Unofficial PBE Patch Notes for 10/25/2014

NOTE: Pre-Season changes are back! Context below new items.
NOTE2: See previous preseason patch here
NOTE3: Ahri Splash-art reverted to live!


New Items

Cultivator's Staff

  • Recipe - Hunter's Machete + 400 gold 
  • UNIQUE Passive - Feeding the Fires: Killing large monsters feeds your Kindled Spirit. After 18 kills, Kindled Spirit transforms into Feral Flare
  • Passive - Jungler: Deal 45 magic damage on hit to Monsters over 2 seconds and gain 12 Health and 4 Mana per second while in combat with Monsters.

**Currently not available in game

Soul Sickle


Preseason Back on PBE

Originally Posted by Riot (View Original Source)

Hi all,

The experimental preseason changes should be back on PBE from now until early next week then they will be off until the end of this patch cycle.

The Scuttle Crab (new River monster) isn't on PBE right now. This is NOT because we've removed him from our preseason plans, but instead because he was getting delusions of grandeur and spawning endlessly, filling the map with Scuttle Crabs (read: there's a bug :P). We'll get him fixed over the weekend and hopefully have the Scuttle Crab back on PBE on Monday.


 Champion Changes

Lucian

  • [W] Ardent Blaze - Movement Speed buff raised to 40/45/50/55/60 (from 40/40/40/40/40)
  • [W] Ardent Blaze - Attack Damage ratio removed
  • [R] The Culling - Damage raised to 45/55/65 (up from 40/50/60)
  • [R] The Culling - Cooldown raised to 110/100/90 (up from 100/75/50)

Janna

  • [W] Zephyr - Cooldown raised to 12 across all ranks (up from 12/11/10/9/8)

Quinn

  • Auto Attack range raised to 550 (up from 525)
  • Movement speed increased to 335 (up from 330)

Nunu

  • [Q] Consume - Monster buffs updated to match new Summoner's Rift:
    Elemental: 10% increased Size and Maximum Health
    Animals or Undead: Killing a unit grants 15% Movement Speed for 3 seconds
    Other Monsters: Your attacks and spells deal an additional 1% of your Maximum Health as magic damage


Item Changes

Athene's Unholy Grail

  • Now restores 1.5% of max mana every 5 seconds (changed from 1% mana regen per 1% mana missing)

Boot Enchantment: Captain

  • No longer gives 20% movement speed to minions

Chalice of Harmony

  • Now restores 1.5% of max mana every 5 seconds (changed from 1% mana regen per 1% mana missing)

Doran's Shield

  • Now also blocks 8 damage from single target spells

Jungle Enchantment: Devourer

  • Name changed to Devourer (from Slayer)
  • Now gives 50% Attack Speed (up from 40%)
  • Now deals 40 magic damage on-hit
  • No longer gives 10% cooldown reduction
  • Passive: Slayer has been REMOVED
  • New Passive: Devourer - Killing Large Monsters increases the Magic Damage of this item by 1 and Champions Kills or Assists increases the Magic Damage by 2

Jungle Enchantment: Juggernaut

  • Now gives 500 Health (up from 450)
  • Now gives 25 armor
  • No longer gives 10% cooldown reduction
  • No longer gives 5% movement speed
  • New UNIQUE Passive - Tenacity - Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 35%.

Jungle Enchantment: Magus

  • Now gives 90 ability power (up from 80)
  • Now gives 10 magic penetration

Jungle Enchantment: Warrior

  • Now gives 60 attack damage (up from 45)
  • Now gives 10% lifesteal (up from 8%)

Summoner Spell Changes

Smite

  • Monsters now grant you their "smite buff" immediately rather than after you kill the monster
66

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