Jungle Tier List - Darius Era

Remember that this is largely opinion and it is not based on the best jungle PICKS since that is highly objective and subject to opinion. This list is taking into account the potential of characters to jungle on their own regards to make measuring their capabilities easier.

Tier 1 – Lee Sin, Udyr, Dr. Mundo, Skarner, Nocturne, Jarvan IV, Maokai, Nautilus, Trundle, Alistar, Riven, Shyvana, Shaco, Malphite, Amumu, Cho`Gath, Olaf
Tier 2 – Hecarim, Gangplank, Volibear, Master Yi, Warwick, Shen, Jax, Rammus, Sejuani, Xin Zhao, Fiddlesticks, Darius, Wukong, Nunu, Tryndamere
Tier 3 – Kayle, Gragas, Twitch, Fizz, Galio, Renekton, Rumble, Fiora, Pantheon, Singed, Twisted Fate, Janna, Blitzcrank, Kennen, Taric, Sion, Ezreal, Soraka, Karthus, Cassiopeia, Lulu, Ziggs, Leona, Heimerdinger, Brand, Yorick, Eve
Tier 4 – Caitlyn, Corki, Veigar, Poppy, Karma, Nasus, Irelia, Malzahar, Sivir, Akali
Tier 5 – Viktor, Mordekaiser, Graves, Varus, Orianna, Garen, Ahri, Talon, Annie, Urgot, Kog Maw, Ashe, Sona

For tiers 1 and 2 - the placement is more important towards indicating "who is better" but less so for tier 3. In tier 3, just think of it in brackets as the champions here are more flawed and harder to argue. You can say that the higher tier 3 champions are better than the lower tier 3 though. For Tier 4 and 5 it's pretty much wishy washy.

Some people seem to be getting confused with the ranking. It should be obvious by seeing who gets the S scores that S means higher than A.

S scoring is just some video game thing used to say things like “Oh man you are amazing” etc etc. It’s most commonly used in arcade type games.

The things that changed this time around

Survivability renamed to Resilience – This will help people make more sense of what it means. The score encompasses the junglers ability to not get destroyed in the jungle by the opposition in the sense that they can escape from harass and recover from it. Junglers with low resilience have to have BOTH the inability to regain lost time and health after being harassed. Characters also need to be able to function on “reduced exp” in order to score high. Someone like Fiddlesticks scores high because even though he’s easily invaded all he has to do is drain a camp and he’s back in fighting shape – he also is just a CC machine regardless of level. Then you have someone like Fizz who has no natural sustain and needs levels to have an impact therefore he isn’t so resilient.

God Tier Removed – People complained about it for no reason even though the characters would still be in the same position even if it was gone.

Shaco – Give me your opinions on him. He’s got a lot of fear factor and powers to be a real jackass but he’s really easily to destroy IF YOU WORK TOGETHER. The problem with that is I don’t know if I should be able to hold that against him considering I’m real lax about it with others.

Rammus – Dropping him in favor of Shen, Jax and Warwick. Jax is just looking better and Warwick and Shen outclass Rammus in other aspects and then their ganking is far more secure.

Yorick – Raised him up because people wouldn’t stop complaining about having him in tier brackets that don’t matter.

Galio – Honestly he’s a lot better I just got lazy to ever update his position. Press W and heal to full on small camps. Jungle with regrowth pendant, get a leash, never die. Honestly Amumu is way better than Galio and they’ll do the same damn thing – but Galio is manly statue man.

Renekton – Lowered due to being overshadowed and simply clunky in the jungle. Rage does not work well in the jungle especially for someone who gets most of his early damage from being mad.

Kayle – I gave her a boost after I accepted that I should consider giving her a boost on her dismal path/building score by taking into account a “support” kayle build and her transition being helped with that. She’s top of tier 3 and usually the ones at the top can be swayed to enter the next bracket.

Fizz – I’ve watched him be played and he’s better than I thought but not by much. He still slow (single target) but he destroys buffs and dragon. He can tower dive like a monster and level 6 ganking is evil as well as his jungle dueling – but he can’t recover well from harassment and can snowball negatively incredibly hard.

Twitch – Moved up due to others moving down

Fiddlesticks – Moved up because he’s strictly better than those he was below – and his buff was nice too you know.

Jax – While he’s still a gamble of a pick he’s beasty. If he gets even slightly ahead he starts going insane and eating people. His damage is simply absurd so the enemy will want to keep him down. If he’s slapped though he tends to have an issue recovering and he still is gold dependent. He’s a coin toss still.

Cho’Gath – His super godly sustain isn’t doing him any favors and can’t make up for his shoddy ganking and dueling prowess (when built traditionally).

Dr. MundoSkarner and Udyr are similar yes but Udyr is strictly faster when using traditional builds to compare him and Skarner as well as having a bit more sustain powers. This is why Mundo overcame Skarner but not Udyr (yet). While the nerfs to Mundo’s ultimate makes him hurt as a jungle pick – Mundo still maintains his insane early prowess that makes him a God.

Trundle – Well he still has his ungodly sustain, versatility and mobility – he just really needs those QoL buffs to catch him up with everyone else. He’s good but the harshness of reality is that his animations actually keep the guy down. I tried using him as an invader like before but he gives up so much chasing power casting his stupid abilities that the new “slippery” junglers can avoid him easier because of the few seconds you lose and the fact that they have boots makes it worse.

Darius – Well this guy is truly a man. He can’t gank so well and he has pretty much no health sustain or resistance to invasion but he clears like a champ and hurts like a train carrying trucks. His weak mobility won’t give him the best invasive powers like Shyvana and Dr. Mundo but he can severely hurt junglers he catches running around. Thus far what he is a damage jungler with an emphasis on farming. He can invade but his low mobility might bite him in the ass. He can steal rather easily and probably outright murder anyone who tries to stand toe to toe with him – but he probably can’t go up looking for fights as he can’t catch them unless they fall into his hands by being careless.

Though at the moment he’s pretty powerful and diabolical so it might not matter at all. If he’s broken he’s broken and you can just insta lock him and laugh!

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