Unofficial (and some Official) PBE Patch Notes for 3/25

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Unofficial (and some Official) PBE Patch Notes for 3/25

It looks like a few things got some rewords, or simple tooltip updates (For exmaple: Udyr's E has always let him walk through minions on the PBE, as we reported in our patch notes)


Udyr

All of Udyr's abilities had their tooltips words changed around.

  • [Q] - Tiger Stance - Mana cost is now 47/44/41/38/35 (changed from 50/46/42/38/34)
  • [Q] - Tiger Stance - Tooltip now says it does "magic damage" again

  • [W] - Turtle Stance - Mana cost is now 47/44/41/38/35 (changed from  50/46/42/38/34)
  • [E] - Bear Stance - Mana costs is now 47/44/41/38/35 (changed from 50/46/42/38/34)
  • [E] - Bear Stance - Tooltip now lists "ignores unit collision" as it has always worked like this on the PBE]
  • [R] - Phoenix Stance - Mana costs is now 47/44/41/38/35 (changed from 50/46/42/38/34)

Karma

Read the official full list of changes that hit Karma this patch below. Also make sure to read the post on "a pretty significant change to Karma's Mantra'd W"


Intel I7 Glyph of Cooldown Reduction

Now lists as "-0.83% Cooldowns", up from -0.65%


Updated Champion Splash Arts

Special Weapon Zac

If you care about some small details on two other splashes, click!

Base Zac

 

This can be hard to tell, best way to see this change is open both this version and the old version and switch between tabs. The new version is a tad bit more "clear" and "green"

 

 

 

 Traditional Karma

They have now added a "new" splash for traditional Karma 


Official Karma Patch Notes for this PBE

Karma Patch Notes!
(I'll be checking this out and update it based on what's in or not.)

In THIS Patch:

Platform:
•All of this stuff should be in now! (store images, splashes, icons, tooltips) (This excludes videos)
•Playing As tips should be final (playing against to come)

Lore:
•Fixed a minor typo. (Super high priority fix, imo.)

Design:
Karma's W2 now heals for 20% of her Missing Health, with .01 ratio (1% per 100 AP). 

Model/Texture:
•Traditional's Mantle is now correctly sized
•Sakura's shoes have been made much less bright

Animation/Rigging:
Karma's mantle should no longer stretch on death

Particles:
•The misaligned autoattack should be fixed
•Mantra'd Inner Flame's detonation should now be correctly aligned
•Mantra'd Inspire is no longer playing the shield twice on self-cast
•Gathering Fire now has a particle for when it refreshes her CD
•Mantra'd Focused Resolve now has a particle indicating the heal

Sound:
•Traditional's laugh should now be more in sync
•Traditional's voice should now be louder

In the following PBE Patch:
•Fixed an issue that caused Karma's chest to be misaligned


 Scarizard on "a pretty significant change to Karma's Mantra'd W:"

Hey dudes, so this patch of PBE has a pretty significant change to Karma's Mantra'd W:

Renewal now heals for 20% of Karma's Missing Health (+1% per 100AP)

We're hoping for this change to clarify the use-case of W vs the other empowered abilities. These number's aren't final (even post-release, we'll be watching and tuning Karma) but thought that this would help to explain when you're supposed to use it. 

W2 is already great in trades/duels, especially in the laning phase, and by making it scale naturally with the amount of damage you've taken during an engagement sets the spell up to be a powerful 1v1 reversal mechanism - but also gives you enough life up-front in those ticks to survive long enough to connect with the root and continue kiting, whereas before without enough AP to make the per-tick heal viable you'd often kill yourself attempting to see it through.

Let me know what y'all think!


 

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