Unofficial PBE Patch Notes for 3/1/2014 - New Heimer Lore, Thresh and Heimerdinger Changes, Item Changes

Unofficial PBE Patch Notes for 3/1/2014

UPDATE: Red Posts with clarifications on Feral Flare added at the bottom!

[New Item] Feral Flare

Champion Changes


  • Base Health is now 411 (up from 390 compared to last PBE patch) (Back to Live values)


  • H-28G Evolution Turret [ Q ] - H-28G Evolution Turret's Health now has a 0.5*AP ratio
  • H-28G Evolution Turret [ Q ] - Attack - Cannon: Has additional +1/2/3/4/5% beam charge each attack
  • H-28G Evolution Turret [ Q ] - Attack - Beam: Now deals damage every 10 seconds (down from 12)
  • Hextech Micro-Rockets [ W ] - Part of the tooltip changed to "Aiming between Heimerdinger and the target increases the rocket spread." from "Targeting the rockets closer to Heimerdinger increases their spread."
  • Hextech Micro-Rockets [ W ] - Range is now 1325 (down from 1525)
  • UPGRADE!!! [ R ] - H-28Q Apex Turret: Added to the tooltip: "its beams charge twice as fast"

New Heimerdinger Lore

From the Journal of Professor Cecil B.Heimerdinger
Current meteorological conditions in Bandle City seem optimal.Atmospheric pressure is ideal for today's experiments!
Running a fifth trial for my Tridyminiumobulator this afternoon.Some fine tuning is required; singed my mustache. Need to adjust the energy throughput.
Tridyminiumobulator is still not maintaining intended proper energy efficiency! Necessary to run more numbers. In the meantime,I have found something else that's very intriguing.
While returning home after today's tests,I passed a gaggle of young yordles throwing a spherical projectile at each other. It's a simple enough concept: throw the object at someone,catch it,throw it at another yordle,repeat.But yordle miscalculations result in several errors! They throw with inconsistent accuracy and force, and the ''ball'' (as they refer to it)is frequently dropped ... There are many ways for this process to be improved. According to my calculations, and after collecting data from the participants, if the pitching was consistent in both speed and arc there would be a 44.57% increase to fun! I need to ponder this for the evening.
Eureka! I've devised a solution.
I've invented an automated ball pitcher. Current name: H-28G. It employs a consistent speed and trajectory,ensuring that the recipient will always be able to catch the ball. It redirects itself to the nearest yordle (if there is more than one in the vicinity)ensuring everyone has a turn.I'll take it to the young yordles today and demonstrate my invention.
Also: spilled toxic acid on my shoes this morning.Bothersome.
Tested the automated pitcher today. It did not go as planned. The young ones were excited enough about my invention,but,when the machine was turned on, it was far too powerful! Even at its lowest setting it completely knocked a yordle off his feet.Clearly,I overestimated the velocity behind their throws ...I'll return soon to make adjustments.
But my priority, for now, is the Tridyminiumobulator; I must fix its complications before lunch. Once it's in good shape, I'll need to test it somewhere else.Bandle City is proving insufficient for field research.
Apparently,there's a giant in town.A highly annoying anomaly.The noise outside is disturbing my research!
Must check fish tank today.They've been strangely quiet ...
I have heard that many yordles have been injured due to the giant-related disturbance.If this doesn't stop soon,intervention will be necessary! I hope H-28G is still intact.I would lose a lot of time if it has to be rebuilt.
Everything is quiet again. It seems that the giant came to his senses and ran off.I need to gather H-28G tomorrow,once I've finished with more pressing matters.I've almost perfected the Tridyminiumobulator!
Today has been quite eventful already.I was surprised by a knock at my door.It seemed like the entire city was standing in front of my house. Normally, when a crowd has gathered,it's because they have some petty grievance about my work.But this time,they were celebrating!
Astonishingly,it seems one of the young yordles took advantage of the H-28G prototype I had left behind amidst the giant tomfoolery.He proved to be innovative,and repurposed the invention into a makeshift turret.It's powerful enough to scare off a giant  imagine that! What an ingenious little fellow.
I wish I could employ his like-minded encephalon in the near future  I have big plans and his assistance could be valuable  but he'd have to leave Bandle City.The scope of my plans necessitates a more expansive testing ground.
Runeterra should suffice!

Item Changes

[Trinkets] Greater Lens, Greater Stealth Totem, Greater Totem, Greater Vision Totem, Oracle's Lens, Scrying Orb, Sweeping Lens, Warding Totem

  • Now can't be used for the first 120 seconds (up from 90 seconds)
  • Selling a trinket now disables trinket use for 120 seconds (down from 180)

Madred's Razors

  • Now costs 750 (up from 700)
  • No longer grants 20 Armor
  • Now grants 15% Attack Speed

Wriggle's Lantern

  • Attack Speed granted is now 30% (up from 25%)
  • No longer grants 20 armor
  • Now grants 15 Attack Damage
  • UNIQUE Passive - Maim: Basic attacks against monsters now heal for 12 health on hit (up from 10)
  • UNIQUE Passive: Now grants 30% increased Gold from monsters (down from 40%)
  • Added to the tooltip: "Transforms into Feral Flare at 25 large monsters killed with Maim."

Feral Flare Clarifications

Originally Posted by Riot (View RedTracker Source)

I don't think its that bad, That counts the large wolf and giant wraith right? Also includes Wight now. Seems like it could be pretty manageable if you farm the jungle alot.

Worst case if its too hard, they could tone the number down a bit.
Yeah, the largest monster in each camp counts for stacking purposes. Particularly useful if you've got a champ/comp where stealing some of the enemy's jungle's feasible.
Quick question...does the counter start with the first proc of Maim on hunters machete? Oooor does it only start counting with wriggles?

Because if it does...nobody is likely to really see the upgraded version of wriggles when they need to clear 25 individual camps at a point when they can actually buy the midgame.
Counter starts once you upgrade to Wriggles. It's not intended to be a great choice if you're playing a gank heavy jungler, very much targeted at champs with more desire to jungle clear fast/invade to steal camps.
Counter starts once you upgrade to Wriggles. It's not intended to be a great choice if you're playing a gank heavy jungler, very much targeted at champs with more desire to jungle clear fast/invade to steal camps.
Clarifying here.

The counter for upgrading Wriggles -> Flare counts the number of large monsters you killed with Maim (Machete, Razors, Lantern.) So more or less counts every monster you killed from start of game unless you started dblade or something.

The counter for determining how much extra damage/heal you gain starts after the upgrade.



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