Server Maintenance: Patch 5.6, Meddler's View on Patch 5.5, Headhunter Akali Available, Skin Sale and More


[NA] Server Maintenance: Patch 5.6

Originally Posted by Riot (View Original Source)

On 03/25/15, starting at, 01:30 Pacific time (09:30 UTC), ranked queues will be disabled in preparation for patch 5.6. At 03:00 Pacific time (11:00 UTC), the servers will be shut down and all games currently in progress will end in a draw and stats will not be recorded. We estimate the battlegrounds will be unavailable for 3 hours.


[EUW]

Originally Posted by Riot (View Original Source)

On 25/03/15, starting at 04:30 UK Time (04:30 UTC), ranked queues will be disabled in preparation for patch 5.6. At 06:00 UK Time (06:00 UTC), the servers will be shut down and all games currently in progress will end in a draw and stats will not be recorded. We estimate the battlegrounds will be unavailable for 3 hours.

[EUNE]

Originally Posted by Riot (View Original Source)

On 25/03/15, starting at 02:30 CET (01:30 UTC), ranked queues will be disabled in preparation for patch 5.6. At 04:00 CET (03:00 UTC), the servers will be shut down and all games currently in progress will end in a draw and stats will not be recorded. We estimate the battlegrounds will be unavailable for 3 hours.

[OCE]

Originally Posted by Riot (View Original Source)

On 26/03/15, starting at 04:30 Sydney Time (17:30 UTC), ranked queues will be disabled in preparation for patch 5.6. At 06:00 Sydney Time (19:00 UTC), the servers will be shut down and all games currently in progress will end in a draw and stats will not be recorded. We estimate the battlegrounds will be unavailable for 3 hours.

Headhunter Akali Strikes True

Originally Posted by Riot (View Original Source)

 

Conceal yourself with light-bending technology. Strike true with twin energy kamas. Eliminate your prey in the name of the Headhunters.

Symmetry is overrated.

Join the Headhunters’ ranks with Headhunter Akali, available now in the League of Legends store for 1350 RP (on sale for 975 RP through 23:59 PDT on March 30) or stalk the battlefield with the Headhunters bundle for 40% off at 2340 RP (4083 RP if you need the champions) from now through 23:59 PDT on March 30.

  • Headhunter Nidalee
  • Headhunter Caitlyn
  • Headhunter Rengar
  • Headhunter Master Yi

Meddler's View on Patch 5.5

Originally Posted by Riot (View Original Source)

My personal take is that 5.5 seems to have been very positive for the game, at least so far. Haven't had a chance to make it through all the recent competitive games yet, heartening to see some champs played that haven't been seen there in quite a while though. Hope at least some of that increase in diversity's maintained.

 

I wouldn't say 5.5 was 'mission accomplished' though, just a piece of the puzzle. One of the next things we're looking at is some further work on the jungle items (Skirmisher's and Poacher's aren't used much at the moment and there good reasons for that - they're generally pretty overshadowed).


C3Sound on Global Karthus' R Quotes

Originally Posted by Riot (View Original Source)

Hey Jaju2,

 

There are a couple reasons we have been hesitant to do this. Global SFX have their place. We try only to use global SFX when absolutely necessary, and even Sion was pushing the envelope. Global VO is an almost totally different issue, as its not just English that we have to take into consideration. There are languages that are much longer than English, and while it might be fine for english... it might not be for others.

 

Seb also posted on this awhile back - posted in the comments of this thread as well. His reply was: "We also saw some requests for global VO on Requiem; the main issue there is that Karthus’ R lines are pretty dang long so as to match the channel time, and long global VO could turn annoying very quickly when you’re hearing it (not to mention dying to it) every couple minutes. We definitely liked the idea though, so we added a global, evil laugh to Requiem that’ll crank up the feeling of impending doom no matter where your enemies are on the map."

 

Outside of the potential "annoying" element, We have been very wary to set global dialog phrases (outside of the Nocturne one-word Ult line and Kalistas bind - and a lot of people think Kalista's global dialog is a bug).

 

Let me do some testing with the different languages. I cant make any promises though!

 

Thanks for the feedback - keep it coming!


More on Baby Essence Reaver and Cinderhulk

Originally Posted by Riot (View Original Source)

[On Essence Reaver build path]


Maybe if it built out of 2 Pickaxes instead of a BFS, it'd be easier to obtain.

Smoothing out the build path through price point and having an baby bonus are my main takeaways :)

What about the baby version only restoring mana from basic attacks against champs and jungle creeps? Junglers would still get the benefit, but top laners and ADCs would have to do some serious AA harassing to really get any mana back.

Junglers have mana regen on their machete.

Sorry my queue popped! To be specific, I'm not arguing against whether it would be helpful, just a bit unclear, when you consider all of the passive sources of mana regen for junglers (Machete, its upgrade, Blue) that another source might not be useful, and early game, they are focusing on completing their core jungle item.

Is there even a purpose of Cinderhulk passive? [...]

Not sure which one you're referring to, but the purpose of the cinderhulk passives are to give tank junglers a core item to synergize with later purchases (+bonus HP) and to floor their jungle clear speed at something we can tune independently of the champion.


Champion and Skin Sale: 03.24 - 03.27

Originally Posted by Riot (View Original Source)

 

Grab these champions and skins on sale for 50% off for a limited time:


Skin Sales

Give your champions a new look with these skins:

Lord Mordekaiser
975 487 RP
Redeemed Riven
975 487 RP
Shadow Evelynn
520 260 RP

Champion Sales

Add these champions to your roster:

Aatrox

975 487 RP

Galio

880 440 RP

Shaco

790 395 RP

Other Red Posts

  • @Riot, What's the lore/champion creation process?
3

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