
Item Efficiency: What's Up with the New PBE items?
Last night, we saw a lot of changes show up on the Public Beta Environment. Beyond the standard dozen champion buffs and nerfs, we saw the introduction of a new Twisted Treeline map and many items to go along with it. We at Reign of Gaming try to be the first to pounce on any new developments in League, so today's post is all about the new items!
Deathfire Grasp
After seeing the reworked Deathfire Grasp wreak havoc during the World Championships, it shouldn't come as a huge surprise to many people that the item is now being nerfed this patch. Instead of doing 25% current health (+4% per 100 AP), the item has now been nerfed to 15% (+5% per 100 ability power).
The nerf to DFG now makes it so you need 1000 Ability Power in order to achieve a damage breakeven with both the current iteration of the item and the pre-rework damage of 30% (+3.5%/100 AP). It's a pretty significant nerf to casters in the early game, but it isn't quite so devastating when casters have 6 items. With 600 AP, the nerfed version of DFG now does 45% of a target's current health instead of 49% in the item's current state.
The New Twisted Treeline Items

Elixir Substitutes
Ichor of Illumination (Elixir of Brilliance)

Elixir of Brilliance (250g) on Summoner's Rift gives 20-40 Ability Power and 10% Cooldown Reduction for 4 minutes. In comparison, Ichor of Illumination appears to be a scaled up version of the item: for twice the cost, you receive a slightly lower AP/CDR bonus compared to having 2 Elixirs, but this is returned via mana regeneration. All things considered, the TT equivalent of blue elixir doesn't seem like a huge change; it's just a scaled up version to fit the quick gameplay Riot has designed for the rework.
Ichor of Rage (Combination of Elixir of Fortitude & Elixir of Agility)

When you buy both Elixir of Fortitude and Elixir of Agility on Summoner's Rift for a total price of 500 gold, or the same amount as Ichor of Rage, you receive the following stats for 4 minutes:
- 140-235 Health
- 10 Attack Damage
- 12-22% Attack Speed
- 8% Critical Strike Chance
In stark contrast with Ichor of Illumination, the Ichor of Rage gives gigantic benefits to Tanky DPS and bruiser champions. For the same price of buying both the red and green elixirs on SR, you have a much beefier AD/AS bonus and better pushing power in return for the loss of 2 bars of health and critical chance.
Opinion: Riot has stated that they are trying to increase the pace of Twisted Treeline, but dramatically buffing tanky DPS via this elixir seems to be the wrong way of doing this. You're basically getting ~3000 gold of stats for 500 gold. In a map where matches can be won in 15 minutes, having an item as strong as Ichor of Rage seems overpowered. I expect nerfs to this.