Jungle Tier List - Diana Era

Remember that this is largely opinion and it is not based on the best jungle PICKS since that is highly objective and subject to opinion. This list is taking into account the potential of characters to jungle on their own regards to make measuring their capabilities easier. These lists will also be updated even before the new champion is released if they're delayed like they have been for Zyra and Diana.

Tier 1 – Dr. Mundo, Lee Sin, Nocturne, Trundle, Maokai, Nautilus, Skarner, Udyr, Jarvan IV, Alistar, Nunu, Riven, Olaf, Shyvana, Amumu, Shen, Malphite, Cho`Gath

Tier 2 – Diana, Jax, Hecarim, Warwick, Shaco, Darius, Gangplank, Xin Zhao, Sejuani, Tryndamere, Master Yi, Volibear, Rammus, Fiddlesticks, Zyra, Kayle, Jayce, Wukong

Tier 3 – Gragas, Evelynn, Singed, Twitch, Galio, Fizz, Pantheon, Renekton, Rumble, Fiora, Twisted Fate, Janna, Blitzcrank, Kennen, Taric, Sion, Ezreal, Soraka, Karthus, Cassiopeia, Lulu, Ziggs, Leona, Heimerdinger, Brand, Yorick, Mordekaiser

Tier 4 – Nasus, Caitlyn, Corki, Veigar, Poppy, Karma, Irelia, Malzahar, Draaaaaaven, Sivir, Akali, Nidalee

Tier 5 – Viktor, Graves, Varus, Orianna, Garen, Ahri, Talon, Annie, Urgot, Kog Maw, Ashe, Sona

For tiers 1 and 2 - the placement is more important towards indicating "who is better" but less so for tier 3. In tier 3, just think of it in brackets as the champions here are more flawed and harder to argue. You can say that the higher tier 3 champions are better than the lower tier 3 though. For Tier 4 and 5 it's pretty much wishy washy.

Tier 1 is based more on general all around high quality junglers. Tier 2 is based on junglers with great aspects and a few flaws but being able to fill a niche that gives them some validity. Tier 3 is taking what Tier 2 is based around and basically pushing the importance on niche a lot more. The other two tiers are just throwaways.

Some people seem to be getting confused with the ranking. It should be obvious by seeing who gets the S scores that S means higher than A.

S scoring is just some video game thing used to say things like “Oh man you are amazing” etc etc. It’s most commonly used in arcade type games.

Btw before I go on I'll just state who it think some of the best PICKS are at the moment. The obvious Mundo and Nocturne (due to tournament player) are there as well as Nautilus (for teams) and Olaf for counter picking-jungle carry status. Lee Sin is always a safe one while Udyr tends to be binary depending on the competency of your team. When all else fails - pick the all purpose Jarvan.

The things that have changed this time around - which aren't much and mostly shifts. Diana is probably what you want anyways and hers are big.

Jax - Moved up even more due to his square jaw and ability to snowball out of control. He likely can never move out of tier 2 because of his weaknesses that can be exploited. However he is still a ticking time bomb even if he gets countered early. Just drag the game out and he should naturally recover ~ of course that is if they let you.

Darius - Moved up above Gangplank due to having less of a gold commitment required in order to carry and a squarer jaw.

Kayle - Moved above Jayce largely due to Jayce needing more babysitting early. While both can snowball negatively Jayce has a much harder time recovering.

Nunu - Definitely makes a bigger impact than Riven

Nasus - Woof Woof

Skarner - Moved above Udyr because of his ability to snowball harder and simple use of his ultimate. Udyr is slightly faster and more versatile than Skarner but Skarner has an easier time ganking and his ultimate can be a game changer.

Master Yi - He's one of those junglers that "can" work once in a full moon and become terrifying but the chances of that require too many conditions to be met. What he can do others can do better without the risk involved. He requires too much gold but has weak ganking and dueling. He's a thief with no escapes that relies on RnG to clear. His ganking is poor except his ambush ganks. Even when it comes to late game terror mode he can still be shut down hard and even easier than those above him that aimed to have done the same thing like Jax.

Diana - Well she's definitely something here. For starters I don't know whether she'll be nerfed or not so don't ask me. Riot has a bad history with assassins because they make bad players feel bad. I'll break it down into pieces.

speed - She's incredibly fast and she maintains that speed throughout the jungle even without offensive items. She gets even faster still and with her speed she can invade quite well to steal camps. Her buff control is fine in that she destroys the camp quickly.

objective control - she is pretty terrible at dragon I won't lie and she won't be buying wriggles in order to slay it. Not much to say here really.

ganking - it is really poor pre 6 and even at level 6 it still suffers from usability issues. For starters she has no disengage and she's pretty smush early even with that shield. If you go in on a bad fight you're asking to die. Once level 6 is achieved her ultimate is a strong gap closer but if used without Q then that's it. What I can observe is that her ultimate lets her gank in two ways. One way is to hop to apply your moonlight and then pounce on them and continue chaining that much like you would with Olaf. The other way is to initiate with your ultimate (thus not refreshing it) and using E for some CC and hoping your teammate is on the ball with you on the game.

Sustain - As long as you get blue then you're set for the rest of the game. The first blue is very vital for her first clearing and after that she should have no real problem as long as she isn't spamming her abilities each camp. Her health sustain is godlike thanks to that shield too. If it wasn't for having to be careful with her abilities then she'd have scored perfectly on this.

Build - This is the real beauty of her. She has so many build paths - including AD/hybrid - that she can work her gold in so many different ways. She hyper snowballs like a god and can certainly dish out heavy amounts of damage with items. One of the most valuable things about her is that she can go triple gp10 into a high cost damage item like rabadon's and then build off of those items well enough. She is very gold efficient even if she does require a steady stream of it.

Her weakness is her lack of real tankiness, crowd control and her weak early dueling. As for whether she's a good pick well she can be you just gotta shift the tanking responsibilities elsewhere and then bring her on board.

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  • #65 Toinouchou

    Where is the Rengar era Tier list man ?! I need your advices to jungle that guy.

    Last edited by Toinouchou: 8/24/2012 9:33:30 AM
  • #66 flajeen

    Quote from Toinouchou »

    Where is the Rengar era Tier list man ?! I need your advices to jungle that guy.

    People have lifes you know?

  • #67 MerryLane

    He should be Tier 2 close to Shaco imo, but if you feel like discussing about him I'd be really pleased, can't really situate him atm.

    What I know, is that he isn't OP, and players don't seem to like him as much as last releases.
    (diana, darius, ... are played more frequently)

  • #63 ApolonsWrath

    Please add Katarina to the list. Early issues with survivability, but her jungle speeds up pretty fast. Her ganks are decent I guess.

  • #64 FlameFoxhound

    Quote from ApolonsWrath »

    Please add Katarina to the list. Early issues with survivability, but her jungle speeds up pretty fast. Her ganks are decent I guess.


  • #53 CaterpillarCake

    cho gath should be moved up imo.  his ganking is ridiculous.
    start boots and he has 405 movespeed with quints and masteries.
    the buff on rupture makes it really easy to land. + silence for anti flash.
    also you can build him ap from the jungle and his speed gets ridiculous and no one can challenge you in the jungle because of feast.
    his level 2 ganks can be really strong as well.
    his versatility is ridiculous. i realize he is already in tier 1 but i think he should be several spots higher.

    also udyr should come down.

  • #56 FlameFoxhound

    No, Udyr shouldn' t

  • #46 form67

    Hi stonewall. I have noticed recently in both low and high elo play that Skarner is being used more and more. Why would he have this surge of popularity now of all times? Theres not any recent nerfs or buffs that i can remember.

  • #60 antcraz

    Skarner had a free week, and some people snowballed with him.

  • #43 Interceptor402

    Nice to see that you finally put Kayle in the correct tier. It took three months for you to recognize her prowess, but better late than never.

    Keep an eye on her going forward: builds with AP in them are legit on Kayle now, because of the buff to the ratio on Righteous Fury in the latest patch (from 20% to 40%). I'll save you some homework and give you the two things to look out for:

    1. Kayle has a new jungle build. In addition to AD carry (Phantom Dancer, IE, etc), on-hit tanky (Wit's End, Wriggles, Malady), and aura support (Zeke's, Shurelya's, Randuin's, Aegis, etc), she can also legitimately build AS/AP, aka "hybrid". Nashor's, Rageblade, and Gunblade are all good items on her again, now that E's ratio has been doubled.
    2. Kayle can sustain with spell vamp, since Revolver works well on her now. This opens up either the Gunblade for a hybrid DPS build, or WotA for an aura build. Incidentally, this means you can have a double WotA comp without going AP top lane. Kayle's interaction with vamp: 100% on Q, 33% on E's AP damage (both main target and splash targets), 33% on E's AD splash (secondary targets only). Inferior to lifesteal early on, but very good later.
  • #44 StonewallRoG

    Oh shut the hell up about her "correct" placement. In fact your post is so damn insulting it's sickening. I didn't recognize "her prowess" if anything she just went up because Jayce lost her luster and Wukong is being used as a benchmark. You type all smug as if you know something others don't like some sort of hipster.

    Last edited by StonewallRoG: 8/17/2012 11:52:58 AM
  • #45 Interceptor402

    I haven't visited lately, I just noticed that you finally changed it. Kayle has been in the wrong spot since the small camp mana change (Fiora patch), and you had her in tier 3 even after her big W buff (Hecarim patch). She's still underrated IMO, but you at least follow your own criteria now, so I can't complain that you're inconsistent.

    You are insulting to people, so I don't really feel bad if you are insulted by me.


    Anyway, I don't know if the AP change makes any practical difference, but it IS a buff (Nashor's + Rageblade is very cheap power, WotA has potential), so I'd keep an eye out if I were you.

  • #51 CaterpillarCake

    im pretty sure he was talking about when you had kayle lower in tier 3 [the unviable section].

  • #52 mrobert5

    I happened to notice that you have 35 Kayle games. 20 are losses. 15 are wins. You are <1200 ELO. Stonewall is at 1943. Shut the hell up. Listen to what Stonewall says.

  • #54 Interceptor402

    I don't play Kayle out of the jungle in ranked, I play her as a 0 CS support. 90% of those losses came at the start of season 2, when she was pretty awful (right after her remake). When I played ranked at all, I duo queue with someone who is <1000 elo.

    Stonewall has no claim to authority if he can't defend his positions, which he doesn't when it comes to Kayle. There are a great many strengths that Kayle has, that he basically ignored for a long time.

    For example, he's always maintained that she is an "expensive-ass jungler", even though this isn't actually true: she has very cheap damage output because of her steroid (only itemizes for cheap AS), her R and Q/W (utility) don't care about items, and she's an excellent aura jungler.

    He also claimed that she required blue and was easily counter-jungled, even though this hasn't been true since at least the Fiora patch (when small camps were given the mana heal: this lets her spam Righteous Fury forever). He dumped on her healing , even after the April buff made it quite serviceable for sustain. He fancies her a "squishy" that loses duels to other junglers, even though she is ranged to their melee, has one of the highest damage outputs in the game at level 1-2 (Righteous Fury), and is waaaay tankier than people give her credit for (20.5 Armor and 511 health at level 1: that's comparable to Mundo, and much higher than carries).

    Basically, he should be embarrassed to get schooled on the facts by someone who doesn't even play high elo games, and you should be ashamed for defending his ignorance with an appeal to authority. That's really all that there is to it.

    Last edited by Interceptor402: 8/19/2012 12:28:45 AM
  • #55 mrobert5

    Have you watched his videos? He mentions the ranged vs. melee thing in there, and basically states that it is a bad thing.

  • #57 Interceptor402

    Tell me which video and where he mentions it and I'll listen to his argument, but there is no real disadvantage to Kayle's ranged ability, except when it comes to red's %slow. She's perfectly capable of fighting in close range, she doesn't give a crap. If someone wants to play hide and go seek in the bushes, she can move to melee range, it is not a big deal.

    Like I said: Kayle is not weak like people think that she is. Ezreal is squishy, he only has 15.5 Armor and 430 health. Kayle is not, with 20.5 Armor and 511 health, that's actually above average (especially lategame when she is #16 amongst 100+ champions for total health).

  • #58 mrobert5

    I see your point. Stonewall mentions his arguments here, http://www.youtube.com/watch?v=Hj022AE6pWQ, at about 11:00. I apologize for being an idiot in my first post.

  • #59 Kantuti

    Kayle is below average in everything except speed. Mediocre basically.  Not even worth all the rambling this guy does. 

    Tier 2 is propably too high, really. I've tried several diffrenent builds and found zero reason to play it over , well, anything else. Might just as well play jungle Heimer - it "works" too , and he doesn't even get very low. 

  • #61 Interceptor402

    I've seen that video before; his comments are nonsense.

    Other junglers will "kite her ass around"? Kayle is ranged, and has both a movement buff and a targeted slow. She kites melee junglers, they don't kite her. Jumping in and out of bushes works against squishy AP mage and carry junglers, but Kayle is a Fighter with good Armor/health and scaling MR. She loses 20+ damage a hit when E is down, but that sword DOES still hurt in melee range. That's not to say that she wins all duels (she won't beat Lee Sin or Nunu), but she does well generally speaking.

    His old commentary was just grasping for excuses to keep her low, IMO.

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