I don't understand the logic behind this.
Do you feel that we, as players, can't handle knowing how your matchmaking system works?
Under the new system we can only guess at our Elo/MMR indirectly from our "League points". Why do you want to hide information from your players?
It's because the granularity of the numbers doesn't really mean that much. Someone 30 Elo below you doesn't exactly perform "30 Elo worse" than you. The reality is, you tend to fluctuate in rating, so at any given point there's a large pool of people roughly as skilled as you. Now we simply declare that pool openly, while still relying on the very granular metrics (behind the scenes) to give you guys the best matches we can.
Getting tied up in the specific number doesn't seem to give any positives, except in the highest points of the ladder (which we've addressed).
Quote:I dont really care if 30 elo doesnt make a difference, when I put hours into this game, and at the end of the night in 30 elo higher, im happy with that. Me, like what I assume would be a lot of other player, dont gain or lose elo quickly, so iv made it my goal to always try an end with a higher elo then before, even if its by one. How is removin this helping at all?
Quote:I think one of the biggest reasons people don't play ranked is the toxic community that does...
Quote:Even if there is the new divisions, I wish they could at least show us the hidden matchmaking values along side our division and stuff.
Quote:One final bump for the people who realize that this change doesn't actually do anything, it just hides your rating to make people feel better.
I know the current system is comfy, but it's also very clunky - Do you know what Elo you have to achieve to get Platinum on the Korean server? How about Gold on EU-West? Not many NA players do - it's specific to each server. However, with this new system it's easy to tell what you must do to achieve higher ranks.
Quote:Ryedan! Can you answer this?
Ok, so if all the following are true (which they seem to be from what I've read);
- Once you obtain a league (bronze, silver, gold, etc) you cannot lose it for the rest of the season.
- Elo is still there, and it's what actually determines match making still, not your current league
So my question is this:
What if I obtain gold league division I then proceed to lose 30 games strait. Will this still decrease my elo even though my "league points" don't go down at all?
IF SO, if I start winning again, wouldn't this make moving up in the gold league way easier because I tanked my elo to begin with and are being matched up against lower rated players while still being in the gold league?
Small, reasonably expected losing streaks would not trigger this behavior, but abuse cases (intentionally tanking Elo to gain an advantage) would.