We're going to be tinkering with the League System tuning values shortly in order to give people a chance to make it to the Challenger tier in the next couple days. Once the changes are in you'll start gaining vastly more LP from a win than you'll lose from a loss, and you'll note that you're sometimes able to skip a division when you get promoted (as long as your hidden MMR is high enough).
We've also set the max number of players/teams in Challenger tier to five and removed the grace period for being immune to demotion, so once you make it in, you'll have to battle to keep your spot.
These values, as you might guess, will not be reflective of what you'll experience on the live server.
Oh. So that's why i went from gold division IV right to II. thanks for clarifying
It will be possible for this to happen on the live servers as well (to help players who've demonstrated that they're a lot better than their current league placement) but we've now tuned it to be much more frequent on the PBE.
Race to the Challenger tier!
We're going to be tinkering with the League System tuning values shortly in order to give people a chance to make it to the Challenger tier in the next couple days. Once the changes are in you'll start gaining vastly more LP from a win than you'll lose from a loss, and you'll note that you're sometimes able to skip a division when you get promoted (as long as your hidden MMR is high enough).
We've also set the max number of players/teams in Challenger tier to five and removed the grace period for being immune to demotion, so once you make it in, you'll have to battle to keep your spot.
These values, as you might guess, will not be reflective of what you'll experience on the live server.
Good luck and have fun!
Anyone else getting close?