I don't know how to play this mode but I'm willing to learn. One thing I cannot stand is the inability to see things coming. These are some problems I have.
1. There is no counter play unless you want to play on a ranked team. At team select, premade or normal solo q, youre hoping your enemies are worse than you and make more mistakes than you. There is no counter play in taking cleanse or something if you see heavy CC or no normal draft to ban certain champions out of the pool.
2. Maybe this is just obsession from SR, but I can't stand not being able to see anything on this map unless someone is at an altar. If I get ganked and I don't have some epic escape move, then I'm dead. It makes me want to play champs like Lee Sin, Riven, Katarina, Jax, Jayce... I don't feel like always having to play these champs just to be safe from ganks.
3. I don't know, but from the time I played old twisted tree line and this, I feel like lanes are so short. Unless I have a bunch of CC or dashes, champions can escape to jungle way too freaking easy. I liked the old TT top jungle because it was so far away from bot lane and even if you did get ganked from the jungle on top[ you could juke through all the bushes and get away.
4. My friend was telling me I died because I was over extended and the enemy was MIA. I feel like you play the ENTIRE game this way. I feel like, If I don't want to get ganked I should play blink/dash/ms champions or just sit under tower.
I want to play this map, but I'm just so frustrated. I always see Riot talking about how they want their game to be 'easy to play' and 'hard to master'. I am a noob at this new TT and I rarely played the new TT. I might have like 50 games COMBINED on both and I started playing at the beginning of S2. You get punished so hard for getting ganked, but yet you can do nothing against it (as a noob I feel this way) and its not like dominion where 1 death means really nothing.
Most of your concerns are valid, and while they'll be eased as you learn to divert more attention to map awareness and MIAs, there's still a large element of uncertainty on the map. We're working to ease some of that on the design side with each upcoming patch, but in the meanwhile, I'd highly suggest you get in the habit of purchasing Hextech Sweeper on AP and Grez's Spectral Lantern on AD to cover your flanks.
I am from SR
1. There is no counter play unless you want to play on a ranked team. At team select, premade or normal solo q, youre hoping your enemies are worse than you and make more mistakes than you. There is no counter play in taking cleanse or something if you see heavy CC or no normal draft to ban certain champions out of the pool.
2. Maybe this is just obsession from SR, but I can't stand not being able to see anything on this map unless someone is at an altar. If I get ganked and I don't have some epic escape move, then I'm dead. It makes me want to play champs like Lee Sin, Riven, Katarina, Jax, Jayce... I don't feel like always having to play these champs just to be safe from ganks.
3. I don't know, but from the time I played old twisted tree line and this, I feel like lanes are so short. Unless I have a bunch of CC or dashes, champions can escape to jungle way too freaking easy. I liked the old TT top jungle because it was so far away from bot lane and even if you did get ganked from the jungle on top[ you could juke through all the bushes and get away.
4. My friend was telling me I died because I was over extended and the enemy was MIA. I feel like you play the ENTIRE game this way. I feel like, If I don't want to get ganked I should play blink/dash/ms champions or just sit under tower.
I want to play this map, but I'm just so frustrated. I always see Riot talking about how they want their game to be 'easy to play' and 'hard to master'. I am a noob at this new TT and I rarely played the new TT. I might have like 50 games COMBINED on both and I started playing at the beginning of S2. You get punished so hard for getting ganked, but yet you can do nothing against it (as a noob I feel this way) and its not like dominion where 1 death means really nothing.