Doesn't work with current patch.
#1 11/14/2012 10:01:03 PM
#3 11/14/2012 10:01:03 PMI'm also seeing the skill work as expected. Is this something you've seen repeatedly? Do you have any ideas what might be triggering the bug?
#6 11/15/2012 10:01:03 PMQuote:I know it can fail to trigger if you get killed on one hit without hitting the threshold before, and always found that to be messed up, and should activate as a "be reduced to 30% or lower" function, to compare against Poppy's reduction, but afaik that was intended.
Does anyone have any additional data or repro steps?
#8 11/15/2012 10:01:03 PMQuote:I know it was supposed to be changed, but I've managed to do it nonetheless. Enemy blitz had about 5-700ish HP of a total 2.3K or so (he was low), 2K mana max, was nowhere near 3/4ths current mana so should have had at least a 700~ish shield, and I munched him as AP Cho. Nommed him completely up. I'll see if I can repro with a friend.
#11 11/16/2012 10:00:58 PMQuote:I have experienced this rarely as well. It seems that you must already be below 30% health for it to occur, which is why it happens so rarely.
After getting the barrior proc'd, timed out or destroyed, and then cooled back down, while you are still below 30% health, anything that would kill you if your mana barrier didn't activate DOES kill you, without your passive activating in any way. It doesn't even go on cooldown.
I don't know the code, but I think that barrier activates AFTER damage is applied, unlike hexdrinker, which activated between calculation and application.
That's my gut reaction as I haven't been able to repro a case where the shield didn't trigger when I expected it to.