Update - PBE Patch for 4/5: Change back to Live with Small Karma Change
You may have noticed that the PBE has been patched. However, this patch seems to have pushed a newer version of the LIVE patch to the PBE server (Riot may just be testing a hotfix patch for live servers, we do not know). This means all PBE changes are currently missing from the PBE. (EG: No Lissandra, No Reworks...ect)
We should see everything return next patch! This has happened before on the PBE, and is really not that strange.
Update:
It looks like a few possible karma changes. Keep in mind this patch has a LOT of removal of changes we have seen, and makes it hard to figure out whats really -new- and what is change back due to this very odd patch.

| Old (Game PBE v242 / Air PBE v41) | New (Game PBE v243 / Air PBE v41) |
|---|---|
| KarmaFocused Resolve [ W ]File: KarmaSpiritBind.inibinKey: game_spell_displayname_KarmaSpiritBind | |
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Links Karma to target enemy champion, revealing them and dealing 60/110/160/210/260 (+0.6*AP) magic damage over 2 seconds, rooting them in place for 1/1.3/1.5/1.8/2 seconds if the link is not broken. Mantra Bonus - Renewal: Focused Resolve deals 0.6*AD (+0.6*AP) bonus magic damage and heals Karma over the duration for 25% (+0.01*AP%) of her missing health.
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Links Karma to target enemy champion, revealing them,and dealing 60/110/160/210/260 (+0.6*AP) magic damage over 2 seconds, rooting them in place for 1/1.3/1.5/1.8/2 seconds if the link is not broken. Mantra Bonus - Renewal: Focused Resolve deals 0.6*AD (+0.6*AP) bonus magic damage and heals Karma over the duration for 25% (+0.01*AP%) of her missing Health.
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| KarmaInner Flame [ Q ]File: KarmaQ.inibinKey: game_spell_displayname_KarmaQ | |
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Fires a blast of energy that explodes upon enemy contact, dealing 60/110/160/210/260 (+0.6*AP) magic damage to enemies in the area and slowing them for 25 % for 1.5 seconds. Mantra Bonus - Soulflare: Deals [BASED ON ULT] (+0.3*AP) additional magic damage and leaves a circle of flame at the impact area or upon reaching maximum range, slowing enemies for 50%. After 1.5 seconds the circle erupts, dealing 0.3 (+0.6*AP) magic damage to enemies in the area.
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Fires a blast of energy that explodes upon enemy contact, dealing 60/110/160/210/260 (+0.6*AP) magic damage to enemies in the area and slowing their Movement Speed by 25 % for 1.5 seconds. Mantra Bonus - Soulflare: Deals [BASED ON ULT] (+0.3*AP) additional magic damage and leaves a circle of flame at the impact area or upon reaching maximum range, slowing enemies for 50%. After 1.5 seconds the circle erupts, dealing 0.3 (+0.6*AP) magic damage to enemies in the area.
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| KarmaInspire [ E ]File: KarmaSolKimShield.inibinKey: game_spell_displayname_KarmaSolKimShield | |
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Target ally gains a shield, granting 20/30/40/50/60 % movement speed for 1.25 seconds and absorbing 80/120/160/200/240 (+0.5*AP) damage for 4 seconds. Mantra Bonus - Defiance: The shield overflows with energy, dealing [BASED ON ULT] (+0.6*AP) magic damage to enemy units around her target. Allied champions around her target gain half that amount as a shield, and are also hasted by 20/30/40/50/60 %
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Target ally gains a shield, granting 20/30/40/50/60 % Movement Speed for 1.5 seconds and absorbing 80/120/160/200/240 (+0.5*AP) damage for 4 seconds. Mantra Bonus - Defiance: The shield overflows with energy, dealing [BASED ON ULT] (+0.6*AP) magic damage to enemy units around her target. Allied champions around her target gain half that amount as a shield, and are also hasted by 60 %.
|
Update 2: Removed Vayne change: This was ANOTHER one of the changes removed from this patch (the 575 -> 650 was from 4/2's patch)

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Posted 4/6/2013 6:36:31 AMI would guess that they try to fix the lag/disconnect problems with this... And only just after EU-W got an ip boost XD
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Posted 4/6/2013 3:47:28 AMLess insane mana costs on karma W (but still insane cooldown at rank 5)? Gotta do better than that Riot.
Buff to mantra E effect? Too bad you only get 1 mantra and you need it on Q to do damage.
People who said karma is strong can go shove it. Riot is buffing her 1 week after a rework.
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Posted 4/6/2013 6:44:14 AMYou only used to empower her E in the past most of the time anyways. Empowering other skills didn't do more damage to the target (Q healed and W slowed more). So you lost nothing, but you gained another point in decision-making with this change, so I think it's for the better.
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Posted 4/6/2013 9:50:02 AMusing mantra on q is usually a mistake, you cna do huge damage with a normal q and a mantra e MEANWHILE shielding and speeding up your team... way better than a bigger slow on q but ofc it's karma it depends on the situation
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Posted 4/6/2013 12:36:51 AMInteresting buffs and stuff
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Posted 4/6/2013 12:34:01 AMWell, I'll definitely take these Karma buffs. Especially the part with the shield giving an immediate 60% MS buff. I wonder if Riot realizes how difficult it already is sometimes to gank Karma in mid lane when she has access to a MS buff as well as a ranged targeted snare. But hey, people complain, one of my favorite champions gets buffed, so I definitely won't argue with it. Now, even more W buffs would be appreciated...
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Posted 4/5/2013 10:55:16 PMKarma buffs? Well it's a start.
Like I said, the new Karma may not be much better than the old one (in fact she may actually be WORSE), but at least her kit is more malleable and more able to actually be buffed. The old Karma was just impossible to rebalance because she had no utility, only numbers you could jack up. Teamwide 1.5 second 60% MS boost available theoretically from level ONE could make Karma the strongest champ for level 1 invades since Blitzcrank and Alistar.
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Posted 4/5/2013 10:49:23 PM-
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Posted 4/5/2013 9:58:43 PMlol what condeem revert?
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Posted 4/5/2013 10:15:44 PMNope.
Current Condemn range is 400, they're changing it to 575 to match her auto range.Still a buff.
Meh
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Posted 4/5/2013 10:17:34 PMDon't go off the lolwiki, they dont always keep up to date with ranges:P as the current air and game was showing 650 [for PBE], not 400
trying to verify now via LIVE air client, need 2 seconds
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Posted 4/5/2013 10:24:38 PMActually looks like its already 575 on live, meaning this wss another PBE - > Live switch back change that I didnt remeber seeing, (this was buffed on 4/2)
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Posted 4/6/2013 4:49:50 AMi just tested it in EUW server. Her autoatk circle is bigger than the E circle. with like (i think) 25 range. So the range on her E is 525 now. A boost to 575 range would be great :D
Later Edit: On PBE is the same range. Like aprox 525. I don t see any change.
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Posted 4/9/2013 5:50:48 AMI think I remember hearing some Rioter talk about how ability and AA range is calculated differently. Spell range is from the center of your model to the center of the enemy model, while AA range is to the edges of the enemy model. This mechanic is meant to make melee auto-attacks less weird.
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Posted 4/5/2013 9:21:19 PMmaybe they are not going to release it :S