i jungle with her fairly often (she's one of the two junglers i play right now), and here's what i've been doing with her:
exhaust + smite
seals: flat armor
quints: flat hp5
skill order is:
w, q, e for the first three levels, then r > e > w > q
start machete + 5 health potions, then:
boots of speed
boots > sorc shoes
after that i change things up based on how the game's going. generally i upgrade philo into reverie, and then haunting guise into liandry's torment. i sell the machete when i need the slot, and i'll pick up a sightstone most of the time, but not always.
occasionally i'll do boots of mobility or some other boots2 option, but it depends pretty heavily on the other 9 champions.
Quote:May I ask how you manage without any CDR? Every ability in her kit scales massively with it. I couldn't do without any.
Quote:What I've been trying to do is CDR Level scaling glyphs, making sure to put 4 points in CDR in the mastery. Along with Flat HP Quints, and ATK Speed Marks which scales nicely with her passive.
scaling cdr glyphs also aren't very good. i used to sometimes run them in season 2 along with the scaling cdr defensive mastery and the flat 4% from offense for ~20% cdr @ 18, but even then it was very questionable. flat cdr glyphs are just too good when you compare them side by side. cdr itself is an okay call, but flat > scaling here.
attack speed marks can be okay along with machete to give you a slight clearing speed boost in the early-game jungle, but giving up magic penetration is a pretty big deal.
Quote:Season 3 I'm slowly giving up on Sejuani, i find getting CDR on a Tanky Jungler like her has gotten to difficult and I never relied on Runes before. So her Magic resist has gotten so much less cause of it (I used to use Magic resist scaling glyphs)
The lack of reliable GP5 items for a jungler like her also made it harder, I find myself weaker cause I always make sure to give my laners the kill...
does anyone else agree? Reverie was such a good item on her...
Quote:Hey Rickless (or anyone who wants to step in...) I was wondering if you could give me a decent argument for building Liandry's.
if you aren't dealing damage with sejuani, what exactly are you doing for your team?
damage should always be a priority for her, imo. her passive's slow isn't much to write home about (it functions as a marker, and doubles the damage from liandry's for free), so her basic abilities do two things: damage, and slow for 30/40/50/60/70% for 3 seconds.
if you agree with building her for damage, then it follows that items like sunfire cape and liandry's torment make sense to buildmore magic damage and more magic penetration are good things. thornmail is pretty good now too, though only in certain match-ups. i don't agree with rushing liandry's (i always finish sunfire cape first to help with jungle clearing), but i do agree with building it if no one else on your team has it. she needs magic penetration though.
if you don't think damage is a priority for her, then that's a different discussion entirely.
xypherous has mentioned wanting to try a version of twin shadows that has more magic resist—if that works out, sejuani should be able to start working that into her build for a nice ms boost somewhere in mid-game.
Quote:I feel like building damage is a priority for her, but the way she builds damage is through her Max HP scaling move, and a good way to do it is to build tank items with lots of HP. Liandry's works on her because it has HP too, but I never feel like she was meant for MPen stacking, I feel more like she was supposed to get damage from building like a tank in exchange for not getting any defensive abilities on her kit.
also, she has deceptively good ap ratios if you're going to commit to a fight. she has a 1.8 ap ratio on her basic abilities, and an additional 0.8 on the ult. while her kit doesn't allow you to build full ap, it does do a good job of converting what you do buy into damage. for comparison, if you look at rank 5 northern winds alone, 100 ability power gives the same damage boost as 500 health. if you add in her other two basic abilities, then 50 ability power gives the same damage as 500 health.
anyway, that's why haunting guise (and liandry's torment) is great on hershe loves all of its stats.
Quote:But the whole point of a health tank is to build health to get tanky, plus the added benefit of getting some damage. Building damage just gives you offense when building health gives you both offense and defense. Obviously we aren't saying that a health tank should get more damage from building health than AP. We aren't stupid. :P We are saying a health tank should get more total benefit from building health than AP.
the point i want to get across is that she can't do that very well with defense and cdr alone, imo. if that's all she's building, she's ignoring a core aspect of her identity.
Quote:Why does 'ricklessabandon' never use capital letters?
I tried holding off asking this question for so long, but... >_<
old post below:
Quote:so, there were several factors that contributed to my decision to cast them away:
1) i have some mild obsessive-compulsive tendencies, and uniformity in all things is a big one.
2) it bothered me that in some fonts it was impossible to distinguish capital i from lowercase l.
3) i found out that in german all nouns are capitalized, and i appreciated the equal treatment given to a class of words.
4) i had already switched my handwriting to an 'all caps' style because it was cleaner and easier to read, so it wasn't a big stretch to do something similar for typing.
also, i think at some point years ago, it might have bothered whattaybrian. at least, he claims the reason i don't capitalize was because of him. i don't remember him being a catalyst for change, but there may have been a point in time during which i enjoyed annoying him by not capitalizing things. it comes up now and again, like when (for no good reason!) a configuration file is case-sensitive and i have to go back and edit it a second time--he gets a kick out of it.
so, there you go! now you know some of the reasons.