Champion Update: Ashe takes aim at PBE
Originally Posted by Riot (View Original Source)
Another old timer within League’s ever-deepening champion pool, Ashe has seen almost six years shoot by with her launch kit largely intact. Until now! We’re not rebuilding her from the ground up, but we have made some pretty meaningful changes to her abilities all intended to solidify Ashe as League’s premier utility carry. Finally, we’re also sliding in a couple of small tweaks to give her opponents more ways to play against her. Here’s a rundown of her new moves!
Check out the abilities above and you’ll see that most of our changes focus on taking out the less exciting aspects of her kit. Frost Shot, for instance, was a pretty dull ability: you either had the ability on and slowed your targets while slowly losing mana, or you didn’t. At the same time, we really liked the idea of Ashe as a kind of utility marksman, someone who brings unrivalled crowd control and vision to games compared to other champs in her class. So we moved Frost Shot to her passive, simultaneously kicking her old toggle to the side while opening up her Q for something new. Ranger’s Focus fills the gap, providing Ashe with incentives for staying in combat (versus her old passive, which literally rewarded you for not attacking), and giving her a decent spike in damage when she handles her Focus stacks effectively.
As for the other part of her passive, removing crit strikes from a marksman might feel unintuitive - they’re pretty central to a bunch of basic attack damage dealers - but Frost Shot still rewards Ashe for building crit. Thing is, instead of hoping to get the occasional nuke, Ashe players will consistently deal extra damage as they build crit, and even more damage when they build that old staple of hers: Infinity Edge.
The changes to Ashe’s passive and Q enhances her basic attack-focused gameplay during all stages of a game. She shoots things, builds up Focus, then uses Ranger’s Focus to deal extra damage alongside her basic attacks. That left Volley too strong, so we tweaked it. We gave Ashe more rounds in her Volley, so if she’s able to cast it from distance, she can theoretically hit more targets and instantly fully stack her Focus. However, to compensate, we retooled the ability so that enemies and neutral targets are now much more likely to absorb multiple arrows. Old Ashe could fairly reliably hit enemy targets through their minion wave, something that’ll be much harder to pull off with the updated ability. This means enemy frontliners can get up in Ashe’s face now and reliably tank every Volley round for their backline squishies. These changes should emphasize Volley as a tool for Focus development and crowd control rather than raw power and poke, and although it’ll be less of a threat during laning, the ability will have a bigger presence in teamfights, particularly when Ashe positions herself correctly.
Finally, we took out the old Hawkshot passive because it basically gave Ashe a bunch of invisible power. Instead, we gave her tangible power by significantly improving her E active! Turning Hawkshot into a global ability - and allowing her to store multiple charges - gives Ashe and her team an immediate and immense vision bump, particularly when the enemy team’s effectively killing your network of wards. By firing out multiple Hawkshots, Ashe can use their vision to scout out Baron and the surrounding brush for signs of impending Fnatic-style brush baits. You now have no excuse for facechecking!
Ashe heads out onto PBE today. Take her for a spin and let us know your thoughts on the Frost Archer’s new kit! For more champion update team news, head over to the gameplay and balance subcommunity!
Interested to see the numbers on her new Q and if the additional damage sources proc on-hit effects. The E change seems strong, global range on her sight basically gives her a free double stacking clairvoyance, could be possible to light up an expected path of an enemy, if they don't notice the sparkles they may not realise they are in sight and allow some cool snipes.
tbh, I don't think this will change ashe's popularity much, but imo it reminds me of a mini jinx. I'll play her since she's always been my favorite adc with MF
Seems interesting. Is the free gold passive staying?
Seems ms kinda like Tyrande
No, it sounds like it is removed in favour of the global range and extra stack.
I think the'll use Ashe as a test for removing RNG in the future seasons.
? Ashe hasn't had RNG for awhile now.
He means the flattening of crit and removal of critical strike RNG from the game. Looking forward to this, hopefully this test will go well.
Thank you for making it even clearer. Thought it was obvious... XD ty <3
Ashe's crit passive is what crit should have been like from the beginning.
Her Q reminds me of Demon Hunter from Diablo 3
I really like tthese changes. Seems very strong especially with the new perma slow passive and an actual ability on Q. The deciding factor will be how strong her secondary passive is with the damage amp
Looks niiiiice.
*Sigh*
If only I wasn't bad at ADC's.
Or any champions meant to kill people, for that matter.
Guess that's why I stick to bruisers and supports.
So I'm not supposed to get killing sprees on Thresh?
Someone tell me what happens to IE's passive with Ashe ?
"Hey guys, just wanted to comment and say that IE's passive will still amplify the damage of her 'Crits' that are gained from her passive. :)" (Source)
dont even need to link that its already on your main article
Oh well, i didn't really read the wall of text, just the abilities. My bad.
If Ashe builds Statik Shiv, can the shiv proc crit?
Good question. Rioter said it should behave like a normal crit, not the way Ashe works. She's not 100% sure about this tho. (Source)