Unofficial (and some Official) PBE Patch Notes for 3/25
It looks like a few things got some rewords, or simple tooltip updates (For exmaple: Udyr's E has always let him walk through minions on the PBE, as we reported in our patch notes)
All of Udyr's abilities had their tooltips words changed around.
- [Q] - Tiger Stance - Mana cost is now 47/44/41/38/35 (changed from 50/46/42/38/34)
- [Q] - Tiger Stance - Tooltip now says it does "magic damage" again
- [W] - Turtle Stance - Mana cost is now 47/44/41/38/35 (changed from 50/46/42/38/34)
- [E] - Bear Stance - Mana costs is now 47/44/41/38/35 (changed from 50/46/42/38/34)
- [E] - Bear Stance - Tooltip now lists "ignores unit collision" [Just a tooltip update, as it has always worked like this on the PBE]
- [R] - Phoenix Stance - Mana costs is now 47/44/41/38/35 (changed from 50/46/42/38/34)
Intel I7 Glyph of Cooldown Reduction
Now lists as "-0.83% Cooldowns", up from -0.65%
Updated Champion Splash Arts
Special Weapon Zac
If you care about some small details on two other splashes, click!
They have now added a "new" splash for traditional Karma
Karma Patch Notes!
(I'll be checking this out and update it based on what's in or not.)
In THIS Patch:
•All of this stuff should be in now! (store images, splashes, icons, tooltips) (This excludes videos)
•Playing As tips should be final (playing against to come)
•Fixed a minor typo. (Super high priority fix, imo.)
•Karma's W2 now heals for 20% of her Missing Health, with .01 ratio (1% per 100 AP).
•Traditional's Mantle is now correctly sized
•Sakura's shoes have been made much less bright
•Karma's mantle should no longer stretch on death
•The misaligned autoattack should be fixed
•Mantra'd Inner Flame's detonation should now be correctly aligned
•Mantra'd Inspire is no longer playing the shield twice on self-cast
•Gathering Fire now has a particle for when it refreshes her CD
•Mantra'd Focused Resolve now has a particle indicating the heal
•Traditional's laugh should now be more in sync
•Traditional's voice should now be louder
In the following PBE Patch:
•Fixed an issue that caused Karma's chest to be misaligned
Hey dudes, so this patch of PBE has a pretty significant change to Karma's Mantra'd W:
Renewal now heals for 20% of Karma's Missing Health (+1% per 100AP)
We're hoping for this change to clarify the use-case of W vs the other empowered abilities. These number's aren't final (even post-release, we'll be watching and tuning Karma) but thought that this would help to explain when you're supposed to use it.
W2 is already great in trades/duels, especially in the laning phase, and by making it scale naturally with the amount of damage you've taken during an engagement sets the spell up to be a powerful 1v1 reversal mechanism - but also gives you enough life up-front in those ticks to survive long enough to connect with the root and continue kiting, whereas before without enough AP to make the per-tick heal viable you'd often kill yourself attempting to see it through.
Let me know what y'all think!