Unofficial PBE Patch Notes for 12/16/2013
[ Patch 3.15 Notes (Official, Live) ]
[ PBE 3.16 Patch 1 ]
Champion Changes
Soraka
- Infuse [ E ] - Tooltip now says: "On Ally Cast: Donates up to 15 Mana to restore 35 Mana (20/40/60/80/100 plus 5% of Soraka's maximum Mana) to an ally Champion."
Olaf
- Undertow [ Q ] - Now slows for 29/33/37/41/45% ( down from 35/40/45/50/55% compared to last PBE patch)
Anvia
- Basic attack - Missile speed is now 1400 (down from 1100 compared to last PBE patch)
- Flash Frost [ Q ] - Now costs 80/90/100/110/120 Mana (down from 80/100/120/140/160 Mana compared to last PBE patch)
- Crystallize [ W ] - Now costs 70 Mana at all ranks (down from 70/90/110/130/150 Mana compared to last PBE patch)
Kassadin
- Null Sphere [ Q ] - Now deals 80/100/120/140/160 damage (down from 80/115/150/185/220 compared to last PBE patch)
- Nether Blade [ W ] - Passive no longer restores mana.
- Nether Blade [ W ] - Passive now deals 30/45/60/75/90 (+0.4) bonus magic damage
- Nether Blade [ W ] - Active no longer causes he basic attacks to deal an additional 30/45/60/75/90 (+0.3) magic damage.
- Nether Blade [ W ] - Active now charges the Nether Blade for his NEXT basic attack (changed from 'for 5 seconds' compared to last PBE patch)
- Nether Blade [ W ] - Active now doubles the Nether Blade's Passive damage to 60/90/120/150/180 (+0.8)
- Nether Blade [ W ] - Active now restores 20/25/30/35/40 Mana
- Nether Blade [ W ] - Active's Mana restore triples to 60/75/90/105/120 against champions
- Nether Blade [ W ] - Cost is removed
- Nether Blade [ W ] - Cooldown is now 9/8/7/6/5 (down from 12 compared to last PBE patch)
- Force Pulse [ E ] - Now deals 80/110/140/170/200 damage (down from 80/130/180/230/280 damage compared to last PBE patch)
Item Changes
Spirit Visage
- Now grants 10% Cooldown Reduction ( down from 20% compared to last PBE patch)
Spirit of the Spectral Wraith
- Now grants 50 Ability Power (up from 40 compared to last PBE patch)
- UNIQUE Passive - Spirit Drain: Maximum AP granted is now 30 (down from 40 compared to last PBE patch)
Sunfire Cape
- UNIQUE Passive - Now deals 25 (+ character level) damage (changed from 40 compared to last PBE patch)
Updated Lunar Goddess Diana Model
The lower part of the shoulders has been lifted up.

Here is the old one for comparison:

Snowstorm Sivir Steels Herself For Winter
Originally Posted by Riot (View RedTracker Source)
Slinging an especially unique snowflake, this wintry Battle Mistress could pass as a fourth leader in the frozen Freljord. Instead, Snowstorm Sivir boomerangs her blade across the Howling Abyss, cutting her enemies to the core like the biting winter wind. Her bounty claimed, Snowstorm Sivir takes her leave under the shroud of snow flurries, sure to return to the hunt more ferocious than ever.
Hunt in the frozen north with Snowstorm Sivir, available only during Snowdown.


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Posted 12/18/2013 6:57:31 AMIf they nerf Kass's ranged spell AP ratios instead of bases, that will be a great mini-rework alongside those W changes. Otherwise he will just keep sniping people and never actually need to auto them for W anyways.
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Posted 12/17/2013 8:06:44 PMKassadin top seems like its going to be introduced, as an AP bruiser. The base dmg on his W is insane, and scaling makes it scale into late game so well. Introducing kassadin top seems really strong since alot of strong top laners are casters, and that silence makes him that much better in top. His E makes landing autos easy,ur silence makes it impossible for them trade back, and ur ult is amazing for avoiding ur enemy from trading after ur Q+E+W+AA combo. The mana sustain he gets is insane, if u max W 120 mana regened per auto when attacking champions. That makes stacking ur ult so much easier, and takes out Seraphs as a essential item on him, which can be replaced with something more offensive or defensive. Like I said b4 "AP bruiser", since the fact that you need to get into auto attack range to deal alot of ur dmg, which would require you to become abit tanky for teamfights.
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Posted 12/17/2013 7:48:47 AMThat spirit visage nerf was well deserved ... Way too cost efficent and useful.
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Posted 12/17/2013 4:00:23 AMlvl 6 Kassadin: ~570 + 3.4 AP burst with Q -> R -> AA -> W -> E
Don't forget that every following AA still does more dmg (+0.05 higher AP than before).
The biggest buff is that it is an hit modifier, and so it gives him an AA reset, granting him an AA with 90 +0.4 extra dmg and 180 +0.8
A lot of burst lvl 6 champs (Syndra and co) get around 600-700 burst dmg out if they hit everything (skill shots), but only have around 2.5-3.0 AP ratio.
Kassadins new AP ratios are the real broken thing. 0.4 on every AA without any limitation and 0.8 with the active.
That's why I said that they should change the following things:
- Q back to 180-200 dmg maxed
- W 20-60 + 0.25 AP down from 30-90 + 0.4, but active has triple dmg instead of double dmg (same base dmg but 0.05 lower AP ratio).
- Base AD reduced to 52 + 3.5 from 52.3 + 3.9
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Posted 12/17/2013 11:43:53 PMHe'll be bad because his W active only works once now. He needed it for mana in laning phase.
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Posted 12/17/2013 1:49:11 AMBIRDY LOVE!
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Posted 12/17/2013 1:31:34 AMI hope Kassadin will still be competitive after these nerfs. He is my absolute favorite champion and it would make me sad if he ends up like Diana or something.
Edit: nevermind he will be terrible
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Posted 12/17/2013 12:05:59 AMthat 0,8 ratio is only for one attack right?
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Posted 12/17/2013 1:26:00 AMYes.
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Posted 12/17/2013 1:31:03 AMNo.
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Posted 12/17/2013 3:06:50 PMyes
Nether Blade [ W ] - Active now charges the Nether Blade for his NEXT basic attack
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Posted 12/17/2013 11:42:26 PMOh, my mistake. He is going to be unplayable.
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Posted 12/16/2013 8:37:00 PMHopefully, Riot will fix the enormous Kassadin bug that now exists where his W never works again if he dies O.o
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Posted 12/16/2013 8:47:41 PMOh so that's how it was triggering! It happened to me and at first I thought it was because I was at full mana (Similar to the passive from Xerath's rework, where it wouldn't restore mana if it would put you above maximum)
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Posted 12/16/2013 10:17:41 PMNope, you die, it disappears forever. Kinda like that Gragas bug from a little while ago >.>
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Posted 12/17/2013 1:28:51 AMDoes it happen every time or just sometimes? Do I have to stop playing Kassadin if I want to win?
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Posted 12/16/2013 7:57:23 PM-
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Posted 12/16/2013 7:13:23 PMSV nerf is a buff to Ryze. He finally has a good MR item that doesnt put him over CDR cap now.
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Posted 12/16/2013 7:34:59 PMNot really a "buff" - you have 10 less CDR if you rush Visage first. Sure you aren't capped with Frozen Heart, but it didn't get any cheaper anyway so you don't get anything out of it.
Plus this makes the Gauntlet Build weaker (IBG is more mana and more AP than frozen heart - optimal for damage) - now with IBG you only have 30% cdr.
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Posted 12/16/2013 8:15:46 PMUtility Tree>? And Offensive Tree? That gives 10% CDR if you go 9/0/21 and some nice AP (that you don't really need but why the heck not?).