movement Speed by 50/50/50/50/50% (this effect diminishes over 2/2/2/2/2 seconds).Upon reaching the target,she leaps off and lands near her maximum attack range from it.Valor will immediately mark this enemy as Vulnerable. As Valor: Performs the same attack but does not mark or leap off the target. Cost: 50/50/50/50/50 Mana Range: 700 Cooldown: 12/11/10/9/8 |
| Janna - [R] - Monsoon | |
| Janna - [R] - Monsoon Summons forth the might of the wind to knock surrounding enemies back and restores 70/110/150 (+0.35)Health to nearby allies each second for 4 seconds. Cost: 150/225/300 Mana Range: 0 Cooldown: 150/135/120 |
Janna - [R] - Monsoon Summons forth the might of the wind to knock surrounding enemies back and restores 70/110/150 (+0.35)Health to nearby allies each second for 4 seconds. Cost: 100/150/200 Mana Range: 0 Cooldown: 150/135/120 |
| Taric - [W] - Shatter | |
| Taric - [W] - Shatter Passive: Taric's gemstones increase his Armor by 10/15/20/25/30.Additionally,nearby allied champions gain Armor (15/15/15/15/15% of Taric's Armor). Active: Taric shatters his armor,dealing 60/105/150/195/240 (+)(+0.6)magic damage to nearby enemies and reducing their Armor by 10/15/20/25/30 for 4/4/4/4/4 seconds.Taric loses 10/15/20/25/30 Armor while Shatter is on cooldown. Cost: 50/50/50/50/50 Mana Range: 0 Cooldown: 10/10/10/10/10 |
Taric - [W] - Shatter Passive: Taric's gemstones increase his Armor by 10/15/20/25/30.Additionally,nearby allied champions gain Armor (12/12/12/12/12% of Taric's Armor). Active: Taric shatters his armor,dealing 60/105/150/195/240 (+)(+0.6)magic damage to nearby enemies and reducing their Armor by 10/15/20/25/30 for 4/4/4/4/4 seconds.Taric loses 10/15/20/25/30 Armor while Shatter is on cooldown. Cost: 50/50/50/50/50 Mana Range: 0 Cooldown: 10/10/10/10/10 |
| Vayne - [Q] - Tumble | |
| Vayne - [Q] - Tumble Rolls a short distance.The next basic attack within 6/6/6/6/6 seconds deals bonus physical damage,equal to 30/35/40/45/50% of total Attack Damage. Cost: 40/40/40/40/40 Mana Range: 300 Cooldown: 6/5/4/3/2 |
Vayne - [Q] - Tumble Rolls a short distance.The next basic attack within 6/6/6/6/6 seconds deals bonus physical damage,equal to 30/35/40/45/50% of total Attack Damage. Cost: 30/30/30/30/30 Mana Range: 300 Cooldown: 6/5/4/3/2 |
Items
| Old (Air Client v6) | New (Air Client v7) |
|---|---|
| Blade of the Ruined King | |
| Blade of the Ruined King +30 Attack Damage +40% Attack Speed +15% Life Steal UNIQUE Passive: Basic attacks deal 5% of the target's current Health in bonus physical damage (max 120 vs.minions)on hit. UNIQUE Active: Deals 15% of target champion's maximum Health (min.100)as physical damage,heals for the same amount,and steals 30% of the target's Movement Speed for 4 seconds (60 second cooldown). Cost: 650 |
Blade of the Ruined King +30 Attack Damage +40% Attack Speed +15% Life Steal UNIQUE Passive: Basic attacks deal 5% of the target's current Health in bonus physical damage (max 90 vs.monsters and minions)on hit. UNIQUE Active: Deals 15% of target champion's maximum Health (min.100)as physical damage,heals for the same amount,and steals 30% of the target's Movement Speed for 4 seconds (60 second cooldown). Cost: 650 |
New Champion Splash Art
No new Champion Splash Art in this Patch
Updated Champion Splash Art
No updated Champion Splash Art in this patch

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Posted 2/20/2013 10:57:47 PMJust keep nerfing Vi... she wins right at 50% of time. Thats a coin flip sounds balanced yet Riot won't be happy till she is under 50%
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Posted 2/20/2013 11:15:42 PMwow its a 2 damage nerf...big freaking deal.
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Posted 2/21/2013 3:04:46 AMNow she got less dmg than Janna. Its a big deal indeed
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Posted 2/22/2013 3:51:41 AMShe was nerfed before. So that's actually a 6 points decrease in base damage (the last one brought it from 56 to 52, if I'm not mistaken).
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Posted 2/20/2013 6:48:59 PMI wonder if they will ever stop chain nerfing Vi... -_- Hope she wont be Rengar #2
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Posted 2/20/2013 9:09:57 PMShe's still very good. It's unlikely she'll turn out that way unless they nerf her actual kit and not her damage.
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Posted 2/20/2013 9:17:15 PM-
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Posted 2/20/2013 6:03:14 PMKEEP ROLLIN ROLLIN ROLLIN ROLLIN
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Posted 2/20/2013 4:07:02 PM>buff vayne
>leave corki as a the piece of crap he is today
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Posted 2/20/2013 4:42:54 PMDidn't he used to be one of the top three ADCs? Then no nerfs happened. Things come and go.
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Posted 2/20/2013 5:42:54 PMNo nerfs?
What about passive nerf, cooldown of valkyrie nerf, and s3 effect.
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Posted 2/20/2013 5:43:07 PMHe had nerfs.
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Posted 2/20/2013 5:43:43 PMIts because his mana costs for his poke is just way too much compared to other ad's it needs to be updated for his trading to be more efficient. Add that to the true damage crit nerf he had and the new Warmogs era; makes Corki a bad pick when pretty much every ADC is better than him atm
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Posted 2/20/2013 9:06:23 PMIt's mainly his mana costs. I still think he's fine, but this season hasn't been good for him, his armor shred isn't as effective and TF also got nerfed fairly significant. I still think his base damage is fine though.
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Posted 2/20/2013 4:05:03 PMGuys, they just ruined Vi. I mean, withouth those base 2 mana points, I wont be able to pull off my combo anymore, GG RIOT.
EDIT: ITS DAMAGE NOT MANA I'M GONNA SEPUKKU MYSELF NOW.