Champion Changes
VERY VERY IMPORTANT UPDATE! Pantheon's ult now has it's channeling time reduced to 0.5 seconds! So it's not all a shameless nerf due to the drastic range decrease.
Originally Posted by Riot (View RedTracker Source)
Strut (P)Double Up (Q)
- Now displays its Movement Speed bonus on its buff icon
Impure Shots (W)
- Mana Cost reduced to 43/46/49/52/55 (from 70/75/80/85/90)
- Cooldown reduced to 7/6/5/4/3 (from 9/8/7/6/5)
- Damage to 1st target changed to 20/35/50/65/80 [+85% Total AD] (from 25/60/95/130/165 [+75% Total AD])
- Damage to 2nd target changed to 40/70/100/130/160 [+100% Total AD] (from 30/72/114/156/198 [+ 90% Total AD])
- Target selection for 2nd target updated
Make It Rain (E)
- Mana Cost reduced to 30/35/40/45/50 (from 50 at all ranks)
- Passive's bonus damage changed to [6% Total AD] per stack (from 4/6/8/10/12 [+5% AP])
- Attack Speed changed to 20/30/40/50/60% (from 30/35/40/45/50%)
- Grievous Wounds duration reduced to 2 seconds (from 3 seconds)
Bullet Time (R)
- Cooldown reduced to 14/13/12/11/10 (from 15 at all ranks)
- Duration increased to 3 seconds (from 2 seconds)
- Slow changed to 25/35/45/55/65% (from 20/28/36/44/52%)
- Vision granted by Make It Rain now more closely matches its area of effect
- Now applies stacks of Impure Shots (does include bonus magic damage from passive; does not include grievous wounds from active)
- New passive effect: increases the stack cap of Impure Shots to 6/7/8
- Damage reduced to 50/75/125 [+20% AP] (from 65/95/125 [+35% Bonus AD][+20% AP])
Here Is Her Q's Improved Second Target Selection:

Visual Comparison Between Live and PBE For Pantheon's Ult Range
LIVE
His visual indicator (the secondary, bigger one) doesn't fit in the screen, so we made 2 screenshots in order to show the size:


PBE
On the PBE the secondary indicator almost fits in the screen:

Pantheon
- Aegis of Zeonia [ W ] - Stun duration is now 0.5/0.8/1/1.3/1.5 seconds (changed from 1 second at all ranks)
- Grand Skyfall [ R ] - Range is now 2000/2500/3000 (down from 5500 at all ranks)
- Grand Skyfall [ R ] - Channeling time is now 0.5 seconds (down from 2 seconds)
- Grand Skyfall [ R ] - Cooldown is now 150/125/100 Seconds (down from 150/135/120)
Rengar
- Bola Strike [ E ] - Added to the tooltip: "This slow diminishes over time."
- Thrill Of The Hunt [ R ] - Added to the tooltip: "While stealthed Rengar gains 20 % Movement Speed when moving toward enemy champions." (replacing "his next attack will cause him to leap")
Item Changes
Bonetooth Necklace
- UNIQUE Passive - Mementos of the Hunt: Kills now grant 1 trophy (down from 2)
- 20 Trophies bonus tooltip now says: "Thrill of the Hunt's Movement Speed while stealthed is doubled." (changed from "Rengar gains the movement speed bonus of Thrill of the Hunt while he is stealthed.")
Minor Atlantean Syndra Visual Changes
The main thing is the color of her clothes - it's a bit lighter green now:

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Posted 3/20/2014 2:22:47 PMviktors item adds combat stats, i dont think it would work as a trinket! i think they were planning on letting you upgrade it another time with one of the other upgrades abiliyies or something
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Posted 3/20/2014 2:47:42 PMya biggining of season 3 they had another upgrade on his abilities that made the ult do bonus depending on what upgrade it was. like longer silence,bigger impact dmg, or better scaling dot.
(also made up the 3rd one. I dont remember what 3rd upgrade was.)
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Posted 3/20/2014 3:26:46 PMBonetooth Necklace grants AD/Level in it's current form as well.
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Posted 3/20/2014 9:37:33 PMBTN used to have a lot of combat stats as well, and cost about the same. His point is valid.
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Posted 3/20/2014 10:05:02 PMThey once mentioned about the possibility of doing it, but I don't know if it will go live. Even if it gives combat stats it is justified because it's his passive, otherwise his item is not that good...
I think they also spoke about making more upgrades out of his item...
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Posted 3/20/2014 2:28:29 PMGoddamn, people can't read. It's already been stated a dozen times, they're going to see how Rengar's trinket works out before they decide if they wanna do the same with Viktor.
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Posted 3/20/2014 1:39:03 PMIt seems rengar no longer loses stacks when killed. This should help him reach his 20 stacks more quickly.
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Posted 3/20/2014 9:40:27 PMIDK if that's true. If you are right and they keep the 1 per, then 20 kills or assists is too high to reach in high level play. You may as well not have the item.
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Posted 3/20/2014 1:38:33 PMGood Pantheon changes, although I feel like if they're going to nerf the range on Pantheon ultimate by that much, they can buff it other ways.
Overall though I like that they're shifting his power a bit more to lategame. 1.5 second point click stun lategame? Not bad honestly.
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Posted 3/20/2014 1:35:36 PMstraight nerfs on all levels for pant. Seems they don't want him in the jungle.... or lane for that matter.
They could have at least turned down the mana cost for his ulti or made w scale with AD instead of AP...
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Posted 3/20/2014 1:33:49 PMThe W nerf on pantheon is very good and logic.
The nerf on his ultimate is stupid. Very stupid.
It is a tp, as simple as that, that is what make it strong in ganking. Not the damage, not the range, just the fact that he come behind the opponent. It will still be the same thing, there was no need to nerf his range. Especially when it channel AND with the W nerf.
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Posted 3/20/2014 2:02:07 PMClearing minions off inhibs/split pushing/stopping a split push and being able to ult to baron is very powerful. It is a smart nerf. Very smart.
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Posted 3/20/2014 3:23:56 PMya and with that range your not goign to come from behind. hell flash w is probly better than his lvl 1 ult with that nerf. with the channel you could actually want the distance of your ult faster than you could channel it. and if your ganking a lane you have to be in one of the bushes that tend to be warded anyways.
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Posted 3/20/2014 1:32:26 PMAnd sweet baby jesus, those MF changes make me moist. I love them ♥
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Posted 3/20/2014 1:56:42 PMDo you remember MF when her ult did magic damage? It was trash. I'm not saying these changes will Olaf her but they will certainly nerf her ultimate massively.
I don't want to go back to the days of her ult hitting like a wet paper towel :(
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Posted 3/20/2014 2:09:50 PMThey changed it with Varus release, almost two years ago :p
The ult applies a stack her W every 0.25 seconds and I'm quite sure (I don't have math on it though) that they'll be even in damage after a second and then the new ult outscales the old one.
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Posted 3/21/2014 3:25:49 PMUnless the enemy has some magic resist. As you wont be building a voidstaff.
The other kit changes mean she's going to be strong in other ways but have no illusions about her ult.
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Posted 3/20/2014 1:30:59 PMdat range nerf on panths ult looks interesting
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Posted 3/20/2014 1:27:30 PMSo many necklaces... :D