Jungle Tier List - Thresh Era 2

Keep in mind one very important thing - this tier list is made to reflect which junglers (in my opinion) are the best at jungling. This is list is NOT made to dictate picks nor does it heavily reflect the competitive scene.

I believe there are too many factors to consider when it comes to who is the best jungle pick. There are too many little variables to consider that could help or break a person's argument for who the best jungle pick is. Not only that, all those little things can become big things depending on how much the individual values a certain aspect. Even a jungler who is listed in this tier list as being on a lower end of it can be a much better pick for a certain team comp (or against one) than someone that's much higher. All that stuff is situational and can be interpreted differently and so on.

However, I do feel there are some things that cannot really be debated. You can't deny things like "Shen is super slow" or "Warwick jungles at basically full health" or "Amumu is mana reliant." Things like that are clear as day and you can measure them and give them values. Sure there are some things that are ultimately overlooked but that can't be helped. So in short, this tier list is a way to organize junglers according to how well they function in the jungle role (though not completely removing team pick out of the equation) and how they stack up to one another. It is also imperative that one understand what being in each tier means.

Feel free to discuss anything in the comments below. Please be civil as well. If you find any mistakes in the aspects on the table compared to the breakdowns - please let me know. I tend to overlook somethings when I'm working on a lot of things.

Tier 1 - These junglers are basically perfect and their greatest strength(s) make their few weaknesses (if any) negligible. They can have some weakness but they tend to immensely excel at their role in the game. They have few characters that can be compared to them and they are miles above those. Only one of every certain "type" of jungler is allowed in this tier. Unless two junglers are absolutely godlike to the point of pushing all others aside, the jungler that simply outperforms the other similar jungler will be selected for this tier.

Tier 2 - These junglers are just shy of perfection but have more weaknesses than those above them. They are very good junglers and can often do their jobs very well. They are simply outdone by those above. They offer plenty to their team and contribute plenty to the jungle role.

Tier 3 - Some of these junglers can be very powerful but aren't the most well rounded. They either greatly excel at something but have issues in another aspect. Some of these junglers can be faster than the ones above them or gank better but they are weak in some crucial areas that make them situational picks in most cases. There is a certain risk when using these junglers either to themselves or to their team.

Tier 4 - Take the previous tier's issues and amplify them a bit and you have the junglers here. Basically put these junglers may or may not excel at something but end up not being able to override their current flaws. Even if there is some stuff they can excel in - other junglers are likely able to do the same with less effort or with balance in other aspects. The junglers in this tier border the line between situational and niche. They can be used but often times you could have done better even if a step above them wouldn't have been the highest step.

Tier 5 (not yet added) - Pretty much gimmicky through and through. Some of them can work but they're definitely nowhere near the best choices or even a decent choice. They're functional picks that offer some things that could be fun to mess around with.

The first tier list of Season 3

Tier 1 - Lee Sin, Olaf, Cho Gath, Dr. Mundo, Amumu, Vi, Maokai, Nocturne, Shaco
Tier 2 - Xin Zhao, Jarvan IV, Trundle, Elise, Skarner, Hecarim, Malphite, Diana, Shen, Riven
Tier 3 - Nunu, Zed, Rengar, Darius, Nautilus, Kayle, Fiddlesticks, Fizz, Kha Zix, Udyr
Tier 4 - Shyvana, Master Yi, Rammus, Gangplank, Thresh, Jax, Warwick, Tryndamere, Sejuani, Pantheon, Leona, Volibear

Not yet ranked - Karthus, Alistar, Evelyn, Singed, Wukong, Nasus, Poppy, Blitzcrank, Yorick,

Things that changed

Updated some scores - Compare the older spreadsheet so see some updated scores and fixed errors.

A debate about positions - I'm currently considering potentially giving Jarvan and Xin Zhao tier 1 spots by lowering Lee Sin lower in tier 1 and moving Maokai and Nocturne to tier 2. I haven't seen enough Shacos to really make a big assessment on whether his nerfs completely crippled him. I'm also very strongly considering Elise for potential tier 1 placement. Her sheer versatility and craziness is just obscene.

Still debating about
Cho Gath - Top of Tier 1
Xin Zhao - Tier 1
Jarvan - Tier 1
Elise - Tier 1
Lee Sin - Lower Tier 1 (probably mid tier 1)
Maokai - Tier 2
Nocturne - Tier 2
Shaco - Tier 2

Vi - She's essentially the new Skarner with conditional tankiness (though not bad). Skarner is a lot more dangerous than her early but she becomes a mid game monster. I hope people understand that she's not all that strong of a jungler early on but kicks it up to bestial godliness once she obtains her ultimate. With levels and a few items she becomes a dueling force and a high damage + high crowd control ganking machine. It's strange that Riot would nerf Skarner's ultimate but then release a champion that does exactly the same. Basically put - her blinking powers and her inescapable ultimate gave her the boost to replace Skarner.

Now I know I had her in tier 3 in the last iteration but I did have her in tier 1 in the one before that. I was hasty in both situations. I put her up because her flair (with the ultimate) was so awesome and I got ahead of myself. Then I took her down because her earlier levels weren't impressive and I kept getting countered or countering other Vi junglers. I tried her again recently (after coaxing from people) and found out the best way to manage her early game in order to abuse her overpowered mid game.

Skarner - Vi took his place!

Xin Zhao - Went up after I started facing more Xin Zhaos. The use of his ultimate just impressed me and shot up his transition scores. The initiating power from it is simply game winning. I didn't pay attention to its use in conjunction with a proper follow up. It mostly nullifies the enemy's positioning and can potentially give a lot of breathing room for the follow up. In some cases it can be a purely safe initiation with no draw backs.

Rammus - He still has his problems but he's definitely someone that can be used in solo queue. He can bypass wards but I feel that you might as well use a champion like Hecarim who's all around better.

Jarvan IV - Well I've begun to level Q first than E now. It used to be up to the player but Q's armor tearing powers has become much more valuable in this meta. Damage Jarvan has definitely become a much stronger jungler thanks to these changes. Basically put - level Q and witness some brutal power from Jarvan at the expense of some team buffs. The fact that this knowledge doesn't detract from other Jarvan builds but increases any offensive focused Jarvan builds ends up raising his tier position. The fact that it's very valuable to the meta helps too.

Fizz

Speed B - Fizz is about average to decent speed as a jungler. He starts off a bit on the slower side but can later maintain a good speed without the use of items and just relying on ranks of his W.

Resilience D+ - This is probably Fizz's biggest weakness and why he's passed up as a jungler. He's a pretty risky jungler. He can't deal with most forms of harassment without some of his critical traits falling behind. With a low resilience score you can assume, if harassed, his sustain, ganking and whatnot all take a hit in some form. In this case, his speed and health sustain dwindle considerably early that he is unable to gank. A ganking jungler (especially an assassin) not being able to gank will put them further behind in the game especially someone as item dependent (when it comes to kill champions) like Fizz.

Build B+ - Well first off he gets the AP jungler build versatility right off the bat. He also has some unique builds for himself that are quite effective. He has variations of the same "purpose" builds like AS, AD, AP bruiser or assassin. He can itemize in different ways to achieve each build as well. He loses major points though in that he has a pretty steep gold requirement that he has issues farming (in the jungle) unless he murdered a few people.

Sustain C+ - He has no mana issues at all really despite being a mana champion. All he really has to do is activate his W and right click. He doesn't have health sustain and that does hurt him but it eventually gets to the point where his W just rends the main target before it deals any damage.

Ganking B/S - This is Fizz's greatest strength. His pre 6 ganking is a basic double gap closing high damage gank but, if properly done, can be used as a disengage. It allows for some nifty tower diving stunts but very risky even then. He would have scored better if he had reliable CC. Once he obtains his ultimate he becomes one of the strongest jungle gankers in the game. Basically put - it's a ranged initiation AoE crowd control. I don't even have to say much beyond that. It has high range too! It loses points in that it gives the enemy a big reaction time to it and its cooldown is unforgiving.

Dueling B+ - This one is hard to rate for Fizz. On one hand he can outmaneuver a lot of characters and his auto attacks hurt but on another, the other dueling junglers just outright butcher people in fights. Fizz's dueling (in lane) comes from the fact that he makes trading difficult and grinds people down. However the jungle is a different beast. The best duelists will probably hit Fizz harder than he is even with his powers of avoiding trade and he won't have the time to pull those shenanigans anyways before someone comes in to help their teammate.

Invasion B - He's an escape artist so he makes this easy. Not much else to say than that. Go in, steal a big camp and then waddle away.

Transition B - It's the case with all assassins. They get to snipe squishies in most cases though if not properly farmed they may have to consider the whole "1 for 1" trading thing. Fizz has a better transition than a few other assassins because his ultimate allows him to initiate for this team. It's not the best substitute for a real initiation tool but it's something. His gold dependency keeps him from getting a better score too.

Thresh

Speed D+ - He's slow and never gets better. I mean you can try building him AD Thresh in the jungle and pad his speed but even then it's on the slower side.

Resilience D+ - The combination of slow jungling and poor immediate sustain does him in. He's a support character so he can eventually recover naturally but it can get to the point where he stops functioning. Shen, while suffering even slower speed, at least has super sustain and a way to make up for his poor speed with his ultimate. Thresh has nothing like that and can be removed as a jungle factor quite easily.

Build S - Well for starters he's a support character so no matter what you build on him he'll still serve his purpose. Anything you get on him just adds to him in some way and doesn't detract. What makes him even better is that he gets free stats from murdering the monsters! Basically put - the guy his infinite build options thanks to his passive and his support nature.

Sustain C* - He has no health sustain early. He keeps his jungle pace (though of course it's slow) and never really needs mana. The thing about his sustain is that it gets better the more souls he gets. It gets to the point where the monsters just don't do anything to him. The strength of his sustain is never immediate and it depends on how many souls he managed to obtain.

Ganking A+/S - He's a CC bot and has a ranged pull. Not many can boast that. Not much to say other than the fact that he packs tons of ways of locking a person down. He later obtains his ultimate which boosts his crowd control even further. He fails to obtain the highest core due to the difficulty of using his crowd control.

Dueling D+ - Even with that fabled AD initial death AA from Thresh - he won't be winning any jungle duels. Not only is he easy to outmaneuver but he simply can't go head to head in a slugfest.

Invasion D+ - Unless it's basically handed to you - don't.

Transition S - He's a support so his transition will be good pretty much regardless of what happens. His late game is just ungodly and potentially the best out of any other support aside from probably Leona's late game. He becomes super tanky, has a crap ton of CC and actually deals respectable damage for a support. His broad itemization options (thanks to his passive) allows him to utilize gimmick builds without much drawbacks to either increase his damage or his utility with auras and active items.

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Comments

  • #123 EYEtriforc3

    Who do you guys think is the best pre lvl6 invader, except Shaco

  • #117 explosivefox

    Hey Stony and all people at RoG, what do you think of Taric in the jungle? I play it quite often and he really brings great cc and utility to ganks, not to mention his fantastic damage. So everyone, what's the scoop on Taric

  • #116 daget24

    I think you judge Thresh to harshly Stony. I think you making a mistake by taking AD runes and as seen on Team Battle video you only level your Q once which is the only AD scalling thingy in his kit and level 1 of it is not great, and you focus more on your E. Wouldn't it be better to go with some ap runes? It would give him better clearing if you focus on E.

    However if you would level up Q 1st and had this ad runes, your single target damage would be a lot better, probably resulting in higher clearing speed. Think of it as a lot stronger Warwicks passive. Its not really good excuse "I'm not laning" as i saw somewhere on youtube, with leveled Q he can pretty much 2 shoot smaller monsters without charge up.

    Sorry for my english :P

  • #110 TenaciousE

    As always, the tier list is well thought out and explained, but I do think that Fizz is more resilient than a D+. Having an AP carry in the jungle doesn't work that well in general because they will almost always have a pretty low gold income. That's why bruiser/tank junglers are so much better. Their builds are powerful and gold efficient. 

    Having said that, I think that Fizz is best in the jungle as an AD bruiser.  His ultimate becomes a real initiate because he can follow it up by diving into the fight himself. He's still no Riven when it comes to this, but he can be tanky with some nice AOE and can jump on an MVP almost as well as any champion in the game. Also, building AD fixes his sustain and resilience problems for the most part (not to mention that he's slippery and impossible to pin down when dueling/invading him). 

    This is just my take on jungle fizz. I think the bruiser build cost efficiency and usability makes bruiser fizz much better than AP fizz (in the jungle at least) and fixes his main problems as a jungler.  

  • #87 Horuntar

    Geh, while I agree with Tier one, sort of, your tier 2 sucks still in a couple ways. And I can't believe how in gods name you have Zed and Kha'Zix in tier 3. I've come to the conclusion that you just can't play them if you think trundle or skarner is better than either of them. Give it up on skarner man, he's trash in S3. I would put rengar above him and you have him way low. FFS shyvanna is even better than skarner. Your tier 1 is okay, although debatable (Olaf got nerfed), I wouldn't say he is Tier one material anymore. I would replace Olaf. I'd Also lower udyr, while he has good clear, that's about all he has.. I loved udyr in season 2 but with the dynamics of season 3 hes just not that good anymore, the only way he can efficently gank is by using flash which isn't exactly ideal.

    I appreciate the tier list but, I feel like you're still stuck in season 2 with SOME champions.

  • #90 StonewallRoG

    You're an idiot aren't you? I've given my reasons already in the breakdowns. I've also mentioned how being in Tier 3 isn't bad. Read what the fuck the tiers mean. You also present no arguments and all. You say I'm biased towards some champions yet you present yourself as biased towards your own.

    And just because something to nerfed doesn't mean they automatically drop tier. That's one of the stupidest things someone can ever think. Irelia is the best example of this. People dropped her when she was nerfed even though she was overpowered and would come back to play again later.

    Last edited by StonewallRoG: 2/12/2013 3:34:42 PM
  • #92 jacktheplum

    In that case Stonewall, have you considered evaluating Sion as a Season 3 jungler? He seems to have pretty good tools for dealing with the now-stronger jungle creeps, with good single target damage. He strikes me as somewhere between Master Yi and Darius, sort of tier 3/4-ish.

    At level 1, Sion's passive gives him a 40% chance to ignore 30 damage. Not only does this protect him, it also helps his shield last a little longer. And you can detonate it right before it's destroyed and deal magic damage to the entire neutral monster camp. His E gives 25 extra damage on attack at rank 1, 65 at max rank. He can probably solo Dragon pretty early, using his ult. He has very high base health gains (+104 per level), and he now gets double the health bonus from the large jungle monsters, so his health gain from farming the jungle is now a little closer to farming lane (large minions only appear every three waves during early game). His health regen is nearly the highest in game, second only to Darius, and he doesn't have mana issues because those are solved with the first blue buff. A skill order of W>E>W>Q>E>E... lets him clear easily and be powerful late game as AD Sion

    And he may not have any ganking power besides his stun, but you could just take Exhaust as you would on jungle Master Yi or Shyvana. Jungle Sion would fill a similar role as them, good clearing but lackluster ganking. He's a good duelist too, with shield, stun, and 20 seconds of massive DPS and so much lifesteal that even healing reduction can't stop it.

    Last edited by jacktheplum: 2/12/2013 3:56:11 PM
  • #93 Horuntar
    Notes: cool down bro
    Last edited by Horuntar: 2/12/2013 5:15:23 PM
  • #99 OuterRaven

    Quote from Horuntar »

    lol youmadbro? Keep playing skarner & trundle you big baby. *My name is stonewall, I make jungle previews where I do one clear and think that I'm actually helping people". I said olaf doesn't belong where you have him because he got nerfed, not that you should send him to T4 you big whiner. How do people even have respect for the tier lists you make? You really should stop wasting your time. I said why udyr is not so great anymore. Olaf isn't as great for the same reason, his ganks are sub optimal, he's a scary counter jungler and thats about it, and even then if you dodge axes, hes a breeze. Trundle doesn't belong in t2 because like the others he has no gap closer, hes a mana whore, and his ganks are easily avoided. The same with skarner, hes a mana whore thats really only good for his ulti. Theres so many people in your tier 3 that are hellish to deal with. Stop being a child just because of some constructive criticism. Theres a reason why people dont jungle nearly  as much with skarner and trundle you asshat. If any one thing the fact that you don't have some sort of kit appraisal section is just stupid. Who the hell cares how many stupid ass builds someone can make? I'd much rather junglers be evaluated on their skill set not "oh hey you can do 10 sorts of gimmicky builds with this guy, that makes him godly".

    And the award for saddest post in RoG history goes to...

  • #101 jacktheplum

    You're right about Skarner, he does get mana hungry, especially since he uses more Qs to take down the Season 3 jungle. As for Trundle, he might seem mana hungry, but that's a misconception. To quote Trundle's description in the sustain category:

    "Trundle's mana pool is tiny and Trundle could run out of mana jungling but it's something you can easily manage simply by not spamming contaminate and his bite at all times. His Q is a strong swing reset and helps land another hit - however most people forget that it also adds more attack damage to Trundle. If Trundle is low on mana but still needs to clear - he only needs to bite in order to maintain that buff. His clearing speed will barely be affected. Contaminate is not recommended as a clearing tool if you're below half mana - it doesn't help clear if you're spamming your Q anyways because of the attack speed interaction."

  • #104 Horuntar

    Thats valid for sure, trundle can be used mana efficiently, and I do think he is a good jungler. Do i think he is tier 2 worthy, no, not at all. I'd be way more scared of a lot of people in tiers 3 and 4 even than trundle, as a successful gank is entirely dependent on clutch use of his pillar, which requires the enemy to have basically put themselves in a corner. Putting trundle past Hecarim, as strong as his is right now, is just stupid. The tier list is getting better, but it's still a hefty amount of inaccurate. Despite thinking stonewall is a complete douche, the list has its merit on some places.

  • #106 Horuntar

    Quote from OuterRaven »

    Quote from Horuntar »

    lol youmadbro? Keep playing skarner & trundle you big baby. *My name is stonewall, I make jungle previews where I do one clear and think that I'm actually helping people". I said olaf doesn't belong where you have him because he got nerfed, not that you should send him to T4 you big whiner. How do people even have respect for the tier lists you make? You really should stop wasting your time. I said why udyr is not so great anymore. Olaf isn't as great for the same reason, his ganks are sub optimal, he's a scary counter jungler and thats about it, and even then if you dodge axes, hes a breeze. Trundle doesn't belong in t2 because like the others he has no gap closer, hes a mana whore, and his ganks are easily avoided. The same with skarner, hes a mana whore thats really only good for his ulti. Theres so many people in your tier 3 that are hellish to deal with. Stop being a child just because of some constructive criticism. Theres a reason why people dont jungle nearly  as much with skarner and trundle you asshat. If any one thing the fact that you don't have some sort of kit appraisal section is just stupid. Who the hell cares how many stupid ass builds someone can make? I'd much rather junglers be evaluated on their skill set not "oh hey you can do 10 sorts of gimmicky builds with this guy, that makes him godly".

    And the award for saddest post in RoG history goes to...

    Ah, the knight in shining armor has come. I bet you get to be the big spoon in stonewalls bed tonight.

  • #112 Tribalmind56

    Quote from Horuntar »

    Thats valid for sure, trundle can be used mana efficiently, and I do think he is a good jungler. Do i think he is tier 2 worthy, no, not at all. I'd be way more scared of a lot of people in tiers 3 and 4 even than trundle, as a successful gank is entirely dependent on clutch use of his pillar, which requires the enemy to have basically put themselves in a corner. Putting trundle past Hecarim, as strong as his is right now, is just stupid. The tier list is getting better, but it's still a hefty amount of inaccurate. Despite thinking stonewall is a complete douche, the list has its merit on some places.

    I think there's one thing your missing here, this list is not for your average solo que, it's for high elo play. It's based on players that know their champs, know their lanes and play well as a team.  Yes Hecarim will eat solo que with almost no skill at all.  But put a skilled hecarim vs a skilled trundle and guess what, trundle will win most of the time (this coming from a hecarim main!).  It's like ranking anivia, she is horrible in solo que because hardly anyone can wall correctly and AA efficiently with her.  But if you see her played by someone that knows how to play her it's entirely different.

    Personal opinions are fine and/or dandy, but if you want a clear understanding, find a few games at high level with these champs, watch them played by people that know their play-style and then put forwards your arguments with video evidence to back it up.

    Last edited by Tribalmind56: 2/13/2013 2:59:56 AM
  • #113 Horuntar

    video evidence...go watch theoddone on twitch practically any day of the week =/ .... unless of course you don't think his elo is high enough.

    Last edited by Horuntar: 2/13/2013 9:09:40 AM
  • #118 Tribalmind56

    Ok, he is your video evidence of your champs, now where's your video evidence and time spent watching the others? I said to compare not to choose your one and point at it.

  • #119 Horuntar

    lol, I think the amount of time that people actually trundle is evidence enough. If Trundle was really all that viable, and if he was really better than all those tier 3 junglers and such, you would see him much more often. If that doesn't make logical sense then...I'm not sure what to tell you =P yes trundle might be alright, but if he was really that good, you'd see him in play, but the fact of the matter is that you don't. I have seen trundle played maybe 3 times in an actual match. You can't tell me that there is no reason for that.

     

  • #120 Tribalmind56

    Firstly you still haven't made any effort towards what I suggested, I'm sure you can find trundle video's on you tube to watch if you can't find any players currently playing them. 

    Secondly, I almost never see Anivia, Sivir or Shen played, nor do I see much of Kennen.  How often was Kayle played until she suddenly because flavour of the month? How often a champ is played doesn't mean they're bad champs.  I personally dislike trundle's design and therefore don't want to him.  That's the same opinion I have with Mundo, he's a killer jungle, but I just don't like him. You keep making excuses as to why you're right while you don't make any real effort to compare these champions on an even playing field.

    Trundle is a complex champ to learn and most junglers already have their favourites  and don't really want to learn others because that's a lot of effort, play those you know is the standard style these days.  If they were learning a new champ (like trundle) they would be playing him in normals to get used to him before they took him to ranked, just like any smart player would do.

    Until you can show some video evidence to back your claims of 'how crap' this champ is and 'how great' that champ is all you're doing is blowing hot air.

    You really should get into politics, you would do well there!

     

  • #121 Horuntar

    Dear god you're stupid. What the hell server do you even play on that you don't see anivia, Shen or Kennen? Sure you could go on youtube and find a trundle video. You can find anything on YouTube. If you think he's complex you're clearly ridiculous. The only thing dynamic about trundle is his positioning of his pillar. Your argument is silly, and I'm uncertain why you continue with it at this poin If you don't even like him. Judging by your responses maybe you are related. Trundle has no gap closer. Trundle has no AoE.Trundle has no ranged damage move. Trundle has no hard CC.Trundle has no burst. Trundle has subpar ganks, pillar only works well if you sandwich someone that is completely dependant on their positioning which you cant control. Those are all facts. And all things that seperate the good from the bad junglers. Your argument is poor, you're just not agreeing with nothing backing you. YOU go find some competitive Trundle games if you want to prove it to yourself that your dumbass isn't completely wrong.  But sure, come at me again with some stupid "prove how bad he sucks" logic.

    Last edited by Horuntar: 2/14/2013 3:06:28 PM
  • #122 Tribalmind56

    I love how you resort to insults when you can't win your point, and still refuse to actually back up your claims.  I really couldn't care less if this was about trundle or any other champ I just want you to actually PROVE YOUR POINT! Instead of quoting things and trying to sound like you know what you're talking about actually prove it!  I'm fighting you because I hate people who just make an assumption based on a quick look and then do their absolute best to convince everyone they're right when they can't backup what they say.

    If you can PROVE me wrong then I will take everything back, heck I'll stop bothering you all together I might even complement you on your well put forward argument but as of yet all I see is you arguing with no proof to back up your claims, no effort to explain why it's so bad.

    No gap closer? he has a slow with a wall not to mention increase MS. Just because he can't 'jump' doesn't mean he cant close gaps efficiently....(otherwise would consider Hecarim and Rammus as having no gap closers?)

    No AOE? True! but why does a jungler need AOE? If he clears well enough with single target he's fine.  It's not like you really need AOE for ganks, there is often only one enemy..

    No ranged damage?  Xin Zhao, SkarnerShen,  JaxTryndamerePantheonVolibear.. how much range do these guys have? (ignoring global ults, they aren't really 'ranged' they're 'hey I'm attacking you in 2.whatever seconds!')

    No hard CC.. OlafDr. MundoNunu, Zed,  DariusKayle, Diana.. need I go on?

    No burst? Rabid bite + contaminate gives you some damage.. besides damage over time is still decent look at Naut, Rammus, Amumu... junglers are there to help the laners get kills, they don't have to have burst!

    Sub par ganks? Miss use your abilities on any champs you'll get that (amumu & Lee sin are great examples).  At least with him there's a wall in the way for the enemy to get around regardless so the laner can get in more damage while they try to escape.

    You also missed sustain which is very important in the jungle!  Trundle is built for sustain!

    Don't forget what that ult can do to a one tank team! There's your late game usefulness, steal their abilities and stack it on yourself.

    Now with that said please show your proof..

    Last edited by Tribalmind56: 2/15/2013 2:18:05 AM
  • #124 Dj0z

    Quote from Tribalmind56»

    I love how you resort to insults

    You mean like this?

    Quote from StonewallRoG »

    You're an idiot aren't you?

     

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