What are your thought on the current summoner spells?
Do you think some are lacking in power?
We know that flash is by and large a top tier summoner and everything else fights for tier 2. Generally we would say that more choice is better but in this case we haven't gone too far in trying to squash flash because we think the game is more fun and has some pretty great high "gamebreaking" moments built around the extreme power on an extreme cooldown that flash provides.
The idea that we have been kicking around if we were to ever revisit or update the summoners is to pick a few similar to flash style spells and buff them up majorly so that they could compete with smite directly (eg. ghost, teleport, etc). We'd probably have to make it so that you could only pick 1 of those "power summoners" if we knowingly made them strong.
Not forecasting any real changes, just sharing some thoughts we've had on the subject.
This week's free champion rotation has been posted. These champions will become free to play starting tomorrow August 11th.
Incoming Fiora Buffs
We're with you that Fiora seems to be pretty underpowered and are working on a set of buffs for her at the moment. One of those will increase her mobility, overall though at least for a first set of changes we're looking more to add baseline effectiveness to her. From the look of it we ended up being significantly too cautious about her balance overall.
Current changelist (note, work in progress, so not set in stone) looks like this:
HP / level 80 >>> 92
AD / Level 2.5 >>> 3.3
Q CD 18/16/14/12/10 >>> 16/14/12/10/8
W CD 21/19.5/18/16.5/15 >>> 19/18/17/16/15