Yep, this is new Karma. Yep, this is a big change. We believe Karma needed a reimagining, and we are going to talk to you about why we feel that’s the case. But before we dig into it, there’s something you should probably know first – anyone who owns Karma before her relaunch will get this Traditional Karma skin for free:
This is important, because we know there are lots of fans (heh) of Karma’s existing look, and we don’t want to take that for granted.
We actually have been working on a dev diary that talks about our thought process behind Karma’s relaunch, but since the cat’s out of the bag…we’ll share the story and art sections of the dev diary right here, right now. We’ll release the full dev diary, including details on her new kit, when she’s ready for PBE (which is pretty soon). Without further ado, here’s her new splash:
Grumpy Monkey will talk a little about her new visual design, and then Runaan will give you some insight into Karma’s reimagined backstory.
Karma’s original look had a few shortcomings that we’d like to address for her relaunch. For starters, her aesthetic was hard to read and didn’t really convey much about her character. Her fans, dress and posture didn’t reflect her playstyle or storyline. There was a lot we could change about Karma to bring a more cohesive vision to the character.
First, we made sure that Karma’s new look showed off her status as a paragon of Ionia while appearing unique on the battlefield. Her floating fans weren’t cutting it as magical conduits, so we replaced them with a powerful manifestation of her Ionian will. Now, Karma carries the draconic symbol of Ionia with her at all times. We also decked her out in Ionian garb to emphasize her allegiance. We also crafted a new set of animations that emphasized her status as a champion of Ionia rather than a matronly diplomat.
This new approach to Karma transforms her into a badass conduit of inner strength that brings Ionia’s strength to every battlefield.
In the past, weve created engaging characters that epitomize the ideals of their homeland. Garen as the Might of Demacia or Darius as the Hand of Noxus are good examples. With Karma, we wanted to capture Ionia, a place of wisdom and great spiritual power.
We also wanted to hold onto much of Karma's characterization. She's a strong leader and a mystic who stands apart from other champions.
What were we looking to improve with Karma?
The connection between Karmas motif and playstyle was never as clear as it could have been. She didnt have a distinct theme that tied everything together and brought out the badass spiritual leader she is in her lore.
Ionia is a land that has suffered greatly. The ongoing struggle has taken its toll on Karma's calm, composed demeanor. We wanted to evolve Karma's personality to suit her place in a nation filled with internal strife and awakened ferocity.
What have we done to address these issues?
Karma can now manifest her inner spirit and willpower as powerful magical energy. With her inner flame she can inspire and protect her allies, damage foes and manipulate the spiritual bonds between those around her. Weve also taken her Ionian ties a step further: her magic springs from the crest of twin dragons in her mantle, literally and figuratively transforming her into a symbol of her homeland.
The changes weve made have given new life to Karmas title, The Enlightened One. In the past, her title conveyed her serenity and calm. Now, it represents the enlightened path shes found for Ionia: a new path, merging the spiritual traditions of Ionia with the nations newfound strength.
Finally, we've given Karma new VO that conveys her internal struggle and intensity. Karmas attempting to unite a wounded and divided nation, which is no easy task! We want you to believe shes got the inner strengthand inner flamethat it takes to persevere.
Conclusion
Karmas now the powerful Ionian leader she was always meant to be. Through her determination and indomitable spirit, she's set to rebuild Ionia and inspire her people to greatness.
Scared that the rework will go so far that there will be nothing left of what Karma originally stood for. I'll keep crossing my fingers but for now I'll maintain a healthy sense of paranoia.
Here's the thing. We want to retain but we also want to advance. We want to advance the story, the gameplay and the look. We want to make sure that as the player experience evolves, the content evolves as well. This is unique in the industry. Not a lot of companies get the chance to reiterate on their older content. This is an amazing opportunity that we have for relaunch to strengthen and remake a solid foundation for champion which we see opportunities for more people to enjoy.
I'm so happy right now my Karma <3 also Riot shouldn't the skin be handed it for those who had her before today rather then relaunch date? Or do you mean the Taiwanese relaunch O_o.
We mean before the day of the relaunch hitting the live servers. We know that people will go and get Karma right now for the skin- it's no surprise.
The relaunch team felt strongly that we wanted to create a new look for Karma - but we also wanted to give current Karma faithfuls a way to enjoy a new take on her original look. The black/white theme, the more reserved appearance, and more were all things we decided to put into this 'Traditional' skin.
I always used her default because i PREFERRED IT... tho i just bought sun goddess cuz i was feeling like spending money idk.... but, this is like... my ****ing dream.
This was critical to us when updating a character thematically. We just think there's no reason, when updating, we can't also retain the classic character concept as a free skin for legacy fans of the character. Makes it a win-win - get to fix characters with issues in the game, but not "take anything away."
Edit: Also was Karma's kit reworked? and if so was it with being a support role or apc role in mind?
Hey dudes! As you might know by now, i'm heading up the Karma Relaunch from the design side, and i bring good news - we are changing her kit. While i don't want to go too in-depth just yet, i wanted to drop in to this thread and answer this question, as it's one i've heard a lot and am sure will continue to be a concern.
Karma was re-imagined in our eyes as a support-mage. Think Lux, Morgana, Orianna - the kinds of characters that scale just as well with ability power as they do cooldown reduction and provide a lot to the team in the way of supporting their efforts. As a support-mage, she won't necessarily have the exact same specialized strengths as say Nami or Thresh (who were primarily designed as duo-lane support champions), but brings a mixed bag of damage and utility that we hope will leave you able to affect the outcome of teamfights and skirmishes alike no matter what lane you want to take her.
I'll be back with specifics on her abilities and mechanics as we get closer to her PBE release.
Cat is out of the bag already, Runaan blew the cover on that. Mantra is gone, and Inner Spirit is some sorta new ability (probably her ultimate). That's what I gathered from his post..
So, about that Karma leak...
Yep, this is new Karma. Yep, this is a big change. We believe Karma needed a reimagining, and we are going to talk to you about why we feel that’s the case. But before we dig into it, there’s something you should probably know first – anyone who owns Karma before her relaunch will get this Traditional Karma skin for free:
This is important, because we know there are lots of fans (heh) of Karma’s existing look, and we don’t want to take that for granted.
We actually have been working on a dev diary that talks about our thought process behind Karma’s relaunch, but since the cat’s out of the bag…we’ll share the story and art sections of the dev diary right here, right now. We’ll release the full dev diary, including details on her new kit, when she’s ready for PBE (which is pretty soon). Without further ado, here’s her new splash:
Grumpy Monkey will talk a little about her new visual design, and then Runaan will give you some insight into Karma’s reimagined backstory.
Karma’s original look had a few shortcomings that we’d like to address for her relaunch. For starters, her aesthetic was hard to read and didn’t really convey much about her character. Her fans, dress and posture didn’t reflect her playstyle or storyline. There was a lot we could change about Karma to bring a more cohesive vision to the character.
First, we made sure that Karma’s new look showed off her status as a paragon of Ionia while appearing unique on the battlefield. Her floating fans weren’t cutting it as magical conduits, so we replaced them with a powerful manifestation of her Ionian will. Now, Karma carries the draconic symbol of Ionia with her at all times. We also decked her out in Ionian garb to emphasize her allegiance. We also crafted a new set of animations that emphasized her status as a champion of Ionia rather than a matronly diplomat.
This new approach to Karma transforms her into a badass conduit of inner strength that brings Ionia’s strength to every battlefield.
We also wanted to hold onto much of Karma's characterization. She's a strong leader and a mystic who stands apart from other champions.
What were we looking to improve with Karma?
The connection between Karmas motif and playstyle was never as clear as it could have been. She didnt have a distinct theme that tied everything together and brought out the badass spiritual leader she is in her lore.
Ionia is a land that has suffered greatly. The ongoing struggle has taken its toll on Karma's calm, composed demeanor. We wanted to evolve Karma's personality to suit her place in a nation filled with internal strife and awakened ferocity.
What have we done to address these issues?
Karma can now manifest her inner spirit and willpower as powerful magical energy. With her inner flame she can inspire and protect her allies, damage foes and manipulate the spiritual bonds between those around her. Weve also taken her Ionian ties a step further: her magic springs from the crest of twin dragons in her mantle, literally and figuratively transforming her into a symbol of her homeland.
The changes weve made have given new life to Karmas title, The Enlightened One. In the past, her title conveyed her serenity and calm. Now, it represents the enlightened path shes found for Ionia: a new path, merging the spiritual traditions of Ionia with the nations newfound strength.
Finally, we've given Karma new VO that conveys her internal struggle and intensity. Karmas attempting to unite a wounded and divided nation, which is no easy task! We want you to believe shes got the inner strengthand inner flamethat it takes to persevere.
Conclusion
Karmas now the powerful Ionian leader she was always meant to be. Through her determination and indomitable spirit, she's set to rebuild Ionia and inspire her people to greatness.
Scared that the rework will go so far that there will be nothing left of what Karma originally stood for. I'll keep crossing my fingers but for now I'll maintain a healthy sense of paranoia.
The relaunch team felt strongly that we wanted to create a new look for Karma - but we also wanted to give current Karma faithfuls a way to enjoy a new take on her original look. The black/white theme, the more reserved appearance, and more were all things we decided to put into this 'Traditional' skin.
THANK YOU FOR THE DEFAULT SKIN
I always used her default because i PREFERRED IT... tho i just bought sun goddess cuz i was feeling like spending money idk.... but, this is like... my ****ing dream.
AH CHOOSE YOU, SCARIZARD!!!
AH CHOOSE YOU, SCARIZARD!!!
Edit: Also was Karma's kit reworked? and if so was it with being a support role or apc role in mind?
Karma was re-imagined in our eyes as a support-mage. Think Lux, Morgana, Orianna - the kinds of characters that scale just as well with ability power as they do cooldown reduction and provide a lot to the team in the way of supporting their efforts. As a support-mage, she won't necessarily have the exact same specialized strengths as say Nami or Thresh (who were primarily designed as duo-lane support champions), but brings a mixed bag of damage and utility that we hope will leave you able to affect the outcome of teamfights and skirmishes alike no matter what lane you want to take her.
I'll be back with specifics on her abilities and mechanics as we get closer to her PBE release.
THE WILD SCARIZARD FLED!